One page per feature group (sessions, keyboard, launcher menu, dashboard, SteamVR debugger, Firefox, Jellyfin, UI patches, changes outside Nix) and the full options table in docs/options.md.
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Launcher menu
The VR dashboard's "+" menu (non-Steam programs). Options: options.md#launcher-menu.
Menu patches
launcherMenu.*.
Problem: the menu is in random order with "Desktop" somewhere in a scrolling list, and a click shows no feedback until the window appears, so programs often get started twice.
What it does:
sort: programs sorted by name (case-insensitive), Desktop included.pinDesktop = "top"/"bottom": Desktop pinned above/below the list, always visible.closeOnLaunch: the menu closes on click.launchDebounceSeconds = <seconds>: a repeat launch of the same command within that time is ignored (and logged); a program that exits right away can only be restarted once the time is up.grid.enable: the programs section becomes a grid of tiles (icon, name below); "Add desktop window" stays a list. Only restyles Steam's items, so launching, sounds and controller navigation keep working. The popup is 300 px wide, sogrid.columnssets the tile size (3 ≈ 92 px, 4 ≈ 68 px, 5 ≈ 53 px);grid.maxRowslimits visible rows, the rest scrolls.showAllApps: without Developer Mode Steam hideskonsole,systemsettings,dolphin,plasma-discover,vlc,firewall-config,cmake-gui,qrenderdoc,lxterminalandsh; this lifts that filter only, so Developer Mode (sshd, xrdp, LAN DevTools forwards) can stay off. Hide single programs withhiddenApps.
Steam Developer Mode (a Steam setting, not managed here) also makes the
menu list every desktop entry; showAllApps does the same without it.
Limitation: the pinned Desktop works with the laser but not with thumbstick / D-pad navigation.
How it works: UI patches in Steam's SharedJSContext.
All revert when turned off (next switch). The anchors (APIs, React props,
CSS) are verified by the offline checker. Tested with Steam client
1790377368.
Hidden apps
launcherMenu.hiddenApps: desktop entry ids (no .desktop).
Problem: with Developer Mode or showAllApps, the "+" menu lists every
desktop entry, including system tools.
Fix: a user entry with Hidden=true in ~/.local/share/applications
masks the system one (also in the KDE menu). The "+" menu always hides
steam and vrurlhandler; for Konsole in VR use
showAllApps.
Icon fallbacks
launcherMenu.iconFallbacks.enable (on by default), iconFallbacks.extra.
Problem: Steam resolves Icon= only in the hicolor theme (and
pixmaps), so Konsole and KDE System Settings, whose icons only Breeze has,
show without icon.
Fix: Home Manager links nixpkgs' Breeze SVGs of utilities-terminal
and preferences-system (plus extra) into
~/.local/share/icons/hicolor/scalable/apps/; a name Breeze doesn't have
fails the build, enable = false provides none. When the set of links
changes, the switch bumps the mtime of ~/.local/share/icons/hicolor, so a
running Steam rescans (GTK only rereads a theme whose directory changed).
Each switch also prints hints: icons of programs Steam can't find that
Breeze has (add them to extra), and fallbacks hicolor has anyway.
Migration: until 2026-09 a script made these links on switch and listed
them in ~/.local/state/steam-frame-nix/icon-fallbacks; the first switch
replaces them with Home Manager's and steam-frame-nix-cleanup removes the
rest. iconFallbacks used to be a list; a list now fails with a hint (use
extra, or enable = false for [ ]).