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The frontend needs to be in control of how threads are created. This is inherent to the fact that OS threads are OS specific. We currently have this weird split that when initializing the FEXCore context, we create a parent thread at all times. This does some initial cleanup that gets the core initialization nearly decoupled.
168 lines
5.5 KiB
C++
168 lines
5.5 KiB
C++
// SPDX-License-Identifier: MIT
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#include "ELFCodeLoader.h"
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#include "Linux/Utils/ELFContainer.h"
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#include <FEXCore/Core/Context.h>
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#include <FEXCore/Utils/CPUInfo.h>
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#include <FEXCore/Utils/LogManager.h>
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#include <FEXCore/fextl/queue.h>
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#include <FEXCore/fextl/set.h>
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#include <FEXCore/fextl/vector.h>
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#include <FEXHeaderUtils/Syscalls.h>
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#include <cstddef>
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#include <sys/resource.h>
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#include <sys/sysinfo.h>
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#include <thread>
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namespace FEX::AOT {
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void AOTGenSection(FEXCore::Context::Context *CTX, ELFCodeLoader::LoadedSection &Section) {
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// Make sure this section is executable and big enough
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if (!Section.Executable || Section.Size < 16)
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return;
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fextl::set<uintptr_t> InitialBranchTargets;
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// Load the ELF again with symbol parsing this time
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ELFLoader::ELFContainer container{Section.Filename, "", true};
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// Add symbols to the branch targets list
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container.AddSymbols([&](ELFLoader::ELFSymbol* sym) {
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auto Destination = sym->Address + Section.ElfBase;
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if (! (Destination >= Section.Base && Destination <= (Section.Base + Section.Size)) ) {
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return; // outside of current section, unlikely to be real code
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}
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InitialBranchTargets.insert(Destination);
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});
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LogMan::Msg::IFmt("Symbol seed: {}", InitialBranchTargets.size());
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// Add unwind entries to the branch target list
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container.AddUnwindEntries([&](uintptr_t Entry) {
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auto Destination = Entry + Section.ElfBase;
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if (! (Destination >= Section.Base && Destination <= (Section.Base + Section.Size)) ) {
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return; // outside of current section, unlikely to be real code
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}
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InitialBranchTargets.insert(Destination);
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});
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LogMan::Msg::IFmt("Symbol + Unwind seed: {}", InitialBranchTargets.size());
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// Scan the executable section and try to find function entries
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for (size_t Offset = 0; Offset < (Section.Size - 16); Offset++) {
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uint8_t *pCode = (uint8_t *)(Section.Base + Offset);
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// Possible CALL <disp32>
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if (*pCode == 0xE8) {
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uintptr_t Destination = (int)(pCode[1] | (pCode[2] << 8) | (pCode[3] << 16) | (pCode[4] << 24));
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Destination += (uintptr_t)pCode + 5;
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auto DestinationPtr = (uint8_t*)Destination;
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if (! (Destination >= Section.Base && Destination <= (Section.Base + Section.Size)) )
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continue; // outside of current section, unlikely to be real code
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if (DestinationPtr[0] == 0 && DestinationPtr[1] == 0)
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continue; // add al, [rax], unlikely to be real code
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InitialBranchTargets.insert(Destination);
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}
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// endbr64 marker marks an indirect branch destination
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if (pCode[0] == 0xf3 && pCode[1] == 0x0f && pCode[2] == 0x1e && pCode[3] == 0xfa) {
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InitialBranchTargets.insert((uintptr_t)pCode);
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}
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}
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uint64_t SectionMaxAddress = Section.Base + Section.Size;
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fextl::set<uint64_t> Compiled;
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std::atomic<int> counter = 0;
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fextl::queue<uint64_t> BranchTargets;
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// Setup BranchTargets, Compiled sets from InitiaBranchTargets
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Compiled.insert(InitialBranchTargets.begin(), InitialBranchTargets.end());
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for (auto BranchTarget: InitialBranchTargets) {
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BranchTargets.push(BranchTarget);
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}
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InitialBranchTargets.clear();
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std::mutex QueueMutex;
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fextl::vector<std::thread> ThreadPool;
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// This code is tricky to refactor so it doesn't allocate memory through glibc.
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FEXCore::Allocator::YesIKnowImNotSupposedToUseTheGlibcAllocator glibc;
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for (int i = 0; i < FEXCore::CPUInfo::CalculateNumberOfCPUs(); i++) {
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std::thread thd([&BranchTargets, CTX, &counter, &Compiled, &Section, &QueueMutex, SectionMaxAddress]() {
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// Set the priority of the thread so it doesn't overwhelm the system when running in the background
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setpriority(PRIO_PROCESS, FHU::Syscalls::gettid(), 19);
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// Setup thread - Each compilation thread uses its own backing FEX thread
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auto Thread = CTX->CreateThread(0, 0);
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fextl::set<uint64_t> ExternalBranchesLocal;
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CTX->ConfigureAOTGen(Thread, &ExternalBranchesLocal, SectionMaxAddress);
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for (;;) {
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uint64_t BranchTarget;
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// Get a entrypoint to process from the queue
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QueueMutex.lock();
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if (BranchTargets.empty()) {
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QueueMutex.unlock();
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break; // no entrypoint to process - exit
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}
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BranchTarget = BranchTargets.front();
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BranchTargets.pop();
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QueueMutex.unlock();
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// Compile entrypoint
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counter++;
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CTX->CompileRIP(Thread, BranchTarget);
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// Are there more branches?
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if (ExternalBranchesLocal.size() > 0) {
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// Add them to the "to process" list
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QueueMutex.lock();
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for(auto Destination: ExternalBranchesLocal) {
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if (! (Destination >= Section.Base && Destination <= (Section.Base + Section.Size)) )
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continue;
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if (Compiled.contains(Destination))
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continue;
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Compiled.insert(Destination);
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BranchTargets.push(Destination);
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}
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QueueMutex.unlock();
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ExternalBranchesLocal.clear();
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}
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}
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// All entryproints processed, cleanup this thread
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CTX->DestroyThread(Thread);
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// This thread is now getting abandoned. Disable glibc allocator checking so glibc can safely cleanup its internal allocations.
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FEXCore::Allocator::YesIKnowImNotSupposedToUseTheGlibcAllocator::HardDisable();
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});
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// Add to the thread pool
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ThreadPool.push_back(std::move(thd));
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}
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// Make sure all threads are finished
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for (auto & Thread: ThreadPool) {
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Thread.join();
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}
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ThreadPool.clear();
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LogMan::Msg::IFmt("\nAll Done: {}", counter.load());
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}
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}
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