mirror of
https://github.com/hakumaguro/vrcft-steam-frame.git
synced 2026-10-06 07:00:22 +02:00
- tune.py: reject reversed/flat per-eye ranges and keep the previous config; recommend wink assist; readiness check before recording; skip malformed trace lines - module: invalid steamframe-config.json is not applied (last good config kept, configError reported); neutral eyes when no source is fresh; trace written with invariant culture - setup: sandbox mode leaves real SteamVR settings and firewall alone; block rules handled separately; headset target only counts connected adapters - headset-setup.sh: build a pinned, reviewed frameeyeosc revision and move existing checkouts to it Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
16 lines
897 B
XML
16 lines
897 B
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
<PropertyGroup>
|
|
<TargetFramework>net10.0</TargetFramework>
|
|
<ImplicitUsings>enable</ImplicitUsings>
|
|
<Nullable>enable</Nullable>
|
|
<AssemblyName>SteamFrameVRCFTModule</AssemblyName>
|
|
<Version>0.2.2</Version>
|
|
<VrcftDir Condition="'$(VrcftDir)' == ''">C:\Program Files (x86)\Steam\steamapps\common\VRCFaceTracking</VrcftDir>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="VRCFaceTracking.Core"><HintPath>$(VrcftDir)\VRCFaceTracking.Core.dll</HintPath><Private>false</Private></Reference>
|
|
<Reference Include="VRCFaceTracking.SDK"><HintPath>$(VrcftDir)\VRCFaceTracking.SDK.dll</HintPath><Private>false</Private></Reference>
|
|
<Reference Include="Microsoft.Extensions.Logging.Abstractions"><HintPath>$(VrcftDir)\Microsoft.Extensions.Logging.Abstractions.dll</HintPath><Private>false</Private></Reference>
|
|
</ItemGroup>
|
|
</Project>
|