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Record Vulkan GPU checks and verified Frame deployment
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@@ -46,7 +46,9 @@ were compared with kouseki's `openvr_session.cpp` and `vulkan_renderer.cpp` at
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`738569f4c41ff4c8fc9edd5bfff9c861957ea39e`; FrameYap owns this implementation.
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GPU setup/submission errors stop startup or the run with an explicit error.
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This replaces the raw-upload rendering path; headset flicker acceptance still
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requires an on-device comparison.
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requires an on-device comparison. The
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[Vulkan deployment record](evidence/vulkan-overlay-2026-09-24.md) documents the
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native installation and offscreen GPU checks separately from headset acceptance.
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The complete transcript preview is paginated by glyph width and four-line
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height; Previous and Next navigate it without changing the source transcript.
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