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The vast majoirty of syscalls don't need anything in thread or frame. So lets save an indirection for all those syscalls. Most of the syscalls which do need Thread (or CTX via Thread are in Thread.cpp or Memory.cpp These have all been modifiy to fetch Thread from Frame
21 lines
878 B
C++
21 lines
878 B
C++
#include "Tests/LinuxSyscalls/Syscalls.h"
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#include "Tests/LinuxSyscalls/x64/Syscalls.h"
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#include <linux/aio_abi.h>
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#include <sys/syscall.h>
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#include <unistd.h>
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namespace FEX::HLE::x64 {
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void RegisterIO() {
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REGISTER_SYSCALL_IMPL_X64(io_getevents, [](FEXCore::Core::CpuStateFrame *Frame, aio_context_t ctx_id, long min_nr, long nr, struct io_event *events, struct timespec *timeout) -> uint64_t {
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uint64_t Result = ::syscall(SYS_io_getevents, ctx_id, min_nr, nr, events, timeout);
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SYSCALL_ERRNO();
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});
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REGISTER_SYSCALL_IMPL_X64(io_pgetevents, [](FEXCore::Core::CpuStateFrame *Frame, aio_context_t ctx_id, long min_nr, long nr, struct io_event *events, struct timespec *timeout, const struct io_sigset *usig) -> uint64_t {
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uint64_t Result = ::syscall(SYS_io_pgetevents, ctx_id, min_nr, nr, events, timeout);
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SYSCALL_ERRNO();
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});
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}
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}
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