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README catches up to where the code is:
- The "cross-region install is a known limitation" section is gone. We
route through sceAppInstUtilAppInstallPkg now, verified end-to-end on
Dead Island 2 (01.000.001 -> 01.000.011, including the shared-storage
case where the patch lives under a master title id).
- A Web UI section documents the filter chips (Updatable default,
Updating separate bucket, All on the right) and Update all.
- Deploy section notes the new filename shape (patchdl_<version>.elf)
so Payload Manager can parse the version out of it.
deploy_ps5.sh follows: UP_NAME is now patchdl_${VERSION}.elf to match
the released asset naming.