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FEX-Emu--FEX/FEXCore/Source/Interface/IR
Ryan Houdek a24680b0a1 ConstProp: Adds constpool distance heuristic
FEX has a problem with large blocks that uses a ton of constants spread
throughout the block. Once a block gets large enough with enough
constants that have large live ranges, FEX slows down to unusable speeds
due to the register allocator spending more time calculating node
interferences than anything else in the program.

This adds a little heuristic to ensure that constants aren't reused if
the previous value is past a certain distance threshold. This threshold
works well enough that XeSS's pedantic initialization code doesn't have
issues now. See https://github.com/FEX-Emu/FEX/issues/2688 for more
information about that.

FEX itself should work to remove bad constant usages to make this pass
less necessary anyway. In most cases we are materializing duplicated 0,
1, and masks which could be done without a constant entirely.
Maybe once we've improve that enough we could remove this constant
pooling entirely.

To note, this doesn't fix the issue that XeSS causes our register
allocator, this is purely a heuristic workaround.
2023-09-03 18:27:43 -07:00
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