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Bind Frame right X to normal-priority hold-to-talk
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@@ -92,9 +92,11 @@ texture replacements; it does not establish that ordinary state-changing UI
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updates are flicker-free.
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`assets/actions.json` names six actions: left/right grip, PTT, cancel, insert,
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Enter. `bindings_frame_controller.json` uses the observed Frame profile's grip
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click paths; both bound actions were reported tracked/active in the device check.
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This does not prove physical gesture delivery. `bindings_knuckles.json` is an
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Enter. `bindings_frame_controller.json` maps right X click to hold-to-talk PTT;
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the grip bindings remain for optional remapping/diagnosis. Both grip actions
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were **inactive** during the dashboard controls check despite a loaded binding
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file; this does not prove whether right X will deliver until an on-device test.
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`bindings_knuckles.json` is an
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additional **Index/knuckles example only**. Collisions with scene actions require
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separate on-device validation. Left grip double tap
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(releases <=250 ms, second press within 350 ms) requests explicit Enter only
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