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https://github.com/lhns/steam-frame-nix.git
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The icon fallbacks were links an activation script made (and tracked in ~/.local/state/steam-frame-nix/icon-fallbacks) after scanning the desktop entries. They are Home Manager links now: ~/.local/share/icons/hicolor/scalable/apps/<name>.svg -> the largest Breeze app SVG, for utilities-terminal and preferences-system (SteamOS' Konsole and KDE System Settings) plus iconFallbacks.extra; a name Breeze doesn't have fails the build. enable = false: none. - The scan is read-only now (steam-frame-icon-fallbacks --suggest): each switch prints icons Steam can't find that Breeze has (for extra) and fallbacks hicolor has anyway. - hicolor's mtime is bumped when the set of links changed between generations, so a running Steam rescans (GTK checks theme dir mtimes). - The script's old links at those paths are removed before checkLinkTargets (they would be collisions); any others and the manifest go through steam-frame-nix-cleanup. The assertion for the old list form stays until ~2026-12.
251 lines
10 KiB
Nix
251 lines
10 KiB
Nix
# The VR dashboard's "+" menu (non-Steam programs). Steam lists them in GLib
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# hash-table order (random-looking). Steam UI patches in SharedJSContext, each
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# registered only when its option is set, reverted when unset (next switch):
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# - order/: sorts ScanForInstalledNonSteamApps() by name;
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# - pinned-desktop/: hides Desktop in the list, pins a proxy above/below it;
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# - launch/: wraps LaunchNonSteamApp (menu-only) to close the menu and/or
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# debounce repeated launches;
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# - grid/: programs as a grid of tiles, optionally maxRows visible;
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# - show-all/: empties the list Steam hides without Developer Mode.
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# Tested with Steam client 1790377368.
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#
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# iconFallbacks (not a patch): Steam resolves Icon= names only in hicolor (and
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# pixmaps), so Breeze-only icons (Konsole, KDE System Settings) are missing.
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# Home Manager links a fixed list of them from nixpkgs' Breeze into
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# ~/.local/share/icons/hicolor/scalable/apps (a missing name fails the
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# build); on switch, icon-fallbacks.sh --suggest only prints hints (names to
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# add, names no longer needed), and hicolor's mtime is bumped when the list
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# changed so a running Steam rescans. Until 2026-09 a script made the links
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# on switch (removed by steam-frame-nix-cleanup, or before checkLinkTargets
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# where Home Manager takes over). iconFallbacks was a list of names until
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# 2026-09; a list fails with a pointer to enable/extra (until ~2026-12).
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{ config, lib, pkgs, ... }:
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let
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cfg = config.steamFrame.launcherMenu;
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inherit (import ./lib { inherit pkgs; }) mkPatch;
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sharedJSContext = { title = "SharedJSContext"; };
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iconSuggest = pkgs.writeShellApplication {
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name = "steam-frame-icon-fallbacks";
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runtimeInputs = [ pkgs.coreutils pkgs.findutils pkgs.gawk ];
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text = builtins.readFile ./launcher-menu/icon-fallbacks.sh;
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};
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breezeApps = "${pkgs.kdePackages.breeze-icons}/share/icons/breeze/apps";
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defaultIcons = [ "utilities-terminal" "preferences-system" ];
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icons = lib.optionals cfg.iconFallbacks.enable (lib.unique (defaultIcons ++ cfg.iconFallbacks.extra));
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# The largest Breeze app icon (all SVG); fails the build if there is none.
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breezeIcon = name: pkgs.runCommand "icon-fallback-${name}.svg" { } ''
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for size in 64 48 32 24 22 16; do
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if [ -e ${breezeApps}/$size/${name}.svg ]; then ln -s ${breezeApps}/$size/${name}.svg $out; exit 0; fi
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done
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echo "steamFrame.launcherMenu.iconFallbacks: Breeze has no app icon \"${name}\" (${breezeApps}/<size>/${name}.svg)" >&2
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exit 1
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'';
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iconDir = "${lib.removePrefix "${config.home.homeDirectory}/" config.xdg.dataHome}/icons/hicolor";
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in {
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imports = [
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./cleanup.nix
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./steam-ui-patches.nix
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(lib.mkRenamedOptionModule
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[ "steamFrame" "launcherMenu" "launchDebounce" ]
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[ "steamFrame" "launcherMenu" "launchDebounceSeconds" ])
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];
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options.steamFrame.launcherMenu = {
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sort = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Sort the "+" menu (non-Steam programs) by name. Steam UI patch.
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'';
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};
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pinDesktop = lib.mkOption {
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type = lib.types.nullOr (lib.types.enum [ "top" "bottom" ]);
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default = null;
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example = "bottom";
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description = ''
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Pin "Desktop" (the nested Plasma session) above ("top") or below
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("bottom") the "+" menu's scrolling list, so it is always visible;
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null = normal list entry. Steam UI patch.
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'';
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};
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closeOnLaunch = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Close the "+" menu as soon as a program is launched (stock: it stays
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open until the window appears, inviting double launches). Steam UI
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patch.
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'';
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};
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launchDebounceSeconds = lib.mkOption {
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type = lib.types.ints.unsigned;
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default = 0;
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example = 10;
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description = ''
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Ignore another "+" menu launch of the same command line within this
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many seconds of the last one that went through (logged); 0 = off.
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Steam UI patch.
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'';
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};
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grid = {
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enable = lib.mkEnableOption ''
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the "+" menu's programs as a grid of tiles (icon, name below) instead
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of a list. Steam UI patch'';
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columns = lib.mkOption {
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type = lib.types.ints.between 1 8;
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default = 4;
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description = ''
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Tiles per row (the menu is 300 px wide: 3 → ~92 px tiles, 4 → ~68,
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5 → ~53).
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'';
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};
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maxRows = lib.mkOption {
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type = lib.types.nullOr lib.types.ints.positive;
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default = null;
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example = 4;
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description = ''
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Rows visible at once (the rest scrolls); null = up to the menu's
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stock max height (600 px).
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'';
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};
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};
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showAllApps = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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List all programs in the "+" menu without Developer Mode (Steam
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otherwise hides konsole, systemsettings, dolphin, plasma-discover, vlc,
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firewall-config, cmake-gui, qrenderdoc, lxterminal, sh). Developer Mode
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itself is untouched; hide single programs with
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steamFrame.launcherMenu.hiddenApps. Steam UI patch.
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'';
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};
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iconFallbacks = lib.mkOption {
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default = { };
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description = ''
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Hicolor links for program icons only Breeze has, so the "+" menu shows
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them (Steam looks only in hicolor).
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'';
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# Formerly a list of names: fail with a message instead (see assertion).
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type = lib.types.coercedTo (lib.types.listOf lib.types.str)
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(names: { legacyList = names; })
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(lib.types.submodule {
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options = {
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enable = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = ''
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Link nixpkgs' Breeze SVGs of utilities-terminal and
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preferences-system (SteamOS' Konsole and KDE System
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Settings) and of `extra` into
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~/.local/share/icons/hicolor/scalable/apps (Home Manager
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links). Each switch prints hints: icons Steam can't find
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that Breeze has, and fallbacks hicolor has anyway.
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'';
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};
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extra = lib.mkOption {
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type = lib.types.listOf (lib.types.strMatching "[A-Za-z0-9._+-]+");
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default = [ ];
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example = [ "system-file-manager" ];
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description = ''
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Further Breeze app icon names to provide; a name Breeze
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doesn't have fails the build.
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'';
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};
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legacyList = lib.mkOption {
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type = lib.types.nullOr (lib.types.listOf lib.types.str);
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default = null;
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internal = true;
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visible = false;
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};
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};
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});
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};
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};
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config.assertions = [ {
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assertion = cfg.iconFallbacks.legacyList == null;
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message = ''
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steamFrame.launcherMenu.iconFallbacks is no longer a list of icon names
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(set to ${builtins.toJSON cfg.iconFallbacks.legacyList}). Use
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iconFallbacks.enable = true; # default: utilities-terminal, preferences-system
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iconFallbacks.extra = [ ... ]; # further names
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or iconFallbacks.enable = false; for none (what [ ] used to mean).
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'';
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} ];
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config.xdg.dataFile = lib.listToAttrs (map (name: {
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name = "icons/hicolor/scalable/apps/${name}.svg";
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value.source = breezeIcon name;
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}) icons);
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# The script's links of 2026-09 where Home Manager links now.
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config.steamFrame.cleanup.migrateLinks = map (name: {
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path = "${iconDir}/scalable/apps/${name}.svg";
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target = "/nix/store/*-breeze-icons-*/share/icons/breeze/apps/*";
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}) icons;
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# GTK (Steam) rescans an icon theme only when a theme dir's mtime changes:
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# bump hicolor's when the links changed. After installPackages so the new
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# profile counts for the hints.
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config.home.activation.steamFrameIconFallbacks =
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lib.hm.dag.entryAfter [ "writeBoundary" "linkGeneration" "installPackages" ] (''
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apps=${lib.escapeShellArg "${iconDir}/scalable/apps"}
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if [[ -d $HOME/${lib.escapeShellArg iconDir} ]] &&
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[[ "$(ls "''${oldGenPath:-/nonexistent}/home-files/$apps" 2>/dev/null)" != "$(ls "$newGenPath/home-files/$apps" 2>/dev/null)" ]]; then
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run touch "$HOME"/${lib.escapeShellArg iconDir}
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fi
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'' + lib.optionalString cfg.iconFallbacks.enable ''
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BREEZE_APPS=${breezeApps} ${lib.getExe iconSuggest} --suggest ${lib.escapeShellArgs icons} || true
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'');
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config.steamFrame.uiPatches.patches =
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lib.optional cfg.sort {
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name = "launcher-menu-order";
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target = sharedJSContext;
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patch = ./launcher-menu/order/patch.js;
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unpatch = ./launcher-menu/order/unpatch.js;
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}
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++ lib.optional (cfg.pinDesktop != null) {
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name = "launcher-menu-pinned-desktop";
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target = sharedJSContext;
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patch = mkPatch {
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name = "launcher-menu-pinned-desktop";
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src = ./launcher-menu/pinned-desktop/patch.js;
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opts.position = cfg.pinDesktop;
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};
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unpatch = ./launcher-menu/pinned-desktop/unpatch.js;
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}
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++ lib.optional (cfg.closeOnLaunch || cfg.launchDebounceSeconds > 0) {
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name = "launcher-menu-launch";
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target = sharedJSContext;
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patch = mkPatch {
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name = "launcher-menu-launch";
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src = ./launcher-menu/launch/patch.js;
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opts = { inherit (cfg) closeOnLaunch launchDebounceSeconds; };
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};
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unpatch = ./launcher-menu/launch/unpatch.js;
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}
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++ lib.optional cfg.grid.enable {
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name = "launcher-menu-grid";
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target = sharedJSContext;
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patch = mkPatch {
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name = "launcher-menu-grid";
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src = ./launcher-menu/grid/patch.js;
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opts = { inherit (cfg.grid) columns maxRows; };
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};
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unpatch = ./launcher-menu/grid/unpatch.js;
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}
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++ lib.optional cfg.showAllApps {
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name = "launcher-menu-show-all";
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target = sharedJSContext;
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patch = mkPatch {
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name = "launcher-menu-show-all";
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src = ./launcher-menu/show-all/patch.js;
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};
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unpatch = ./launcher-menu/show-all/unpatch.js;
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};
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}
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