Every module imports cleanup.nix (also exported as
homeManagerModules.cleanup), which
- puts steam-frame-nix-cleanup (install.sh cleanup) on PATH;
- runs `cleanup --orphans --quiet` after linkGeneration on every switch,
keeping what the configuration still uses (steamFrame.cleanup.keep, set
by the modules: debugger while steamvrDebugger is on, the Firefox desktop
profile's user.js while its fix applies); in a dry run it runs with
--dry-run;
- runs `cleanup --all` instead when Home Manager's `uninstall = true;` is
set (the manual uninstall route);
- removes links of older versions at paths Home Manager is about to own
before checkLinkTargets (steamFrame.cleanup.migrateLinks), which would
count as collisions otherwise.
install.sh cleanup gains --quiet (only actions, deferrals and warnings;
the header only when something is printed). The Jellyfin module's own
removal of the old shim copy goes: cleanup does it.
prefs and vrFullscreenFix become default prefs (pref()) in
defaults/pref/steam-frame-nix.js of /app/etc/firefox, the mount point of
the org.mozilla.firefox.systemconfig extension point. home-manager
provides the extension as a user "unmaintained extension" link
($XDG_DATA_HOME/flatpak/extension/<id>/aarch64/stable) to a store dir,
which Flatpak mounts itself: the sandbox doesn't see /nix. Default prefs
are never written to prefs.js, so removing one leaves nothing behind.
The desktop profile undoes the fullscreen fix with a user.js linked to
/app/etc/firefox/steam-frame-nix-desktop-user.js. The sync (on switch,
and before each launch) removes the user.js copies and store links of
older versions and takes their values out of prefs.js, for each profile
not in use (Firefox holds .parentlock open).
The Flatpak sandbox doesn't see /nix, so the linked user.js dangled and
Firefox never read it (vrFullscreenFix had no effect). The copy starts with a
marker line, so the module still recognises its own file.
- dashboard.windowMaxScale / windowDistance -> dashboard.windows.maxScale /
distance
- windowCurvature: default -> initial, snapPixels/snapPoints ->
detentPixels/detentPoints, dragThreshold -> dragThresholdPixels (also the
patch's option keys; window-curvature VERSION 19); removed `snap` now
points to detentPixels
- types.numbers.positive/nonnegative instead of number + range assertions
(step <= max, initial/detentPoints <= max and distance min <= max stay)
- frame-controls patch accepts longPressMs from 300, like the option
(VERSION 2)
- "SteamVR dashboard patch" in descriptions, which fit into 80 columns
Old names keep working with a rename warning.
- pinned-desktop (VERSION 3): drop the stop() of a predecessor global that
never existed in this repo; log errors as "sfui <NAME>:" through one
guard helper, like the grid patch.
- steamCloseButton.enable is a mkEnableOption like the other feature
switches; enable descriptions no longer end in a stray newline.
- launcher-menu.nix header lists show-all and no longer claims the patches
use no webpack module; hiddenApps mentions showAllApps.
- Patch comments: frame-controls ring timing matches the code (half of
longPressMs, at most 1 s), window-curvature names frame-controls as what
moves its control into the bar, steam-close-button no longer refers to an
unpublished version.
Portal fix, Steam-session keyboard layout, VR keyboard patch, hidden
apps, clipboard-sync and a Firefox Flatpak launcher, all under
steamFrame.*, plus the outer-session user-services mechanism.