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Make wrist fallback optional and scroll Settings with laser
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@@ -74,7 +74,12 @@ release) and Lasers anytime (system-wide lasers may affect games). The header
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updates when the displayed minute, date, battery or dashboard state changes,
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not every frame. Settings toggles 12/24-hour time and cycles date Off →
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MM/DD/YYYY → DD/MM/YYYY → YYYY-MM-DD → Off. These only affect display;
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mount choices remain in Settings.
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mount choices remain in Settings. The Settings controls form one vertically
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scrollable list: hover the laser over the list and use the right stick to scroll.
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The tabs, status and action footer remain fixed. Scrolling cancels a pending
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pointer press rather than activating a different control. There are no Settings
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pages. OpenVR's discrete/smooth laser scroll events are requested; right-stick
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behavior with SteamVR's keyboard open still needs a live Frame check.
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Settings → **About** replaces the settings area with static information: the
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build version (plus git commit when built from an untagged or modified tree),
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@@ -142,6 +147,7 @@ installer creates one with defaults on first install. Copy the shipped
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"close_mic_when_idle": false,
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"backend": "redux",
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"lock_layout": false,
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"wrist_world_fallback": true,
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"clock_24h": false,
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"date_format": "mdy",
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"quick_inputs": ["/new", "/questions", "/help"],
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@@ -390,7 +396,7 @@ fade from 60° to 75°, then hidden (including laser interaction). Pitch, yaw an
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roll contribute together; turning the wrist away or moving the head around it
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changes the angle. OpenVR's overlay alpha changes without rerendering the panel.
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World and head mounts do not fade. Missing headset tracking hides a wrist panel;
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a lost wrist still uses the existing world-space fallback. Headset readability,
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by default a lost wrist uses a world-space fallback. Headset readability,
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fade feel and interaction at the threshold still need live acceptance.
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To tune the selected wrist, set `wrist` in `config.json` as in the example above:
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@@ -401,7 +407,13 @@ are read at startup, and do not alter world/head placement. Invalid values
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fail direct native startup; the installer backs up and repairs invalid entries.
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A missing/untracked selected wrist temporarily falls back to world space,
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with a visible explanation in Settings, then reattaches when tracking returns.
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The saved preference is not replaced by the fallback. These offsets and sizes are
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Use Settings → **Wrist world fallback** to switch between the default
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front-of-you fallback (ON) and hiding the panel when wrist tracking is lost
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(OFF). It reappears on the selected wrist when tracking returns. The toggle is
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saved to `"wrist_world_fallback"` in `config.json`; manual edits take effect on
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restart. This option affects wrist mounts only, not World or Head. While hidden,
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pointer controls cannot be used.
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The saved mount preference is not replaced by the fallback. These offsets and sizes are
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initial choices, **not headset-comfort acceptance**.
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A selection saves only the mount token to `$XDG_CONFIG_HOME/frameyap/mount`
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