mirror of
https://github.com/knutwurst/patchdl.git
synced 2026-10-06 07:00:26 +02:00
Standalone PS5 payload with an embedded web UI on :12880, no etaHEN. - Scans installed titles and classifies the source (genuine install, ShadowMountPlus mount, preinstall, unknown) from the on-disk layout. - Reads name, installed version and the Sony version.xml URL from the PS5 app database (vendored SQLite). - Resolves version.xml past nanoDNS via a raw DNS query, TLS pinned to the SCEI DNAS root. - Filters patches to the newest one compatible with the current firmware. - Downloads the patch and installs it through AppInstUtil (sysmodule loaded at runtime), gated to genuine installs with a package title-id match guard. - Action-based UI filters and an on-screen startup notification with the URL.
69 lines
1.7 KiB
Makefile
69 lines
1.7 KiB
Makefile
PS5_HOST ?= ps5
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PS5_PORT ?= 9021
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PATCHDL_HTTP_PORT ?= 12880
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ETAHEN_DEPS_DIR ?= vendor/etahen
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ifdef PS5_PAYLOAD_SDK
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include $(PS5_PAYLOAD_SDK)/toolchain/prospero.mk
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else
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$(error PS5_PAYLOAD_SDK is undefined)
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endif
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PYTHON ?= python3
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BIN := patchdl-ps5.elf
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SRCS := src/main.c \
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src/patchdl_assets.c \
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src/patchdl_websrv.c \
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src/patchdl_proc.c \
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src/patchdl_fw.c \
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src/patchdl_scan.c \
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src/patchdl_appdb.c \
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src/patchdl_net.c \
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src/patchdl_resolve.c \
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src/patchdl_verxml.c \
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src/patchdl_install.c \
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src/patchdl_notify.c
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WEB_ASSETS := web/index.html web/styles.css web/app.js
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GEN_SRCS := $(patsubst web/%,gen/web/%.c,$(WEB_ASSETS))
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SQLITE_DIR := vendor/sqlite
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SQLITE_OBJ := $(SQLITE_DIR)/sqlite3.o
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SQLITE_CFLAGS := -O2 -w \
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-DSQLITE_THREADSAFE=0 \
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-DSQLITE_OMIT_LOAD_EXTENSION \
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-DSQLITE_OMIT_WAL \
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-DSQLITE_DEFAULT_MEMSTATUS=0 \
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-DSQLITE_OMIT_DEPRECATED
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CFLAGS := -g -O2 -Wall -Werror -Isrc -I"$(ETAHEN_DEPS_DIR)/include" -I"$(SQLITE_DIR)" -DPATCHDL_HTTP_PORT=$(PATCHDL_HTTP_PORT)
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LDADD := -L"$(ETAHEN_DEPS_DIR)/lib" -lmicrohttpd -lkernel_sys -lpthread
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ifdef CURL_DIR
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CFLAGS += -DPATCHDL_HAVE_CURL -I"$(CURL_DIR)/include"
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LDADD += -L"$(CURL_DIR)/lib" -lcurl -lpsl -lssl -lcrypto -lzstd -lz
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endif
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all: $(BIN)
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gen/web:
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mkdir -p gen/web
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gen/web/%.c: web/% scripts/gen_asset_module.py | gen/web
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$(PYTHON) scripts/gen_asset_module.py --path $* $< > $@
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$(SQLITE_OBJ): $(SQLITE_DIR)/sqlite3.c
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$(CC) $(SQLITE_CFLAGS) -c -o $@ $<
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$(BIN): $(SRCS) $(GEN_SRCS) $(SQLITE_OBJ)
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$(CC) $(CFLAGS) -o $@ $^ $(LDADD)
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test: $(BIN)
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$(PS5_DEPLOY) -h $(PS5_HOST) -p $(PS5_PORT) $^
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clean:
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rm -rf $(BIN) gen $(SQLITE_OBJ)
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.PHONY: all clean test
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