Add safe transcription errors and opt-in private debug logging

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baketnk committed 2026-09-24 15:07:53 -04:00
1 parent 29f3729df7
commit 6592e1af1c
21 files changed
+720 -65

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+15 -3
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@@ -74,7 +74,7 @@ struct Overlay::Impl {
Config config;
PanelSurface surface;
Panel panel;
bool save_failed = false;
bool save_failed = false, debug_save_failed = false;
bool world_ready = false, placed = false, has_texture = false, shown = false;
vr::HmdMatrix34_t world_transform{};
std::optional<Mount> applied_mount;
@@ -151,6 +151,7 @@ struct Overlay::Impl {
laser_change_failed = true;
}
surface.set_lasers_anytime(lasers_anytime);
surface.set_advanced_debug(config.advanced_debug);
overlay_check(overlay->SetOverlayFlag(handle, vr::VROverlayFlags_VisibleInDashboard, true), overlay, "VisibleInDashboard");
vr::HmdVector2_t mouse_scale{{float(W), float(H)}};
overlay_check(overlay->SetOverlayMouseScale(handle, &mouse_scale), overlay, "SetOverlayMouseScale");
@@ -190,7 +191,8 @@ struct Overlay::Impl {
}
if (effective == Mount::World && applied_mount && *applied_mount != Mount::World)
world_ready = false; // a fresh world fallback near the wearer, not an old room location
std::string note = laser_change_failed ? "SteamVR declined the laser mode change." :
std::string note = debug_save_failed ? "Debug preference not saved; using it only for this session." :
laser_change_failed ? "SteamVR declined the laser mode change." :
save_failed ? "Preference could not be saved; using it for this session." : "";
if (effective != mount) note = save_failed ? "Wrist untracked; world fallback. Preference not saved." :
"Wrist not tracked - using world space until it returns.";
@@ -371,8 +373,17 @@ struct Overlay::Impl {
last_pointer_event = "up button=" + std::to_string(event.data.mouse.button);
if (event.data.mouse.button == vr::VRMouseButton_Left) {
auto event_result = surface.pointer_up(event.data.mouse.cursorIndex, event.data.mouse.x, H - event.data.mouse.y);
if (event_result.action || event_result.mount || event_result.recenter || event_result.lasers_anytime || event_result.open_bindings) ++pointer_actions;
if (event_result.action || event_result.mount || event_result.recenter || event_result.lasers_anytime || event_result.open_bindings || event_result.advanced_debug) ++pointer_actions;
if (event_result.action) result.push_back(*event_result.action);
if (event_result.advanced_debug) {
config.advanced_debug = *event_result.advanced_debug;
debug_save_failed = persist_mount && !save_advanced_debug(default_config_path(), config.advanced_debug);
surface.set_advanced_debug(config.advanced_debug);
reset_input(result);
// Runtime observes the change before handling this batch,
// restarts its worker and invalidates pending work/actions.
return result;
}
if (event_result.open_bindings) {
// The editor changes input ownership. Invalidate held gestures
// and pointer presses; never turn the returning release into input.
@@ -456,6 +467,7 @@ Overlay::Overlay(const std::string& assets, const std::string& font, std::option
Overlay::~Overlay() = default;
std::vector<UiAction> Overlay::poll() { return impl_->poll(); }
void Overlay::draw(const Panel& panel) { impl_->draw(panel); }
bool Overlay::advanced_debug() const { return impl_->config.advanced_debug; }
std::string Overlay::controls_status() {
// Compare the same actions across modes, before and after our pose/role gate.
// IsInputAvailable and a successful UpdateActionState are not delivery proof.