cmake_minimum_required(VERSION 3.20) project(frameyap VERSION 0.1.0 LANGUAGES C CXX) set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) option(FRAMEYAP_NATIVE "Build opt-in OpenVR/SDL3/Gamescope runtime (no automatic downloads)" OFF) option(FRAMEYAP_UI_TESTS "Build hardware-free panel renderer tests (requires FreeType)" OFF) if(FRAMEYAP_NATIVE OR FRAMEYAP_UI_TESTS) find_package(Freetype REQUIRED) add_library(frameyap_panel src/panel_surface.cpp) target_include_directories(frameyap_panel PUBLIC src) target_link_libraries(frameyap_panel PRIVATE Freetype::Freetype) endif() add_library(frameyap_core src/core.cpp) target_include_directories(frameyap_core PUBLIC src) add_executable(frameyap src/main.cpp) target_link_libraries(frameyap PRIVATE frameyap_core) target_compile_definitions(frameyap PRIVATE FRAMEYAP_VERSION="${PROJECT_VERSION}") if(CMAKE_SYSTEM_NAME STREQUAL "Linux") add_library(frameyap_mount src/mount.cpp) target_include_directories(frameyap_mount PUBLIC src) add_library(frameyap_worker src/worker.cpp) target_include_directories(frameyap_worker PUBLIC src) endif() if(FRAMEYAP_NATIVE) if(NOT CMAKE_SYSTEM_NAME STREQUAL "Linux") message(FATAL_ERROR "Native POC supports Linux only") endif() find_package(PkgConfig REQUIRED) pkg_check_modules(SDL3 REQUIRED IMPORTED_TARGET sdl3>=3.2) # SDL's .pc can inject its producer-prefix RPATH. Let CMake manage build # RPATH and install only our relative path, never a developer environment. get_target_property(SDL3_LINK_OPTIONS PkgConfig::SDL3 INTERFACE_LINK_OPTIONS) if(SDL3_LINK_OPTIONS) list(FILTER SDL3_LINK_OPTIONS EXCLUDE REGEX "^-Wl,-rpath,") set_property(TARGET PkgConfig::SDL3 PROPERTY INTERFACE_LINK_OPTIONS "${SDL3_LINK_OPTIONS}") endif() pkg_check_modules(WAYLAND REQUIRED IMPORTED_TARGET wayland-client) find_program(WAYLAND_SCANNER wayland-scanner REQUIRED) set(OPENVR_ROOT "" CACHE PATH "Explicit standalone OpenVR v2.15.6 SDK root") find_path(OPENVR_INCLUDE_DIR openvr.h HINTS "${OPENVR_ROOT}/headers" REQUIRED) if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(aarch64|arm64)$") set(OPENVR_PLATFORM linuxarm64) elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|AMD64|amd64)$") set(OPENVR_PLATFORM linux64) else() message(FATAL_ERROR "Native POC requires Linux ARM64 or x86-64") endif() find_library(OPENVR_LIBRARY openvr_api HINTS "${OPENVR_ROOT}/lib/${OPENVR_PLATFORM}" "${OPENVR_ROOT}/bin/${OPENVR_PLATFORM}" REQUIRED) set(PROTOCOL "${CMAKE_CURRENT_SOURCE_DIR}/protocol/gamescope-input-method.xml") add_custom_command(OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method-client.h" COMMAND "${WAYLAND_SCANNER}" client-header "${PROTOCOL}" "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method-client.h" DEPENDS "${PROTOCOL}" VERBATIM) add_custom_command(OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method.c" COMMAND "${WAYLAND_SCANNER}" private-code "${PROTOCOL}" "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method.c" DEPENDS "${PROTOCOL}" VERBATIM) target_sources(frameyap PRIVATE src/runtime.cpp src/overlay.cpp src/audio.cpp src/text_input.cpp "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method.c" "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method-client.h") target_include_directories(frameyap PRIVATE "${OPENVR_INCLUDE_DIR}" "${CMAKE_CURRENT_BINARY_DIR}") target_link_libraries(frameyap PRIVATE frameyap_worker frameyap_mount frameyap_panel PkgConfig::SDL3 PkgConfig::WAYLAND "${OPENVR_LIBRARY}") target_compile_definitions(frameyap PRIVATE FRAMEYAP_NATIVE=1) set_target_properties(frameyap PROPERTIES INSTALL_RPATH "$ORIGIN/../lib") endif() install(TARGETS frameyap RUNTIME DESTINATION bin) install(DIRECTORY assets/ DESTINATION assets) install(DIRECTORY python/frameyap DESTINATION python FILES_MATCHING PATTERN "*.py" PATTERN "__pycache__" EXCLUDE) include(CTest) if(BUILD_TESTING AND NOT CMAKE_CROSSCOMPILING) add_test(NAME frameyap.cli COMMAND "${CMAKE_COMMAND}" "-DAPP=$" "-DEXPECTED_VERSION=${PROJECT_VERSION}" -P "${CMAKE_CURRENT_SOURCE_DIR}/tests/cli.cmake") add_test(NAME frameyap.install_preflight COMMAND sh "${CMAKE_CURRENT_SOURCE_DIR}/tests/install-preflight.sh" "${CMAKE_CURRENT_SOURCE_DIR}/scripts/install-preflight.sh") add_executable(frameyap_core_test tests/core_test.cpp) target_link_libraries(frameyap_core_test PRIVATE frameyap_core) add_test(NAME frameyap.core COMMAND frameyap_core_test) if(TARGET frameyap_panel) add_executable(frameyap_panel_test tests/panel_test.cpp) target_link_libraries(frameyap_panel_test PRIVATE frameyap_panel) target_compile_options(frameyap_panel_test PRIVATE -UNDEBUG) add_test(NAME frameyap.panel COMMAND frameyap_panel_test "${CMAKE_CURRENT_SOURCE_DIR}/assets/fonts/Inconsolata-Regular.ttf") endif() if(CMAKE_SYSTEM_NAME STREQUAL "Linux") add_executable(frameyap_mount_test tests/mount_test.cpp) target_link_libraries(frameyap_mount_test PRIVATE frameyap_mount) add_test(NAME frameyap.mount COMMAND frameyap_mount_test) add_executable(frameyap_lock_test tests/lock_test.cpp) target_include_directories(frameyap_lock_test PRIVATE src) add_test(NAME frameyap.instance_lock COMMAND frameyap_lock_test) endif() add_executable(frameyap_gestures_test tests/gestures_test.cpp) target_include_directories(frameyap_gestures_test PRIVATE src) target_compile_options(frameyap_gestures_test PRIVATE -UNDEBUG) add_test(NAME frameyap.gestures COMMAND frameyap_gestures_test) find_package(Python3 3.10 COMPONENTS Interpreter) if(FRAMEYAP_NATIVE) pkg_check_modules(WAYLAND_SERVER IMPORTED_TARGET wayland-server) if(WAYLAND_SERVER_FOUND) find_package(Threads REQUIRED) add_custom_command(OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method-server.h" COMMAND "${WAYLAND_SCANNER}" server-header "${PROTOCOL}" "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method-server.h" DEPENDS "${PROTOCOL}" VERBATIM) add_executable(frameyap_text_input_test tests/text_input_test.cpp src/text_input.cpp "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method.c" "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method-client.h" "${CMAKE_CURRENT_BINARY_DIR}/gamescope-input-method-server.h") target_include_directories(frameyap_text_input_test PRIVATE "${CMAKE_CURRENT_BINARY_DIR}") target_link_libraries(frameyap_text_input_test PRIVATE frameyap_core PkgConfig::WAYLAND PkgConfig::WAYLAND_SERVER Threads::Threads) add_test(NAME frameyap.text_input_protocol COMMAND frameyap_text_input_test) set_tests_properties(frameyap.text_input_protocol PROPERTIES TIMEOUT 15) endif() endif() if(Python3_FOUND) add_test(NAME frameyap.python_worker COMMAND "${Python3_EXECUTABLE}" -m unittest discover -s tests -p test_worker.py) add_test(NAME frameyap.installer COMMAND "${Python3_EXECUTABLE}" -m unittest discover -s tests -p test_installer.py) set_tests_properties(frameyap.python_worker frameyap.installer PROPERTIES WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" TIMEOUT 60) if(TARGET frameyap_worker) add_executable(frameyap_worker_test tests/worker_test.cpp) target_link_libraries(frameyap_worker_test PRIVATE frameyap_worker) target_compile_options(frameyap_worker_test PRIVATE -UNDEBUG) add_test(NAME frameyap.worker_ipc COMMAND frameyap_worker_test "${Python3_EXECUTABLE}" "${CMAKE_CURRENT_SOURCE_DIR}/tests/test_worker.py") set_tests_properties(frameyap.worker_ipc PROPERTIES TIMEOUT 30) endif() endif() endif()