steamvr-debugger: set DebuggerEnabled only while SteamVR runs

The key used to be merged into steamvr.vrsettings for good (reset at the
next start after disabling, via a marker). Now it is on only while SteamVR
runs and nothing depends on Nix to undo it:

- before each SteamVR start, the oneshot runs `install.sh
  steamvr-debugger-arm`: the key's value goes to
  ~/.local/state/steam-frame-nix/steamvr-debugger.armed ("absent", "false",
  "nofile"), the key is set (jq --indent 3, mode kept), and a runtime
  drop-in $XDG_RUNTIME_DIR/systemd/user/steamvr.service.d/
  50-steam-frame-nix-debugger.conf runs a /usr/bin-only restore script from
  $XDG_RUNTIME_DIR/steam-frame-nix on ExecStopPost= (daemon-reload only when
  newly written: once per boot). A key that is already true without .armed
  is the user's own and never touched. The old marker migrates to .armed
  ("absent").
- when SteamVR stops, the key goes back to its previous value (removed if
  it was absent, the file too if it only existed for the key) and .armed
  is removed. .armed is the only trace a power loss can leave; the next
  start or steam-frame-nix-cleanup resolves it.
- disabled: no unit and no drop-in at all; the orphan cleanup restores the
  key once SteamVR is stopped (or leaves it to the runtime drop-in while it
  runs).

A daemon-reload from a oneshot pulled in by a pending start job was tried
on dummy user units: the job survives and the new ExecStopPost= applies,
also on restart (stop, then the oneshot, then start).
checks.cleanup covers arming, re-arming, restoring and the user's own key.
This commit is contained in:
Pierre Kisters committed 2026-09-29 00:02:57 +02:00
1 parent 1ad0dd751e
commit b7b32d0aa9
4 files changed
+126 -54

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+52
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@@ -86,6 +86,10 @@ Commands:
Show Nix, Home Manager and user service state, and what Show Nix, Home Manager and user service state, and what
'cleanup --all' would remove. 'cleanup --all' would remove.
steamvr-debugger-arm
Internal (run before each SteamVR start by steamFrame.steamvrDebugger):
set VRWebHelper.DebuggerEnabled until SteamVR stops.
Options: Options:
--yes, -y Don't ask; answer yes to every question. --yes, -y Don't ask; answer yes to every question.
--help, -h Show this help. --help, -h Show this help.
@@ -577,6 +581,53 @@ debugger_remove_hook() {
return 0 return 0
} }
# Before each SteamVR start (the steamvr-webhelper-debugger oneshot of
# steamFrame.steamvrDebugger): remember the key's value in
# steamvr-debugger.armed, set it to true and make sure the runtime drop-in
# puts it back when SteamVR stops. A key that is already true (without
# .armed) is the user's own and never touched.
cmd_debugger_arm() {
local cur tmp
need_not_root
command -v jq >/dev/null 2>&1 || die "jq not found"
if [[ -f $DEBUGGER_MARKER_V1 ]]; then # marker of older versions: key was absent
mkdir -p "$SFN_STATE"
[[ -f $DEBUGGER_ARMED ]] || printf 'absent\n' >"$DEBUGGER_ARMED"
rm -f -- "$DEBUGGER_MARKER_V1"
info "migrated $DEBUGGER_MARKER_V1 to $DEBUGGER_ARMED"
fi
if [[ ! -f $DEBUGGER_ARMED ]]; then
if [[ -f $VRSETTINGS ]]; then
cur="$(jq -r 'if (.VRWebHelper | type) == "object" and (.VRWebHelper | has("DebuggerEnabled"))
then .VRWebHelper.DebuggerEnabled | tostring else "absent" end' "$VRSETTINGS")" \
|| die "can't read $VRSETTINGS"
else
cur=nofile
fi
case $cur in
true) info "VRWebHelper.DebuggerEnabled is already true (not set by steam-frame-nix): left as is"; return 0 ;;
false|absent|nofile) ;;
*) warn "VRWebHelper.DebuggerEnabled is $cur; left as is"; return 0 ;;
esac
mkdir -p "$SFN_STATE"
printf '%s\n' "$cur" >"$DEBUGGER_ARMED"
fi
if [[ ! -f $VRSETTINGS ]]; then
mkdir -p "${VRSETTINGS%/*}"
printf '{}\n' >"$VRSETTINGS"
fi
if [[ $(jq '.VRWebHelper.DebuggerEnabled' "$VRSETTINGS") != true ]]; then
tmp="$(mktemp "$VRSETTINGS.XXXXXX")"
jq --indent 3 '.VRWebHelper.DebuggerEnabled = true' "$VRSETTINGS" >"$tmp" || { rm -f "$tmp"; die "can't write $VRSETTINGS"; }
chmod --reference="$VRSETTINGS" "$tmp"
mv -f "$tmp" "$VRSETTINGS"
info "VRWebHelper.DebuggerEnabled set to true until SteamVR stops (before: $(<"$DEBUGGER_ARMED"))"
else
info "VRWebHelper.DebuggerEnabled already true (set by steam-frame-nix)"
fi
debugger_ensure_hook || true
}
clean_debugger() { # keep clean_debugger() { # keep
local keep=$1 prior='' state cur out local keep=$1 prior='' state cur out
if [[ -f $DEBUGGER_ARMED ]]; then if [[ -f $DEBUGGER_ARMED ]]; then
@@ -1085,6 +1136,7 @@ main() {
uninstall) cmd_uninstall "$@" ;; uninstall) cmd_uninstall "$@" ;;
status) cmd_status "$@" ;; status) cmd_status "$@" ;;
cleanup) cmd_cleanup "$@" ;; cleanup) cmd_cleanup "$@" ;;
steamvr-debugger-arm) cmd_debugger_arm "$@" ;;
-h|--help|help) usage ;; -h|--help|help) usage ;;
'') usage >&2; exit 2 ;; '') usage >&2; exit 2 ;;
*) printf 'unknown command: %s\n\n' "$cmd" >&2; usage >&2; exit 2 ;; *) printf 'unknown command: %s\n\n' "$cmd" >&2; usage >&2; exit 2 ;;
+32
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@@ -194,5 +194,37 @@ pkgs.runCommand "cleanup-check" { nativeBuildInputs = [ cleanup pkgs.jq ]; } ''
has "$res" "left alone: VRWebHelper.DebuggerEnabled = true" has "$res" "left alone: VRWebHelper.DebuggerEnabled = true"
[ "$(jq -c . $V)" = '{"VRWebHelper":{"DebuggerEnabled":true}}' ] || fail "user's key changed" [ "$(jq -c . $V)" = '{"VRWebHelper":{"DebuggerEnabled":true}}' ] || fail "user's key changed"
echo "D ok" echo "D ok"
# --- E: steamvr-debugger-arm (before each SteamVR start) ---
arm() { bash ${../../install.sh} steamvr-debugger-arm; }
fresh e
printf '{\n "steamvr" : {}\n}\n' > $V
touch $S/steamvr-debugger # old marker: migrated
echo activating > $STUB/state
res=$(arm); echo "$res"
[ "$(cat $S/steamvr-debugger.armed)" = absent ] || fail "armed"
gone $S/steamvr-debugger
[ "$(jq -c .VRWebHelper $V)" = '{"DebuggerEnabled":true}' ] || fail "arm: $(cat $V)"
there $root/run/steam-frame-nix/steamvr-debugger-restore
[ "$(grep -c daemon-reload $STUB/log)" = 1 ] || fail "arm reload"
before=$(snap); res=$(arm)
[ "$(snap)" = "$before" ] || fail "second arm changed files"
[ "$(grep -c daemon-reload $STUB/log)" = 1 ] || fail "second arm reloaded"
bash $root/run/steam-frame-nix/steamvr-debugger-restore # SteamVR stops
[ "$(jq -c . $V)" = '{"steamvr":{}}' ] || fail "arm restore: $(cat $V)"
gone $S/steamvr-debugger.armed
res=$(arm) # restart: armed again
[ "$(cat $S/steamvr-debugger.armed)" = absent ] || fail "re-arm"
bash $root/run/steam-frame-nix/steamvr-debugger-restore
# the user's own true: never armed, never restored
printf '{"VRWebHelper":{"DebuggerEnabled":true}}\n' > $V
res=$(arm); has "$res" "not set by steam-frame-nix"
gone $S/steamvr-debugger.armed
# no file yet: created, and removed again if nothing else was added
rm $V; res=$(arm)
[ "$(cat $S/steamvr-debugger.armed)" = nofile ] || fail "nofile"
bash $root/run/steam-frame-nix/steamvr-debugger-restore
gone $V $S/steamvr-debugger.armed
echo "E ok"
touch $out touch $out
'' ''
+5 -3
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@@ -1,10 +1,12 @@
# steam-frame-nix-cleanup: `install.sh cleanup` (see there) with its tools # steam-frame-nix-cleanup: `install.sh cleanup` (see there) with its tools
# from nixpkgs. `nix run github:lhns/steam-frame-nix#cleanup -- --all`. # from nixpkgs. `nix run github:lhns/steam-frame-nix#cleanup -- --all`.
{ writeShellApplication, bash, coreutils, findutils, jq, gnugrep, gnused, gawk, procps }: # Other install.sh commands the modules run: name + command.
{ writeShellApplication, bash, coreutils, findutils, jq, gnugrep, gnused, gawk, procps
, name ? "steam-frame-nix-cleanup", command ? "cleanup" }:
writeShellApplication { writeShellApplication {
name = "steam-frame-nix-cleanup"; inherit name;
runtimeInputs = [ bash coreutils findutils jq gnugrep gnused gawk procps ]; runtimeInputs = [ bash coreutils findutils jq gnugrep gnused gawk procps ];
text = '' text = ''
exec bash ${../../install.sh} cleanup "$@" exec bash ${../../install.sh} ${command} "$@"
''; '';
} }
+37 -51
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@@ -2,55 +2,35 @@
# 127.0.0.1:8087, for dashboard patches. On automatically (mkDefault) when a # 127.0.0.1:8087, for dashboard patches. On automatically (mkDefault) when a
# patch targets port 8087. # patch targets port 8087.
# #
# The port opens only with VRWebHelper/DebuggerEnabled (requires a SteamVR # The port opens only with VRWebHelper/DebuggerEnabled in
# restart). steamvr.vrsettings is rewritten by SteamVR from memory, so it # ~/.config/openvr/config/steamvr.vrsettings, which SteamVR rewrites from
# can't be a store link or be edited while SteamVR runs: a oneshot merges just # memory, so it can't be a store link or be edited while SteamVR runs. The key
# that key with jq before each steamvr.service start (drop-in Wants/After; # is set only while SteamVR runs:
# ExecStartPre= would be too late, vrserver starts in the unit's own chain). # - before each start, the steamvr-webhelper-debugger oneshot (drop-in
# Disabled, it resets the key only if it set it (marker in # Wants/After on steamvr.service; ExecStartPre= would be too late, vrserver
# $XDG_STATE_HOME/steam-frame-nix); a manual setting is kept. # starts in the unit's own chain) runs `install.sh steamvr-debugger-arm`:
# Developer Mode forwards the port to 0.0.0.0:8088 (README, "DevTools on the # it keeps the key's value in $XDG_STATE_HOME/steam-frame-nix/
# LAN"); our patches use 127.0.0.1 only. # steamvr-debugger.armed (a key already true is the user's own and left
# alone), sets the key, and writes a runtime drop-in
# ($XDG_RUNTIME_DIR/systemd/user/steamvr.service.d) with a /usr/bin-only
# restore script (daemon-reload only when it is new, i.e. once per boot);
# - when SteamVR stops, that ExecStopPost= puts the value back and removes
# .armed. The runtime pieces don't depend on Nix, so this also works after
# a rollback or uninstall; they are gone at reboot, and .armed (the only
# trace after a power loss) is resolved by the next start or
# steam-frame-nix-cleanup.
# Off: no unit and no drop-in; cleanup restores the key once SteamVR is
# stopped. Developer Mode forwards the port to 0.0.0.0:8088 (README,
# "DevTools on the LAN"); our patches use 127.0.0.1 only.
{ config, lib, pkgs, ... }: { config, lib, pkgs, ... }:
let let
cfg = config.steamFrame.steamvrDebugger; cfg = config.steamFrame.steamvrDebugger;
usesDebugger = p: builtins.match "[a-z]+://[^/]*:8087(/.*)?" p.endpoint != null; usesDebugger = p: builtins.match "[a-z]+://[^/]*:8087(/.*)?" p.endpoint != null;
merge = pkgs.writeShellApplication { arm = pkgs.callPackage ./cleanup/package.nix {
name = "steamvr-webhelper-debugger"; name = "steamvr-webhelper-debugger";
runtimeInputs = [ pkgs.jq pkgs.coreutils ]; command = "steamvr-debugger-arm";
text = ''
f="$HOME/.config/openvr/config/steamvr.vrsettings"
marker="''${XDG_STATE_HOME:-$HOME/.local/state}/steam-frame-nix/steamvr-debugger"
${if cfg.enable then ''
want=true
'' else ''
if [ ! -e "$marker" ]; then
echo "not managed (VRWebHelper.DebuggerEnabled left as is)"
exit 0
fi
want=false
''}
mkdir -p "$(dirname "$f")"
[ -s "$f" ] || printf '{}\n' > "$f"
if [ "$(jq '.VRWebHelper.DebuggerEnabled' "$f")" = "$want" ]; then
echo "VRWebHelper.DebuggerEnabled already $want"
else
tmp="$(mktemp "$f.XXXXXX")"
trap 'rm -f "$tmp"' EXIT
jq --indent 3 --argjson v "$want" '.VRWebHelper.DebuggerEnabled = $v' "$f" > "$tmp"
chmod --reference="$f" "$tmp"
mv "$tmp" "$f"
echo "VRWebHelper.DebuggerEnabled set to $want (effective from this SteamVR start)"
fi
if [ "$want" = true ]; then
mkdir -p "$(dirname "$marker")"
touch "$marker"
else
rm -f "$marker"
fi
'';
}; };
in { in {
imports = [ ./cleanup.nix ./steam-ui-patches.nix ]; imports = [ ./cleanup.nix ./steam-ui-patches.nix ];
@@ -65,33 +45,39 @@ in {
description = '' description = ''
SteamVR's web helper debugger (dashboard DevTools on 127.0.0.1:8087, SteamVR's web helper debugger (dashboard DevTools on 127.0.0.1:8087,
VRWebHelper/DebuggerEnabled in steamvr.vrsettings), needed by SteamVR VRWebHelper/DebuggerEnabled in steamvr.vrsettings), needed by SteamVR
dashboard patches, which turn it on automatically. Takes effect after one SteamVR dashboard patches, which turn it on automatically. Set only while
restart; off resets the key at the next start. Developer Mode also SteamVR runs (from its next start; the first time needs one SteamVR
forwards the port to the LAN (0.0.0.0:8088). restart) and put back to its previous value when SteamVR stops.
Developer Mode also forwards the port to the LAN (0.0.0.0:8088).
''; '';
}; };
config = { config = lib.mkMerge [
{
steamFrame.steamvrDebugger.enable = steamFrame.steamvrDebugger.enable =
lib.mkDefault (lib.any usesDebugger config.steamFrame.uiPatches.patches); lib.mkDefault (lib.any usesDebugger config.steamFrame.uiPatches.patches);
steamFrame.cleanup.keep = lib.optional cfg.enable "debugger"; }
(lib.mkIf cfg.enable {
steamFrame.cleanup.keep = [ "debugger" ];
systemd.user.services.steamvr-webhelper-debugger = { systemd.user.services.steamvr-webhelper-debugger = {
Unit = { Unit = {
Description = "Set SteamVR VRWebHelper/DebuggerEnabled (steam-frame-nix)"; Description = "Set SteamVR VRWebHelper/DebuggerEnabled until SteamVR stops (steam-frame-nix)";
Before = [ "steamvr.service" ]; Before = [ "steamvr.service" ];
}; };
Service = { Service = {
Type = "oneshot"; Type = "oneshot";
ExecStart = "${merge}/bin/steamvr-webhelper-debugger"; Environment = [ "STEAM_FRAME_NIX_RUNTIME_DIR=%t" ];
ExecStart = lib.getExe arm;
}; };
}; };
# Wants=, not Requires=: SteamVR still starts if the merge fails. # Wants=, not Requires=: SteamVR still starts if this fails.
xdg.configFile."systemd/user/steamvr.service.d/webhelper-debugger.conf".text = '' xdg.configFile."systemd/user/steamvr.service.d/webhelper-debugger.conf".text = ''
[Unit] [Unit]
Wants=steamvr-webhelper-debugger.service Wants=steamvr-webhelper-debugger.service
After=steamvr-webhelper-debugger.service After=steamvr-webhelper-debugger.service
''; '';
}; })
];
} }