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https://github.com/LisherSong/ps5-web-file-manager.git
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A 3A-game archive with a single ~300 GiB uncompressed file was silently
rejected by the v1.8.1 default profile (scan_archive returns
ZIPX_ERR_LIMIT_FILE_SIZE before the request ever reaches the frontend
confirmation prompt, so the user just sees "卡壳"). The 256 GiB default
cap was tuned for PS5 system backups (many smaller entries) and was wrong
for the 3A-game single-file case.
Limits changes:
- src/zip_extract.c k_default_limits: 1 TiB / 256 GiB / 500 -> 2 TiB / 512 GiB / 500
- src/zip_extract.c k_large_limits: 2 TiB / 1 TiB / 1000 -> 4 TiB / 1 TiB / 1000 (must stay > default)
- assets/main.js LARGE_FILE_THRESHOLD_BYTES: 240 GiB -> 480 GiB
- assets/lang-{en,zh}.js extractLargeAsk copy reflects new numbers
- tests/test_zip_extract.c: large.max_total_bytes advertised-number assertion updated to 4 TiB
- README.md / docs/HANDOVER.md: limit tables, FAQ, threshold snippets updated
- CHANGELOG.md: v1.8.2 entry added above v1.8.1
PS5-only build fixes (caught by WSL cross-compile, host tests pass without):
- Makefile CFLAGS: add -Ithird_party/unrar so src/rar_extract.c can find
the dmc_unrar_api.h facade header (THIRD_PARTY_CFLAGS already had it
but the main CFLAGS for project sources did not).
- src/extract.c: move extract_progress() definition before
extract_dispatch() so the implicit function declaration is not flagged
by -Werror=implicit-function-declaration (clang 18 in the PS5 SDK is
stricter than the host gcc used by tests/run-tests.sh).
Release artifact: web-file-mgr.elf 509 704 bytes,
sha256 1b2c3d68b35e32737105f17d14a80a3c159ceca0cabd274ee168cbcd81906f65,
e_machine 0x003e (x86_64-sie-ps5).
Safety argument is unchanged from v1.8.1: zip-bomb defence is
check_space() (statvfs-based real disk-space check before staging) +
max_ratio (declared compression ratio cap). The size caps are a UX guard,
not a security boundary.
RAR extraction inherits the new defaults automatically (rar_extract.c
threads c->limits from the engine).
84 host-side checks (70 ZIP + 14 RAR), 0 failures. PS5 cross-compile
succeeds; ELF size grew from 427 656 (v1.8) to 509 704 (v1.8.2) due to
the dmc_unrar vendor TU being linked in.