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Add pause/resume, within-part byte-range resume; bump to 0.0.3
Split the single morphing button into a green/amber play-pause (Update → Pause → Resume) and a red stop (Cancel). Pause aborts the download but keeps the partial (resumable); Cancel aborts and deletes. Backend gets a separate pause flag distinct from cancel. Resume now continues WITHIN a part: the partially-written piece is fetched from its last byte via an HTTP byte range (with a safe fall back to re-fetching the whole piece if the CDN ignores the range), instead of re-downloading the whole part. A title is resumable as soon as any bytes are on disk. Version bumped to 0.0.3 (no release tagged).
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@@ -79,7 +79,7 @@ http://<console-ip>:12880/
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## Status
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0.0.2, early. Title scan, source classification, version resolution,
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0.0.3, early. Title scan, source classification, version resolution,
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firmware-compatibility filtering, target/storage-id handling, and the local
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AppInstUtil HTTP stream have been verified on firmware 11.60. PatchDL now
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downloads PS5 update manifests as merged piece packages under `/data/patchdl`;
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