Face right-wrist panel inward without mirroring text

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baketnk committed 2026-09-24 14:54:13 -04:00
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@@ -173,10 +173,12 @@ rather than placing a menu at the world origin. A tracking-origin reset requests
a fresh placement. Settings → Recenter in front deliberately resamples the pose.
Settings offers World space, Left wrist, Right wrist and Head on that same canvas.
World/head width is 0.85 m; wrist width defaults to 0.30 m. Both wrists use
World/head width is 0.85 m; wrist width defaults to 0.30 m. The left wrist uses
VR Workspace's fallback watch-face axes: panel-right points toward the fingers
(controller -Z), panel-up points out of the back of the hand (controller +Y),
and panel-front points toward controller +X. Its controller-relative center is
and panel-front points toward controller +X. The right wrist reverses panel-right
and panel-front (controller +Z and -X), keeping panel-up unchanged so it faces
inward with upright, unmirrored text. The controller-relative center is
(0, 0.18, 0.089) m, approximating the compact HUD's surface center: its
0.12 m wrist lift, 0.09 m bottom anchor and ~0.03 m panel-center correction;
Z combines the fallback 0.054 m wrist calibration and 0.035 m finger-back offset. This copies placement geometry, not