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MoHadiShibli 656526ee1f Let remote players join Unity games that open the special pad port
Unity (as in Tricky Towers) opens each player's standard and special pad
ports, compares their controller information and closes one. When the
special open failed, it kept no controller for the player, so remote
players stayed on "Sign in". A remote pad's special port is now a second
handle for the same pad; closing it leaves the pad open.

Share mode only follows the standard port, so the game closing the special
port no longer ends the sharing. Pad numbers in log messages are 1-based.

Version 1.0.1.
2026-10-03 14:37:15 +03:00
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