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VR keyboard: swipe typing, suggestions, Backspace drag (keyboard.vr.*)
Opt-in with steamFrame.keyboard.vr.enable; swipe, autocorrect and completion suggestions, Backspace drag and haptics are on under it. - vr-keyboard/patch.js (Steam UI): swipe decoder, a model of what the keyboard typed, suggestions that only replace what they typed, Backspace drag with word detents and retyping; checks its Steam internals by signature (signatures.json: vr-keyboard) and stays stock otherwise. - vr-keyboard/panel.js (SteamVR systemui) + relay.mjs (user service vr-keyboard-relay): the suggestion strip as a dashboard panel below or above the keyboard (signatures: vr-keyboard-panel). - Dictionary built from nixpkgs' wordfreq and hunspellDicts; default: the keyboard.layout language (de, fr, es, it, nl, pt, sv) plus English. - Tests: keyboard.vr.checks and the flake check vr-keyboard.
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@@ -16,6 +16,7 @@
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portal = ./modules/portal.nix;
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keyboard-layout = ./modules/keyboard-layout.nix;
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steam-keyboard-patch = ./modules/steam-keyboard-patch.nix;
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vr-keyboard = ./modules/vr-keyboard.nix;
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hidden-apps = ./modules/hidden-apps.nix;
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steam-ui-patches = ./modules/steam-ui-patches.nix;
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launcher-menu = ./modules/launcher-menu.nix;
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@@ -37,6 +38,21 @@
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default = { imports = builtins.attrValues modules; };
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};
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# Tests of the VR keyboard (text model, corrector, swipe decoder on the
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# default German + English dictionary): nix flake check
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checks = nixpkgs.lib.genAttrs [ "aarch64-linux" "x86_64-linux" ] (system: {
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vr-keyboard = (import ./modules/vr-keyboard/build.nix {
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pkgs = nixpkgs.legacyPackages.${system};
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dictionary = {
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languages = map (l: l // { keepFrequentAbove = 4.0; }) [
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{ language = "de"; hunspell = "de_DE"; words = 60000; frequencyOffset = 0.0; }
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{ language = "en"; hunspell = "en_US"; words = 40000; frequencyOffset = -0.3; }
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];
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contractions = true; extraWords = [ ]; extraWordsFrequency = 5.0; extraWordFiles = [ ]; excludeWords = [ ];
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};
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}).checks;
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});
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# nix flake init -t github:lhns/steam-frame-nix
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templates.default = {
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path = ./template;
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