modules: consistency pass over patches and option docs

- pinned-desktop (VERSION 3): drop the stop() of a predecessor global that
  never existed in this repo; log errors as "sfui <NAME>:" through one
  guard helper, like the grid patch.
- steamCloseButton.enable is a mkEnableOption like the other feature
  switches; enable descriptions no longer end in a stray newline.
- launcher-menu.nix header lists show-all and no longer claims the patches
  use no webpack module; hiddenApps mentions showAllApps.
- Patch comments: frame-controls ring timing matches the code (half of
  longPressMs, at most 1 s), window-curvature names frame-controls as what
  moves its control into the bar, steam-close-button no longer refers to an
  unpublished version.
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Pierre Kisters committed 2026-09-27 23:28:05 +02:00
1 parent 93d061b458
commit e98563bf08
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@@ -2,7 +2,7 @@
// stock "Toggle Curvature" control becomes a wheel wherever it is shown: the
// row of a window's More Options (three-dot) menu (with the value on the
// right of the row) and, when the control sits in the window's bottom bar
// (e.g. moved there by another patch), that bar button (no value shown:
// (e.g. moved there by frame-controls), that bar button (no value shown:
// the steps and snap points are felt as controller haptics). Click toggles
// (curved -> flat, flat -> stock curve), dragging up/down with the laser sets
// the curvature live.