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modules: consistency pass over patches and option docs
- pinned-desktop (VERSION 3): drop the stop() of a predecessor global that never existed in this repo; log errors as "sfui <NAME>:" through one guard helper, like the grid patch. - steamCloseButton.enable is a mkEnableOption like the other feature switches; enable descriptions no longer end in a stray newline. - launcher-menu.nix header lists show-all and no longer claims the patches use no webpack module; hiddenApps mentions showAllApps. - Patch comments: frame-controls ring timing matches the code (half of longPressMs, at most 1 s), window-curvature names frame-controls as what moves its control into the bar, steam-close-button no longer refers to an unpublished version.
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@@ -2,7 +2,7 @@
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// stock "Toggle Curvature" control becomes a wheel wherever it is shown: the
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// row of a window's More Options (three-dot) menu (with the value on the
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// right of the row) and, when the control sits in the window's bottom bar
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// (e.g. moved there by another patch), that bar button (no value shown:
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// (e.g. moved there by frame-controls), that bar button (no value shown:
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// the steps and snap points are felt as controller haptics). Click toggles
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// (curved -> flat, flat -> stock curve), dragging up/down with the laser sets
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// the curvature live.
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