Add window-curvature: adjustable curvature per dashboard window

steamFrame.dashboard.windowCurvature: the "Toggle Curvature" row of a
window's More Options menu becomes a control (click: curved -> flat,
flat -> stock; drag up/down with the laser: curvature relative to
SteamVR's stock curve, snapping to 0 and 1). The patch moves each frame's
curvature-origin node to stock distance / value in outgoing scene graphs;
per-window values live in the systemui page. Lookups by signature
("window-curvature" in signatures.json, incl. check-only anchors).

Shared method hooks (lib/hooks.js, passed by mkPatch as 4th argument):
one SendMessage wrapper for dashboard-windows (now VERSION 3) and
window-curvature instead of a chain of per-patch wrappers; legacy
wrappers on top are unwound.
This commit is contained in:
Pierre Kisters committed 2026-09-27 21:30:25 +02:00
1 parent 8d7094916b
commit bce51eb598
12 files changed
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@@ -39,6 +39,9 @@
# # X button on the Steam window: back to the previous window, or
# # just the dashboard bar:
# steamCloseButton.enable = true;
# # Curvature per window: click the "Toggle Curvature" row of a
# # window's More Options menu to toggle, drag up/down to adjust:
# windowCurvature.enable = true;
# };
# firefox.enable = true; # launcher for the Firefox Flatpak
# # Hidden from the "+" menu (with Steam Developer Mode on):