# Changelog ## 1.0.0 — 2026-09-06 First release. - Setup wizard with opt-in PC detection - Game research and coverage check; framework research with license check and build-on/from-scratch decision - Environment modes (agentic / desktop / chat) with switching and friction-triggered re-pitch - Stages 0–10 with exit criteria, effort labels, and gate procedure - Method for finding hook points in unknown engines - Controller family table including Steam Frame; connection-method table - Structured HUD/UI conversion (inventory → classify → build → layout mode) - Implementation loop with feature flags, safe mode, config validation - Four-layer test process, in-game assertions, fixtures, nausea protocol - Bug pipeline with in-VR capture, screenshots, severity rules - Manifest and bindings JSON shapes; status board; glossary