# Tests of touch typing (flake check `vr-keyboard-touch`): controller tip -> # keyboard surface -> key, press/release hysteresis, two hands, the touch # event Steam's handlers read (tests/tracker.test.mjs). { pkgs }: pkgs.runCommand "vr-keyboard-touch-checks" { nativeBuildInputs = [ pkgs.nodejs ]; } '' node ${./tests/tracker.test.mjs} ${./tracker.js} ${../vr-keyboard-controllers/geometry.js} | tee $out ''