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Adds a header only include utility folder that can be included from everywhere. Contains syscall helpers for older glibc and defines for older Linux uapi headers missing some defines.
163 lines
5.1 KiB
C++
163 lines
5.1 KiB
C++
#include "ELFCodeLoader2.h"
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#include "Linux/Utils/ELFContainer.h"
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#include <FEXCore/Core/Context.h>
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#include <FEXCore/Utils/LogManager.h>
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#include <FEXHeaderUtils/Syscalls.h>
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#include <cstddef>
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#include <set>
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#include <sys/resource.h>
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#include <sys/sysinfo.h>
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#include <thread>
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#include <queue>
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namespace FEX::AOT {
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void AOTGenSection(FEXCore::Context::Context *CTX, ELFCodeLoader2::LoadedSection &Section) {
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// Make sure this section is executable and big enough
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if (!Section.Executable || Section.Size < 16)
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return;
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std::set<uintptr_t> InitialBranchTargets;
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// Load the ELF again with symbol parsing this time
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ELFLoader::ELFContainer container{Section.Filename, "", true};
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// Add symbols to the branch targets list
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container.AddSymbols([&](ELFLoader::ELFSymbol* sym) {
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auto Destination = sym->Address + Section.ElfBase;
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if (! (Destination >= Section.Base && Destination <= (Section.Base + Section.Size)) ) {
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return; // outside of current section, unlikely to be real code
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}
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InitialBranchTargets.insert(Destination);
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});
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LogMan::Msg::IFmt("Symbol seed: {}", InitialBranchTargets.size());
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// Add unwind entries to the branch target list
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container.AddUnwindEntries([&](uintptr_t Entry) {
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auto Destination = Entry + Section.ElfBase;
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if (! (Destination >= Section.Base && Destination <= (Section.Base + Section.Size)) ) {
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return; // outside of current section, unlikely to be real code
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}
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InitialBranchTargets.insert(Destination);
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});
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LogMan::Msg::IFmt("Symbol + Unwind seed: {}", InitialBranchTargets.size());
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// Scan the executable section and try to find function entries
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for (size_t Offset = 0; Offset < (Section.Size - 16); Offset++) {
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uint8_t *pCode = (uint8_t *)(Section.Base + Offset);
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// Possible CALL <disp32>
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if (*pCode == 0xE8) {
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uintptr_t Destination = (int)(pCode[1] | (pCode[2] << 8) | (pCode[3] << 16) | (pCode[4] << 24));
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Destination += (uintptr_t)pCode + 5;
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auto DestinationPtr = (uint8_t*)Destination;
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if (! (Destination >= Section.Base && Destination <= (Section.Base + Section.Size)) )
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continue; // outside of current section, unlikely to be real code
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if (DestinationPtr[0] == 0 && DestinationPtr[1] == 0)
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continue; // add al, [rax], unlikely to be real code
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InitialBranchTargets.insert(Destination);
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}
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// endbr64 marker marks an indirect branch destination
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if (pCode[0] == 0xf3 && pCode[1] == 0x0f && pCode[2] == 0x1e && pCode[3] == 0xfa) {
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InitialBranchTargets.insert((uintptr_t)pCode);
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}
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}
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uint64_t SectionMaxAddress = Section.Base + Section.Size;
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std::set<uint64_t> Compiled;
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std::atomic<int> counter = 0;
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std::queue<uint64_t> BranchTargets;
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// Setup BranchTargets, Compiled sets from InitiaBranchTargets
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Compiled.insert(InitialBranchTargets.begin(), InitialBranchTargets.end());
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for (auto BranchTarget: InitialBranchTargets) {
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BranchTargets.push(BranchTarget);
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}
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InitialBranchTargets.clear();
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std::mutex QueueMutex;
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std::vector<std::thread> ThreadPool;
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for (int i = 0; i < get_nprocs_conf(); i++) {
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std::thread thd([&BranchTargets, CTX, &counter, &Compiled, &Section, &QueueMutex, SectionMaxAddress]() {
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// Set the priority of the thread so it doesn't overwhelm the system when running in the background
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setpriority(PRIO_PROCESS, FHU::Syscalls::gettid(), 19);
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// Setup thread - Each compilation thread uses its own backing FEX thread
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FEXCore::Core::CPUState state;
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auto Thread = FEXCore::Context::CreateThread(CTX, &state, FHU::Syscalls::gettid());
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std::set<uint64_t> ExternalBranchesLocal;
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FEXCore::Context::ConfigureAOTGen(Thread, &ExternalBranchesLocal, SectionMaxAddress);
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for (;;) {
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uint64_t BranchTarget;
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// Get a entrypoint to process from the queue
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QueueMutex.lock();
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if (BranchTargets.empty()) {
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QueueMutex.unlock();
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break; // no entrypoint to process - exit
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}
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BranchTarget = BranchTargets.front();
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BranchTargets.pop();
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QueueMutex.unlock();
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// Compile entrypoint
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counter++;
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FEXCore::Context::CompileRIP(Thread, BranchTarget);
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// Are there more branches?
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if (ExternalBranchesLocal.size() > 0) {
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// Add them to the "to process" list
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QueueMutex.lock();
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for(auto Destination: ExternalBranchesLocal) {
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if (! (Destination >= Section.Base && Destination <= (Section.Base + Section.Size)) )
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continue;
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if (Compiled.contains(Destination))
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continue;
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Compiled.insert(Destination);
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BranchTargets.push(Destination);
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}
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QueueMutex.unlock();
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ExternalBranchesLocal.clear();
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}
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}
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// All entryproints processed, cleanup this thread
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FEXCore::Context::DestroyThread(CTX, Thread);
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});
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// Add to the thread pool
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ThreadPool.push_back(std::move(thd));
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}
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// Make sure all threads are finished
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for (auto & Thread: ThreadPool) {
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Thread.join();
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}
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ThreadPool.clear();
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LogMan::Msg::IFmt("\nAll Done: {}", counter.load());
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}
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}
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