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The vast majoirty of syscalls don't need anything in thread or frame. So lets save an indirection for all those syscalls. Most of the syscalls which do need Thread (or CTX via Thread are in Thread.cpp or Memory.cpp These have all been modifiy to fetch Thread from Frame
20 lines
853 B
C++
20 lines
853 B
C++
#include "Tests/LinuxSyscalls/Syscalls.h"
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#include "Tests/LinuxSyscalls/x64/Syscalls.h"
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#include <FEXCore/Core/Context.h>
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#include <mqueue.h>
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namespace FEX::HLE::x64 {
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void RegisterMsg() {
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REGISTER_SYSCALL_IMPL_X64(mq_timedsend, [](FEXCore::Core::CpuStateFrame *Frame, mqd_t mqdes, const char *msg_ptr, size_t msg_len, unsigned int msg_prio, const struct timespec *abs_timeout) -> uint64_t {
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uint64_t Result = ::mq_timedsend(mqdes, msg_ptr, msg_len, msg_prio, abs_timeout);
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SYSCALL_ERRNO();
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});
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REGISTER_SYSCALL_IMPL_X64(mq_timedreceive, [](FEXCore::Core::CpuStateFrame *Frame, mqd_t mqdes, char *msg_ptr, size_t msg_len, unsigned int *msg_prio, const struct timespec *abs_timeout) -> uint64_t {
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uint64_t Result = ::mq_timedreceive(mqdes, msg_ptr, msg_len, msg_prio, abs_timeout);
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SYSCALL_ERRNO();
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});
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}
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}
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