Switch web UI to dark English interface

This commit is contained in:
Knutwurst committed 2026-06-23 08:17:12 +02:00
1 parent 56f54fc1a0
commit 64bce0a3b5
4 files changed
+120 -119

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+44 -44
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@@ -11,13 +11,13 @@ const SOURCE_TYPES = {
label: "Official",
className: "ok",
installAllowed: true,
description: "Echte Installation",
description: "Native console installation",
},
external: {
label: "External",
className: "external",
installAllowed: true,
description: "Echte externe Installation",
description: "Real external installation",
},
shadowmount: {
label: "Shadowmount",
@@ -29,7 +29,7 @@ const SOURCE_TYPES = {
label: "Unknown",
className: "blocked",
installAllowed: false,
description: "Blockiert",
description: "Blocked",
},
};
@@ -37,7 +37,7 @@ const fallback = {
status: {
firmware: "11.60",
firmware_build: "0x11600000",
dns_guard: "Aktiv",
dns_guard: "Active",
resolver: "Internal allowlist",
free_space_mb: 64218,
download_dir: "/mnt/usb0/patches",
@@ -132,7 +132,7 @@ const fallback = {
name: "Demon's Souls",
version: "01.004.000",
progress: 64,
detail: "4.8 GB von 7.5 GB",
detail: "4.8 GB of 7.5 GB",
},
],
logs: [
@@ -204,7 +204,7 @@ function bindEvents() {
els.refreshBtn.addEventListener("click", loadInitialData);
els.saveBtn.addEventListener("click", saveConfig);
els.pauseAllBtn.addEventListener("click", () => showToast("Queue wurde pausiert."));
els.pauseAllBtn.addEventListener("click", () => showToast("Queue paused."));
}
async function loadInitialData() {
@@ -224,7 +224,7 @@ async function loadInitialData() {
};
render();
showToast(state.usingFallback ? "Demo-Daten geladen. API noch nicht erreichbar." : "Daten aktualisiert.");
showToast(state.usingFallback ? "Demo data loaded. API is not reachable yet." : "Data refreshed.");
}
async function getJson(url, fallbackValue) {
@@ -248,11 +248,11 @@ function render() {
function renderStatus() {
els.firmwareValue.textContent = state.status.firmware || "--";
els.firmwareBuild.textContent = state.status.firmware_build || "Systemversion";
els.firmwareBuild.textContent = state.status.firmware_build || "System version";
els.dnsValue.textContent = state.status.dns_guard || "--";
els.resolverValue.textContent = state.status.resolver || "--";
els.spaceValue.textContent = formatMb(state.status.free_space_mb);
els.downloadDirValue.textContent = state.status.download_dir || state.config.download_dir || "Download Ziel";
els.downloadDirValue.textContent = state.status.download_dir || state.config.download_dir || "Download target";
}
function renderSettings() {
@@ -276,7 +276,7 @@ function renderGames() {
if (!visible.length) {
const empty = document.createElement("div");
empty.className = "empty-state";
empty.textContent = "Keine Titel fuer diesen Filter.";
empty.textContent = "No titles match this filter.";
els.gameGrid.appendChild(empty);
return;
}
@@ -319,8 +319,8 @@ function createGameCard(game) {
<div class="subline" style="margin-top:8px">
${statusPill(game)}
${sourcePill(game)}
${installBlocked ? `<span class="pill blocked">Install gesperrt</span>` : `<span class="pill ok">Install erlaubt</span>`}
<span class="pill">${game.enabled ? "Aktiv" : "Aus"}</span>
${installBlocked ? `<span class="pill blocked">Install blocked</span>` : `<span class="pill ok">Install allowed</span>`}
<span class="pill">${game.enabled ? "Enabled" : "Off"}</span>
</div>
<div class="source-path">${escapeHtml(sourceDetail(game))}</div>
</div>
@@ -329,9 +329,9 @@ function createGameCard(game) {
const versions = document.createElement("div");
versions.className = "version-grid";
versions.innerHTML = `
${versionBox("Installiert", game.installed_version || "--")}
${versionBox("Kompatibel", game.compatible_version || "Keine")}
${versionBox("Neueste", `${game.latest_version || "--"} / FW ${game.latest_required_fw || "--"}`)}
${versionBox("Installed", game.installed_version || "--")}
${versionBox("Compatible", game.compatible_version || "None")}
${versionBox("Latest", `${game.latest_version || "--"} / FW ${game.latest_required_fw || "--"}`)}
`;
const controls = document.createElement("div");
@@ -341,7 +341,7 @@ function createGameCard(game) {
controlRow.className = "control-row";
const mode = document.createElement("select");
mode.title = "Update-Modus";
mode.title = "Update mode";
[
["disabled", "Disabled"],
["download_only", "Download only"],
@@ -358,7 +358,7 @@ function createGameCard(game) {
mode.addEventListener("change", () => updateGame(game.title_id, { mode: mode.value, enabled: mode.value !== "disabled" }));
const pin = document.createElement("input");
pin.title = "Maximale Content-Version";
pin.title = "Maximum content version";
pin.placeholder = "max ver";
pin.value = game.max_content_ver || "";
pin.addEventListener("change", () => updateGame(game.title_id, { max_content_ver: pin.value.trim() }));
@@ -370,11 +370,11 @@ function createGameCard(game) {
actions.innerHTML = `
<button class="row-button" data-action="check">
<svg><use href="#icon-refresh"></use></svg>
Pruefen
Check
</button>
<button class="row-button is-primary" data-action="download" ${!isDownloadAllowed(game) ? "disabled" : ""} title="${escapeHtml(downloadTitle(game))}">
<svg><use href="#icon-download"></use></svg>
Laden
Download
</button>
`;
@@ -399,8 +399,8 @@ function versionBox(label, value) {
function statusPill(game) {
if (game.status === "blocked") return `<span class="pill blocked">${escapeHtml(blockedLabel(game))}</span>`;
if (game.status === "queued") return `<span class="pill warn">In Queue</span>`;
if (game.status === "available") return `<span class="pill ok">Update verfuegbar</span>`;
return `<span class="pill">Aktuell</span>`;
if (game.status === "available") return `<span class="pill ok">Update available</span>`;
return `<span class="pill">Current</span>`;
}
function sourcePill(game) {
@@ -418,16 +418,16 @@ function sourceType(game) {
function sourceDetail(game) {
const src = sourceType(game);
if (src === "shadowmount") return `Mount: ${game.mount_from || "unbekannte Quelle"}`;
if (src === "external") return `External: ${game.source_path || "externe App-Metadaten"}`;
if (src === "official") return game.source_path || "Offizielle Installation";
return "Quelle nicht eindeutig erkannt";
if (src === "shadowmount") return `Mount: ${game.mount_from || "unknown source"}`;
if (src === "external") return `External: ${game.source_path || "external app metadata"}`;
if (src === "official") return game.source_path || "Official installation";
return "Source could not be identified";
}
function blockedLabel(game) {
if (sourceType(game) === "unknown") return "Quelle unbekannt";
if (!game.compatible_version) return "FW blockiert";
return "Blockiert";
if (sourceType(game) === "unknown") return "Unknown source";
if (!game.compatible_version) return "FW blocked";
return "Blocked";
}
function renderQueue() {
@@ -435,7 +435,7 @@ function renderQueue() {
if (!state.downloads.length) {
const empty = document.createElement("div");
empty.className = "empty-state";
empty.textContent = "Keine aktiven Downloads.";
empty.textContent = "No active downloads.";
els.queueList.appendChild(empty);
return;
}
@@ -463,8 +463,8 @@ function renderSourcePolicies() {
row.className = "policy-row";
row.innerHTML = `
<span class="pill ${info.className}">${escapeHtml(info.label)}</span>
<strong>${policy.allow_install ? "Install erlaubt" : "Install gesperrt"}</strong>
<em>${policy.allow_download ? "Download erlaubt" : "Download gesperrt"} - ${escapeHtml(info.description)}</em>
<strong>${policy.allow_install ? "Install allowed" : "Install blocked"}</strong>
<em>${policy.allow_download ? "Download allowed" : "Download blocked"} - ${escapeHtml(info.description)}</em>
`;
return row;
});
@@ -487,10 +487,10 @@ async function saveConfig() {
try {
await postJson(API.config, config);
state.config = config;
showToast("Konfiguration gespeichert.");
showToast("Configuration saved.");
} catch (error) {
state.config = config;
showToast("Konfiguration lokal aktualisiert. API noch nicht erreichbar.");
showToast("Configuration updated locally. API is not reachable yet.");
}
renderSettings();
@@ -513,8 +513,8 @@ async function runTitleAction(titleId, action) {
if (action === "download" && game.compatible_version) {
const detail = isInstallBlocked(game)
? "Download only - Install durch Source-Policy gesperrt"
: "Wartet auf Start";
? "Download only - install blocked by source policy"
: "Waiting to start";
game.queued = true;
game.status = "queued";
if (!state.downloads.some((item) => item.title_id === titleId)) {
@@ -527,10 +527,10 @@ async function runTitleAction(titleId, action) {
});
}
state.logs.push(`[${timeNow()}] Queued ${game.title_id} ${game.compatible_version} (${sourceType(game)}, install=${isInstallBlocked(game) ? "blocked" : "allowed"})`);
showToast(`${game.title_id} wurde zur Queue hinzugefuegt.`);
showToast(`${game.title_id} was added to the queue.`);
} else {
state.logs.push(`[${timeNow()}] Check requested for ${game.title_id}`);
showToast(`${game.title_id} wird geprueft.`);
showToast(`${game.title_id} check queued.`);
}
renderGames();
@@ -544,7 +544,7 @@ function updateGame(titleId, patch) {
if (sourceType(game) === "unknown" && patch.mode && !["disabled", "check_only"].includes(patch.mode)) {
patch.mode = "check_only";
patch.enabled = true;
showToast(`${titleId}: Quelle unbekannt, nur Check only erlaubt.`);
showToast(`${titleId}: unknown source, check only is allowed.`);
}
Object.assign(game, patch);
if (patch.mode === "disabled") game.enabled = false;
@@ -573,11 +573,11 @@ function sourcePolicyForType(type) {
}
function downloadTitle(game) {
if (!game.enabled) return "Titel ist deaktiviert.";
if (!game.compatible_version) return "Keine kompatible Update-Version verfuegbar.";
if (!sourcePolicy(game).allow_download) return "Download ist fuer diese Quelle gesperrt.";
if (isInstallBlocked(game)) return "Download erlaubt, Installation bleibt fuer diese Quelle gesperrt.";
return "Kompatibles Update laden.";
if (!game.enabled) return "Title is disabled.";
if (!game.compatible_version) return "No compatible update version is available.";
if (!sourcePolicy(game).allow_download) return "Downloads are blocked for this source.";
if (isInstallBlocked(game)) return "Download allowed; installs stay blocked for this source.";
return "Download compatible update.";
}
async function postJson(url, body) {
@@ -620,7 +620,7 @@ function clone(value) {
}
function timeNow() {
return new Date().toLocaleTimeString("de-DE", { hour12: false });
return new Date().toLocaleTimeString("en-US", { hour12: false });
}
let toastTimer;