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Submit the overlay through a persistent Vulkan texture
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@@ -71,6 +71,7 @@ separately scoped and independently licensed implementation—not a silent model
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## Developer native build
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Requirements: Linux, CMake/C++20, SDL3 >=3.2, Wayland client + scanner, FreeType,
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Vulkan headers/loader (plus the system GPU driver at runtime),
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and a deliberately provisioned standalone OpenVR **v2.15.6** SDK. No CMake fetches.
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```sh
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