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Fade wrist panel by viewer-relative angle
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@@ -33,6 +33,9 @@ See [third-party notes](docs/third-party.md). No GitHub release is published yet
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lower-right corner bracket to scale it (world, head or wrist). Both sit in
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transparent margins, like Steam's window handles. Scaling keeps the upper-left
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corner anchored. Position/size changes last for this run only.
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Wrist mounting fades the panel as its full orientation turns away from an
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upright viewer-facing pose (60°–75°), hiding interaction past that angle;
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world and head mounting do not fade.
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**Bindings** requests SteamVR's binding editor directly. Existing SteamVR overrides may supersede defaults. World-space by
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default; settings offer left wrist, right wrist and head mounting, plus recenter.
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Dashboard lasers provide clickable controls. Settings → Lasers anytime is an
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