mirror of
https://github.com/lhns/steam-frame-nix.git
synced 2026-10-06 02:00:13 +02:00
- finders.js (VERSION 2): resolvePatch (resolveAll or the "signature not found, ... left unpatched" status), ensureStyle and logger, used by the patches instead of their own copies. - hooks.js (VERSION 2) no longer unwinds per-patch wrappers of old patch versions; dashboard-windows and steam-close-button drop their handling of versions <= 2 / <= 6 (in-page only, gone with any SteamVR restart). - VERSIONs: dashboard-windows 4, steam-close-button 9, window-curvature 21, frame-controls 7, steam-keyboard-patch 22, launcher-menu grid 7, pinned-desktop 4, show-all 2.
100 lines
4.6 KiB
JavaScript
100 lines
4.6 KiB
JavaScript
// dashboard-windows: resize and grab-distance limits of SteamVR dashboard
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// windows (Steam, app windows, overlays, theater screen, the dashboard).
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// Target: SteamVR dashboard (vrwebhelper, DevTools 127.0.0.1:8087, title
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// "systemui"). mkPatch patch (see lib/default.nix); opts (null = stock):
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// { maxScale: 4.0,
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// distance: { world: {min: null, max: 10}, theater: {...}, dashboard: {...} } }
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//
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// systemui sends its scene graph to vrcompositor via
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// mailbox.SendMessage("vrcompositor_systemlayer", {type: "update_scene_graph", scene_graph})
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// and vrcompositor enforces the limits in it:
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// - "frame-resize-scale-min"/"-max" on window frames (stock 0.25 / 2, relative
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// to the default size; the theater's default is 2.8x larger);
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// - "min-distance"/"max-distance" (m) on grab nodes (pull in / push back):
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// world "grab-scale" 0.25 / 5 windows placed in the world
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// theater "grab-transform" 1 / 6 the theater screen
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// dashboard "grab-transform" 0.3 / 4 the dashboard itself
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// (the keyboard's grab-transform, 0.2 / 1, is left alone).
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// They are literals in systemui's bundle, so SendMessage is hooked on the
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// mailbox prototype (lib/hooks.js, shared with window-curvature) and outgoing
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// scene graphs (fresh objects per update) are edited in place. Grab nodes are
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// matched by type plus exact stock values, so if SteamVR changes them the
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// distance rewrite becomes a no-op. A scene-graph resend (systemui's debounced
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// scheduler) applies new limits at once.
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//
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// State: window.__sfuiDashboardWindows (proto, resend, options id, counters in
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// .hits); hook name NAME. Signature mismatch -> error, nothing changed. Same
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// VERSION and options -> "unchanged", else the rewrite is replaced in place.
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((find, sigs, opts, hooks) => {
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const NAME = 'dashboard-windows';
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const VERSION = 4;
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const GRAB = {
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world: { type: 'grab-scale', min: 0.25, max: 5 },
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theater: { type: 'grab-transform', min: 1, max: 6 },
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dashboard: { type: 'grab-transform', min: 0.3, max: 4 },
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};
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const maxScale = opts?.maxScale ?? null;
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if (maxScale !== null && !(maxScale > 0)) return `invalid maxScale ${maxScale}`;
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const rules = [];
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for (const [kind, stock] of Object.entries(GRAB)) {
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const o = opts?.distance?.[kind] ?? {};
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const min = o.min ?? stock.min, max = o.max ?? stock.max;
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if (!(min > 0 && max >= min)) return `invalid ${kind} distance range ${min}-${max}`;
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if (min !== stock.min || max !== stock.max) rules.push({ kind, ...stock, newMin: min, newMax: max });
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}
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const id = JSON.stringify([VERSION, maxScale, rules]);
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let st = window.__sfuiDashboardWindows;
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if (!st?.proto) {
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const mods = find.resolvePatch('webpackChunkvrwebui', sigs);
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if (typeof mods === 'string') return mods;
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// Mailbox: SendMessage(target, msg) -> WebSocketSend("mailbox_send ...").
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// resend: debounced "send the scene graph again" (0 args, NextSGID(), setTimeout).
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st = window.__sfuiDashboardWindows = {
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proto: mods.mailbox.exports.Mailbox.prototype, resend: mods.sceneGraph.exports.resend,
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id: null, hits: {},
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};
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}
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const active = maxScale !== null || rules.length > 0;
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if (st.version === VERSION && st.id === id && active === hooks.has(st.proto, 'SendMessage', NAME)) return 'unchanged';
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const hits = st.hits = {};
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const hit = (k) => { hits[k] = (hits[k] ?? 0) + 1; };
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const walk = (n) => {
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if (!n || typeof n !== 'object') return;
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if (Array.isArray(n)) { n.forEach(walk); return; }
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const p = n.properties;
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if (p) {
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if (maxScale !== null && typeof p['frame-resize-scale-max'] === 'number') {
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// Never below the frame's own minimum.
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p['frame-resize-scale-max'] = Math.max(maxScale, p['frame-resize-scale-min'] ?? 0);
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hit('scale');
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}
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if (typeof p['max-distance'] === 'number') {
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const r = rules.find((r) => r.type === n.type && r.min === p['min-distance'] && r.max === p['max-distance']);
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if (r) { p['min-distance'] = r.newMin; p['max-distance'] = r.newMax; hit(r.kind); }
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}
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}
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if (n.children) walk(n.children);
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};
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st.version = VERSION;
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st.id = id;
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if (active) {
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hooks.before(st.proto, 'SendMessage', NAME, (args) => {
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const msg = args[1];
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if (msg?.type === 'update_scene_graph') walk(msg.scene_graph);
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});
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} else {
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hooks.remove(st.proto, 'SendMessage', NAME);
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}
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try { st.resend(); } catch { /* applies with the next scene-graph update */ }
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const desc = [
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...(maxScale !== null ? [`max scale ${maxScale}`] : []),
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...rules.map((r) => `${r.kind} ${r.newMin}-${r.newMax} m`),
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].join(', ') || 'all stock';
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return `patched (${desc})`;
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})
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