#include "panel_surface.hpp" #include #include #include #include #include #include using namespace frameyap; namespace { SurfaceEvent click(PanelSurface& surface, float x, float y, unsigned cursor = 0) { surface.pointer_down(cursor, x, y); return surface.pointer_up(cursor, x, y); } void no_action(const SurfaceEvent& event) { assert(!event.action && !event.mount && !event.lasers_anytime && !event.advanced_debug && !event.auto_insert && !event.lock_layout && !event.clock_24h && !event.date_format && !event.recenter && !event.open_bindings); } void snapshot(PanelSurface& surface, const std::string& path) { std::ofstream out(path, std::ios::binary); assert(out); out << "P6\n" << PanelSurface::width << ' ' << PanelSurface::height << "\n255\n"; const auto& pixels = surface.pixels(); for (size_t i = 0; i < pixels.size(); i += 4) out.write(reinterpret_cast(pixels.data() + i), 3); assert(out); } } int main(int argc, char** argv) { assert(argc >= 2); PanelSurface surface(argv[1], Mount::World); Panel p{"Ready to record", "", "Focus your destination before Insert. Enter is always separate.", false, false}; assert(surface.render(p)); assert(surface.pixels().size() == size_t(PanelSurface::width * PanelSurface::height * 4)); assert(!surface.render(p)); surface.set_clock_time(std::time_t{1704211440}); // local clock changes only when rendered minute changes assert(surface.render(p)); assert(!surface.render(p)); surface.set_clock_time(std::time_t{1704211500}); assert(surface.render(p)); surface.reset_pointers(); assert(!surface.render(p)); // repeated inactive-input resets do not force uploads assert(surface.pixels()[3] == 0); // rounded outer corner is transparent assert(surface.pixels()[(40 * PanelSurface::width + 40) * 4 + 3] == 255); Theme custom; custom.background = {75, 30, 100, 255}; custom.accent = {245, 110, 15, 255}; PanelSurface themed(argv[1], Mount::World, custom); assert(themed.render(p)); const auto pixel = size_t((190 * PanelSurface::width + 500) * 4); assert(themed.pixels()[pixel] == 75 && themed.pixels()[pixel + 1] == 30 && themed.pixels()[pixel + 2] == 100); assert(surface.pixels()[pixel] != themed.pixels()[pixel]); // Disabled controls never emit insertion/submission. Retry/Cancel remain available. no_action(click(surface, 480, 610)); no_action(click(surface, 680, 610)); no_action(click(surface, 32, 574)); // clipped visual corners are not invisible hit targets no_action(click(surface, 207, 575)); assert(click(surface, 100, 610).action == UiAction::BeginRecord); assert(!surface.render(p)); // a diagnostic click does not change the canvas assert(click(surface, 280, 610).action == UiAction::Cancel); assert(!surface.render(p)); no_action(surface.pointer_up(0, 100, 610)); surface.pointer_down(0, 100, 610); no_action(surface.pointer_up(0, 280, 610)); surface.pointer_down(0, 100, 610); surface.reset_pointers(); no_action(surface.pointer_up(0, 100, 610)); no_action(click(surface, 100, 610, 2)); no_action(click(surface, std::numeric_limits::quiet_NaN(), 610)); no_action(click(surface, -1, 610)); no_action(click(surface, 1000, 680)); // Outside handles capture one cursor, invalidate all previous approvals, // and never activate Quit/Record on release. No repaint during manipulation. assert(surface.pointer_down(0, 1028, 712) == PanelDragKind::Scale); assert(surface.dragging(0) && !surface.dragging(1)); assert(!surface.pointer_down(1, 500, 724)); no_action(surface.pointer_up(1, 1028, 712)); assert(surface.dragging(0)); no_action(surface.pointer_up(0, 900, 610)); assert(!surface.dragging(0)); assert(!surface.render(p)); surface.pointer_down(1, 100, 610); assert(surface.pointer_down(0, 500, 724) == PanelDragKind::Grab); no_action(surface.pointer_up(1, 100, 610)); no_action(surface.pointer_up(0, 100, 610)); no_action(surface.pointer_up(1, 100, 610)); assert(surface.pointer_down(0, 1028, 712) == PanelDragKind::Scale); surface.reset_pointers(); assert(!surface.dragging(0)); no_action(surface.pointer_up(0, 1028, 712)); no_action(click(surface, 951, 656)); // retired inset grip no_action(click(surface, 800, 724)); // empty transparent margin assert(!surface.pointer_down(0, 996, 680)); // clipped handle corner const auto alpha = [&](int x, int y) { return surface.pixels()[(y * PanelSurface::width + x) * 4 + 3]; }; assert(alpha(500, 723) == 255 && alpha(1040, 705) == 255); assert(alpha(800, 724) == 0 && alpha(1050, 760) == 0); assert(alpha(500, 690) == 0 && alpha(1030, 704) == 0); // Antialiased handle edges carry real alpha, not RGB hidden at alpha zero. assert(alpha(401, 721) > 0 && alpha(401, 721) < 255); // Both external handles use the configured full frame gradient, not a // fixed blue or a tint that fills in their transparent surroundings. Theme gradient_theme; gradient_theme.frame_start = {255, 0, 0, 255}; gradient_theme.frame_end = {0, 0, 255, 255}; PanelSurface gradient_surface(argv[1], Mount::World, gradient_theme); gradient_surface.render(p); const auto channel = [&](int x, int y, int c) { return gradient_surface.pixels()[(y * PanelSurface::width + x) * 4 + c]; }; assert(channel(410, 723, 0) > 230 && channel(590, 723, 2) > 230); assert(channel(1012, 723, 0) > 220 && channel(1040, 705, 2) > 220); assert(channel(1030, 704, 3) == 0 && channel(800, 724, 3) == 0); assert(channel(401, 721, 3) == alpha(401, 721)); auto regions = surface.input_regions(); assert(regions.size() == 3); assert(regions[2].x == 996 && regions[2].y == 680); // masks use TOP-left, not GL mouse Y surface.pointer_down(0, 500, 724); surface.set_layout_locked(true); assert(!surface.dragging(0)); assert(surface.render(p)); assert(alpha(500, 723) == 0 && alpha(1040, 705) == 0); assert(surface.input_regions().size() == 1); assert(!surface.pointer_down(0, 500, 724)); assert(!surface.pointer_down(0, 1028, 712)); no_action(surface.pointer_up(0, 900, 610)); assert(!surface.render(p)); surface.set_layout_locked(false); assert(surface.render(p)); assert(alpha(500, 723) == 255 && alpha(1040, 705) == 255); p.enabled = true; p.record_available = false; p.status = "Review your words"; p.transcript = "A quieter way to type in VR.\nKeep the menu where it feels comfortable.\nNothing is sent until you choose Insert."; assert(surface.render(p)); surface.reset_pointers(); surface.render(p); if (argc >= 3) snapshot(surface, std::string(argv[2]) + "-review.ppm"); assert(click(surface, 480, 610).action == UiAction::Insert); assert(click(surface, 680, 610).action == UiAction::Enter); p.quick_inputs = {"/new", "/questions", "/help"}; p.quick_open = true; assert(surface.render(p)); const auto first_quick = surface.pixels(); no_action(click(surface, 900, 430)); // review pagination hidden behind picker p.quick_selected = 1; assert(surface.render(p) && surface.pixels() != first_quick); assert(click(surface, 680, 610).action == UiAction::Enter); assert(click(surface, 280, 610).action == UiAction::Cancel); no_action(click(surface, 480, 610)); p.quick_open = false; p.quick_selected = 0; assert(surface.render(p)); // Down/up must use the same controller, and release rechecks availability. surface.pointer_down(0, 480, 610); no_action(surface.pointer_up(1, 480, 610)); p.recording = true; p.status = "Recording - 00:04"; surface.render(p); no_action(surface.pointer_up(0, 480, 610)); no_action(click(surface, 680, 610)); assert(click(surface, 100, 610).action == UiAction::EndRecord); // explicit Stop, never a stale toggle surface.reset_pointers(); surface.render(p); if (argc >= 3) snapshot(surface, std::string(argv[2]) + "-recording.ppm"); surface.pointer_down(0, 100, 610); // an old Stop release must not begin recording again p.recording = false; p.status = "Review your words"; surface.render(p); no_action(surface.pointer_up(0, 100, 610)); p.record_available = false; p.enabled = false; // warming/transcribing surface.render(p); no_action(click(surface, 100, 610)); no_action(click(surface, 680, 610)); assert(click(surface, 280, 610).action == UiAction::Cancel); p.enabled = true; // review: Insert/Enter available, Record waits for discard/insertion surface.render(p); no_action(click(surface, 100, 610)); assert(click(surface, 480, 610).action == UiAction::Insert); surface.render(p); // Settings replace preview in the same RGBA surface; footer remains available. no_action(click(surface, 290, 160)); surface.render(p); surface.reset_pointers(); surface.render(p); if (argc >= 3) snapshot(surface, std::string(argv[2]) + "-settings.ppm"); auto lock = click(surface, 790, 160); assert(lock.lock_layout == true && !lock.action); assert(!surface.render(p)); // caller applies/persists the requested lock surface.set_layout_locked(true); assert(surface.render(p)); lock = click(surface, 790, 160); assert(lock.lock_layout == false); // unlock stays accessible in Settings surface.set_layout_locked(false); assert(surface.render(p)); assert(click(surface, 200, 420).recenter); auto event = click(surface, 180, 332); assert(event.mount == Mount::LeftWrist && !event.action); no_action(click(surface, 200, 420)); // recenter is world-only assert(click(surface, 680, 332).mount == Mount::RightWrist); assert(click(surface, 680, 260).mount == Mount::Head); assert(click(surface, 180, 260).mount == Mount::World); auto laser = click(surface, 680, 420); assert(laser.lasers_anytime == true && !laser.action && !laser.mount); surface.set_lasers_anytime(true); assert(surface.render(p)); laser = click(surface, 680, 420); assert(laser.lasers_anytime == false && !laser.action && !laser.mount); surface.set_lasers_anytime(false); assert(surface.render(p)); auto automatic = click(surface, 200, 474); assert(automatic.auto_insert == true && !automatic.action); assert(!surface.render(p)); // request alone has no effect surface.set_auto_insert(true); assert(surface.render(p)); automatic = click(surface, 200, 474); assert(automatic.auto_insert == false); surface.set_auto_insert(false); assert(surface.render(p)); auto debug = click(surface, 680, 474); assert(debug.advanced_debug == true && !debug.action && !debug.mount && !debug.lasers_anytime); assert(!surface.render(p)); // an event is only a request; caller sets the accepted value surface.set_advanced_debug(true); assert(surface.render(p)); assert(!surface.render(p)); surface.pointer_down(1, 680, 474); surface.set_advanced_debug(false); assert(surface.render(p)); no_action(surface.pointer_up(1, 680, 474)); // stale press cannot toggle after state change debug = click(surface, 680, 474); assert(debug.advanced_debug == true); surface.set_advanced_debug(true); assert(surface.render(p)); debug = click(surface, 680, 474); assert(debug.advanced_debug == false); surface.set_advanced_debug(false); assert(surface.render(p)); auto clock = click(surface, 200, 528); assert(clock.clock_24h == true && !clock.action); assert(!surface.render(p)); // setting request waits for caller's accepted value surface.set_clock_24h(true); assert(surface.render(p)); assert(click(surface, 200, 528).clock_24h == false); surface.set_clock_24h(false); assert(surface.render(p)); for (DateFormat format : {DateFormat::DayMonthYear, DateFormat::Iso, DateFormat::Off, DateFormat::MonthDayYear}) { auto date = click(surface, 680, 528); assert(date.date_format == format && !date.action); surface.set_date_format(format); assert(surface.render(p)); } assert(click(surface, 280, 610).action == UiAction::Cancel); surface.set_placement_note("Wrist not tracked - using world space until it returns."); assert(surface.render(p)); assert(!surface.render(p)); surface.set_placement_note("Wrist not tracked - using world space until it returns."); assert(!surface.render(p)); // Switching tabs invalidates the other pointer's old press. surface.pointer_down(1, 680, 260); no_action(click(surface, 100, 160)); no_action(surface.pointer_up(1, 680, 260)); no_action(click(surface, 680, 260)); // mount controls not active on Review no_action(click(surface, 680, 420)); // laser toggle only exists on Settings no_action(click(surface, 680, 474)); // debug toggle only exists on Settings no_action(click(surface, 200, 474)); // auto insert only exists on Settings no_action(click(surface, 790, 160)); // layout lock only exists on Settings no_action(click(surface, 200, 528)); // clock/date controls only exist on Settings no_action(click(surface, 680, 528)); // Bindings opens SteamVR directly, from either tab, without replacing review. surface.pointer_down(1, 480, 610); auto editor = click(surface, 500, 160); assert(editor.open_bindings && !editor.action && !editor.mount && !editor.recenter && !editor.lasers_anytime); no_action(surface.pointer_up(1, 480, 610)); // opening editor invalidates old approval no_action(surface.pointer_up(0, 500, 160)); // one launch per deliberate click surface.set_binding_note("SteamVR could not open bindings. Try its controller settings."); assert(surface.render(p)); assert(!surface.render(p)); assert(click(surface, 480, 610).action == UiAction::Insert); assert(click(surface, 680, 610).action == UiAction::Enter); assert(click(surface, 280, 610).action == UiAction::Cancel); no_action(click(surface, 100, 160)); editor = click(surface, 500, 160); assert(editor.open_bindings && !editor.action); no_action(click(surface, 200, 434)); // old secondary editor button is gone no_action(click(surface, 290, 160)); // switch to Settings editor = click(surface, 500, 160); assert(editor.open_bindings && !editor.action && !editor.mount); assert(click(surface, 680, 260).mount == Mount::Head); // still in Settings no_action(click(surface, 100, 160)); // Long UTF-8, newlines and malformed bytes are bounded, paginated and navigable. p.transcript.clear(); for (int i = 0; i < 60; ++i) p.transcript += "Line " + std::to_string(i) + ": café / 日本語 / naïve / Ω\n"; p.transcript += std::string("invalid: \xff\xc0\xe0\x80", 13); surface.render(p); surface.reset_pointers(); surface.render(p); const auto first = surface.pixels(); no_action(click(surface, 900, 430)); surface.reset_pointers(); assert(surface.render(p)); assert(surface.pixels() != first); no_action(click(surface, 90, 430)); surface.reset_pointers(); surface.render(p); assert(surface.pixels() == first); for (int i = 0; i < 200; ++i) { no_action(click(surface, 900, 430)); surface.render(p); } for (int i = 0; i < 200; ++i) { no_action(click(surface, 90, 430)); surface.render(p); } surface.reset_pointers(); surface.render(p); assert(surface.pixels() == first); p.transcript = "New result"; assert(surface.render(p)); surface.reset_pointers(); surface.render(p); auto replaced = surface.pixels(); no_action(click(surface, 900, 430)); surface.reset_pointers(); surface.render(p); assert(surface.pixels() == replaced); p.status = std::string(4096, 's'); p.detail = std::string(4096, 'd'); assert(surface.render(p)); assert(!surface.render(p)); // A press does not re-upload pixels. A completed action still reaches the // caller; meaningful panel changes redraw. assert(!surface.render(p)); const auto at = PanelSurface::Clock::now(); surface.pointer_down(0, 900, 610, at); no_action(surface.pointer_up(0, 900, 610, at + PanelSurface::quit_hold - std::chrono::milliseconds(1))); surface.pointer_down(0, 900, 610, at); no_action(surface.pointer_up(0, 280, 610, at + PanelSurface::quit_hold)); surface.pointer_down(0, 900, 610, at); surface.reset_pointers(); no_action(surface.pointer_up(0, 900, 610, at + PanelSurface::quit_hold)); surface.pointer_down(0, 900, 610, at); assert(surface.pointer_up(0, 900, 610, at + PanelSurface::quit_hold).action == UiAction::Quit); assert(surface.render(p)); assert(!surface.render(p)); std::cout << "panel checks passed (no OpenVR, microphone or input injection)\n"; }