Match wrist mount geometry to VR Workspace watch panel

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baketnk committed 2026-09-24 14:44:59 -04:00
1 parent e5cb80ce59
commit 569ba13830
3 files changed
+41 -12

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+14 -5
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@@ -60,16 +60,25 @@ int main() {
CHECK(!parse_mount("")); CHECK(!parse_mount("world extra"));
CHECK(near(mount_width(Mount::World), .85f)); CHECK(near(mount_width(Mount::Head), .85f));
CHECK(near(mount_width(Mount::LeftWrist), .42f)); CHECK(near(mount_width(Mount::RightWrist), .42f));
CHECK(near(mount_width(Mount::LeftWrist), .30f)); CHECK(near(mount_width(Mount::RightWrist), .30f));
CHECK(relative_mount_pose(Mount::World) == identity);
const auto head = relative_mount_pose(Mount::Head);
check_basis(head, 1, 0, 0, 1);
CHECK(near(head[0][3], 0)); CHECK(near(head[1][3], -.16f)); CHECK(near(head[2][3], -1.05f));
const auto left = relative_mount_pose(Mount::LeftWrist), right = relative_mount_pose(Mount::RightWrist);
check_basis(left, 1, 0, 0, 1); check_basis(right, 1, 0, 0, 1);
CHECK(near(left[0][3], .13f)); CHECK(near(right[0][3], -.13f));
CHECK(near(left[1][3], .12f)); CHECK(near(right[1][3], .12f));
CHECK(near(left[2][3], -.18f)); CHECK(near(right[2][3], -.18f));
CHECK(left == right); // VR Workspace fallback calibration uses the same controller-local axes for both hands.
CHECK(near(left[0][0], 0)); CHECK(near(left[1][0], 0)); CHECK(near(left[2][0], -1));
CHECK(near(left[0][1], 0)); CHECK(near(left[1][1], 1)); CHECK(near(left[2][1], 0));
CHECK(near(left[0][2], 1)); CHECK(near(left[1][2], 0)); CHECK(near(left[2][2], 0));
CHECK(near(left[0][3], 0)); CHECK(near(left[1][3], .18f)); CHECK(near(left[2][3], .089f));
WristPlacement tuned{.02f, .1f, .07f, .25f, 90.f};
const auto rotated = relative_mount_pose(Mount::RightWrist, tuned);
CHECK(near(rotated[0][1], 1)); CHECK(near(rotated[1][1], 0));
CHECK(near(rotated[0][2], 0)); CHECK(near(rotated[1][2], -1));
CHECK(near(rotated[0][3], .1f)); CHECK(near(rotated[1][3], -.02f));
CHECK(near(rotated[2][3], .07f)); CHECK(near(mount_width(Mount::RightWrist, tuned), .25f));
CHECK(relative_mount_pose(Mount::Head, tuned) == head);
CHECK(near(mount_width(Mount::World, tuned), .85f));
auto hmd = identity;
hmd[0][3] = 2; hmd[1][3] = 1.7f; hmd[2][3] = 3;