mirror of
https://github.com/FEX-Emu/FEX.git
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Serializes code blocks to disk - only blocks coming from known regions, for now Disabled by default, key and versioning still needs work, but works for testing
747 lines
25 KiB
C++
747 lines
25 KiB
C++
// SPDX-License-Identifier: MIT
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#include "Common/ArgumentLoader.h"
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#include "Common/Config.h"
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#include "Common/JSONPool.h"
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#include <FEXCore/Config/Config.h>
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#include <FEXCore/fextl/fmt.h>
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#include <FEXCore/fextl/map.h>
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#include <FEXCore/fextl/string.h>
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#include <FEXCore/fextl/vector.h>
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#include <FEXCore/Utils/Allocator.h>
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#include <FEXCore/Utils/FileLoading.h>
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#include <FEXCore/Utils/WildcardMatcher.h>
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#include <FEXHeaderUtils/Filesystem.h>
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#include <FEXHeaderUtils/SymlinkChecks.h>
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#include <cstring>
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#include <fmt/format.h>
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#include <functional>
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#ifndef _WIN32
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#include <linux/limits.h>
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#include <pwd.h>
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#endif
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#include <optional>
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#include <utility>
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#include <tiny-json.h>
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#include <range/v3/view/split.hpp>
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#include <range/v3/view/transform.hpp>
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namespace FEX::Config {
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namespace JSON {
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static void LoadJSonConfig(const fextl::string& Config, std::optional<fextl::string> AppName,
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std::function<void(const char* Name, const char* ConfigString)> Func) {
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fextl::vector<char> Data;
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if (!FEXCore::FileLoading::LoadFile(Data, Config)) {
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return;
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}
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FEX::JSON::JsonAllocator Pool {};
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const json_t* json = FEX::JSON::CreateJSON(Data, Pool);
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if (!json) {
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ERROR_AND_DIE_FMT("Failed to parse JSON from file '{}' - invalid JSON format", Config);
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}
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const json_t* ConfigList = json_getProperty(json, "Config");
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if (!ConfigList) {
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// This is a non-error if the configuration file exists but no Config section
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return;
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}
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fextl::vector<const json_t*> ConfigBlocks;
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ConfigBlocks.push_back(ConfigList);
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if (AppName) {
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const json_t* OverrideList = json_getProperty(json, "AppOverrides");
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if (OverrideList) {
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for (const json_t* Item = json_getChild(OverrideList); Item != nullptr; Item = json_getSibling(Item)) {
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const char* AppPattern = json_getName(Item);
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// Find the first match, then break
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if (FEXCore::Utils::Wildcard::Matches(AppPattern, *AppName)) {
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ConfigBlocks.push_back(Item);
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break;
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}
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}
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}
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}
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for (auto ConfigBlock : ConfigBlocks) {
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for (const json_t* ConfigItem = json_getChild(ConfigBlock); ConfigItem != nullptr; ConfigItem = json_getSibling(ConfigItem)) {
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const char* ConfigName = json_getName(ConfigItem);
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const char* ConfigString = json_getValue(ConfigItem);
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if (!ConfigString) {
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LogMan::Msg::EFmt("JSON file '{}': Couldn't get value for config item '{}'", Config, ConfigName);
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return;
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}
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Func(ConfigName, ConfigString);
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}
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}
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}
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} // namespace JSON
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static constexpr std::pair<std::string_view, FEXCore::Config::ConfigOption> ConfigLookup[] {
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#define OPT_BASE(type, group, enum, json, default) {#json, FEXCore::Config::ConfigOption::CONFIG_##enum},
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#include <FEXCore/Config/ConfigValues.inl>
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};
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static char* SaveLayerToJSON(char* JsonBuffer, const FEXCore::Config::Layer* Layer) {
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JsonBuffer = json_objOpen(JsonBuffer, "Config");
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for (auto& it : Layer->GetOptionMap()) {
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std::string_view Name {};
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for (auto& name_it : ConfigLookup) {
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if (name_it.second == it.first) {
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Name = name_it.first;
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break;
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}
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}
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if (std::holds_alternative<fextl::string>(it.second)) {
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JsonBuffer = json_str(JsonBuffer, Name.data(), std::get<fextl::string>(it.second).c_str());
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} else if (std::holds_alternative<FEXCore::Config::StringArrayType>(it.second)) {
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for (auto& var : std::get<FEXCore::Config::StringArrayType>(it.second)) {
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JsonBuffer = json_str(JsonBuffer, Name.data(), var.c_str());
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}
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} else {
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LogMan::Msg::AFmt("Trying to store config with pre-converted type");
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}
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}
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return json_objClose(JsonBuffer);
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}
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void SaveLayerToJSON(const fextl::string& Filename, const FEXCore::Config::Layer* Layer, const fextl::unordered_map<fextl::string, bool>& HostLibs) {
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char Buffer[4096];
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char* Dest {};
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Dest = json_objOpen(Buffer, nullptr);
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Dest = SaveLayerToJSON(Dest, Layer);
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Dest = json_objOpen(Dest, "ThunksDB");
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for (auto& [Name, Enabled] : HostLibs) {
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Dest = json_int(Dest, Name.c_str(), Enabled);
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}
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Dest = json_objClose(Dest);
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Dest = json_objClose(Dest);
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json_end(Dest);
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LogMan::Throw::AFmt(Dest <= std::end(Buffer), "Exceeded JSON buffer size");
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auto File = FEXCore::File::File(Filename.c_str(),
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FEXCore::File::FileModes::WRITE | FEXCore::File::FileModes::CREATE | FEXCore::File::FileModes::TRUNCATE);
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if (File.IsValid()) {
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File.Write(Buffer, strlen(Buffer));
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}
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}
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void SaveLayerToJSON(const fextl::string& Filename, const FEXCore::Config::Layer* Layer) {
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fextl::unordered_map<fextl::string, bool> HostLibsDB;
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// Load existing ThunksDB entry to persist it
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{
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fextl::vector<char> FileData;
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if (!FEXCore::FileLoading::LoadFile(FileData, Filename)) {
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goto WriteConfig;
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}
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// Find bounds of previously existing Config entry (if any)
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FEX::JSON::JsonAllocator Pool {};
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const json_t* json = FEX::JSON::CreateJSON(FileData, Pool);
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if (!json) {
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goto WriteConfig;
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}
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const json_t* ThunksDB = json_getProperty(json, "ThunksDB");
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if (!ThunksDB) {
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goto WriteConfig;
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}
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for (const json_t* Item = json_getChild(ThunksDB); Item != nullptr; Item = json_getSibling(Item)) {
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HostLibsDB.emplace(json_getName(Item), (json_getInteger(Item) != 0));
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}
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}
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WriteConfig:
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SaveLayerToJSON(Filename, Layer, HostLibsDB);
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}
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// Application loaders
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class OptionMapper : public FEXCore::Config::Layer {
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public:
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explicit OptionMapper(FEXCore::Config::LayerType Layer);
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protected:
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void MapNameToOption(const char* ConfigName, const char* ConfigString);
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void SetCurrentConfigFile(const fextl::string& Filename) {
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CurrentConfigFile = Filename;
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}
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fextl::string CurrentConfigFile;
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};
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class MainLoader final : public OptionMapper {
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public:
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explicit MainLoader(FEXCore::Config::LayerType Type, std::optional<fextl::string> AppName = std::nullopt);
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explicit MainLoader(fextl::string ConfigFile, std::optional<fextl::string> AppName = std::nullopt);
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explicit MainLoader(FEXCore::Config::LayerType Type, std::string_view ConfigFile);
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explicit MainLoader(FEXCore::Config::LayerType Type, std::string_view ConfigFile, std::optional<fextl::string> AppName = std::nullopt);
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void Load() override;
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private:
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std::optional<fextl::string> AppName;
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fextl::string Config;
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};
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class AppLoader final : public OptionMapper {
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public:
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explicit AppLoader(const fextl::string& AppName, FEXCore::Config::LayerType Type);
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void Load() override;
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private:
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const fextl::string AppName;
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fextl::string Config;
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};
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class EnvLoader final : public FEXCore::Config::Layer {
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public:
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explicit EnvLoader(char* const _envp[]);
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void Load() override;
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private:
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char* const* envp;
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};
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OptionMapper::OptionMapper(FEXCore::Config::LayerType Layer)
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: FEXCore::Config::Layer(Layer) {}
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void OptionMapper::MapNameToOption(const char* ConfigName, const char* ConfigString) {
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std::optional<FEXCore::Config::ConfigOption> KeyOptionValue;
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for (auto& it : ConfigLookup) {
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if (it.first != ConfigName) {
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continue;
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}
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KeyOptionValue = it.second;
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break;
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}
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if (!KeyOptionValue.has_value()) {
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LogMan::Msg::IFmt("Unknown configuration option '{}' in JSON config file '{}'", ConfigName, CurrentConfigFile);
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return;
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}
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const auto KeyOption = *KeyOptionValue;
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const auto KeyName = std::string_view(ConfigName);
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const auto Value_View = std::string_view(ConfigString);
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#define JSONLOADER
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#include <FEXCore/Config/ConfigOptions.inl>
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}
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MainLoader::MainLoader(FEXCore::Config::LayerType Type, std::optional<fextl::string> AppName)
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: OptionMapper(Type)
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, AppName {std::move(AppName)}
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, Config {FEXCore::Config::GetConfigFileLocation(Type == FEXCore::Config::LayerType::LAYER_GLOBAL_MAIN)} {}
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MainLoader::MainLoader(fextl::string ConfigFile, std::optional<fextl::string> AppName)
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: OptionMapper(FEXCore::Config::LayerType::LAYER_MAIN)
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, AppName {std::move(AppName)}
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, Config {std::move(ConfigFile)} {}
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MainLoader::MainLoader(FEXCore::Config::LayerType Type, std::string_view ConfigFile)
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: OptionMapper(Type)
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, Config {ConfigFile} {}
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MainLoader::MainLoader(FEXCore::Config::LayerType Type, std::string_view ConfigFile, std::optional<fextl::string> AppName)
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: OptionMapper(Type)
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, AppName {std::move(AppName)}
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, Config {ConfigFile} {}
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void MainLoader::Load() {
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SetCurrentConfigFile(Config);
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JSON::LoadJSonConfig(Config, AppName, [this](const char* Name, const char* ConfigString) { MapNameToOption(Name, ConfigString); });
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}
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AppLoader::AppLoader(const fextl::string& AppName, FEXCore::Config::LayerType Type)
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: OptionMapper(Type)
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, AppName {AppName} {
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const bool Global = Type == FEXCore::Config::LayerType::LAYER_GLOBAL_STEAM_APP || Type == FEXCore::Config::LayerType::LAYER_GLOBAL_APP;
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Config = FEXCore::Config::GetApplicationConfig(AppName, Global);
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// Immediately load so we can reload the meta layer
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Load();
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}
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void AppLoader::Load() {
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SetCurrentConfigFile(Config);
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JSON::LoadJSonConfig(Config, AppName, [this](const char* Name, const char* ConfigString) { MapNameToOption(Name, ConfigString); });
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}
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EnvLoader::EnvLoader(char* const _envp[])
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: FEXCore::Config::Layer(FEXCore::Config::LayerType::LAYER_ENVIRONMENT)
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, envp {_envp} {}
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void EnvLoader::Load() {
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using EnvMapType = fextl::unordered_map<std::string_view, fextl::string>;
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EnvMapType EnvMap;
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for (const char* const* pvar = envp; pvar && *pvar; pvar++) {
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std::string_view Var(*pvar);
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///< All FEX environment variables start with `FEX_`
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if (!Var.starts_with("FEX_")) {
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continue;
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}
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size_t pos = Var.rfind('=');
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if (fextl::string::npos == pos) {
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continue;
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}
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std::string_view Key = Var.substr(0, pos);
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std::string_view Value_View {Var.substr(pos + 1)};
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std::optional<fextl::string> Value;
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#define ENVLOADER
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#include <FEXCore/Config/ConfigOptions.inl>
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if (Value) {
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EnvMap.insert_or_assign(Key, std::move(*Value));
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} else {
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EnvMap.insert_or_assign(Key, Value_View);
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}
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}
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auto GetVar = [](const EnvMapType& EnvMap, std::string_view id) -> std::optional<std::string_view> {
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const auto EnvEntry = EnvMap.find(id);
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if (EnvEntry != EnvMap.end()) {
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return EnvEntry->second;
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}
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// If envp[] was empty, search using std::getenv()
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const char* vs = std::getenv(id.data());
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if (vs) {
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return vs;
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} else {
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return std::nullopt;
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}
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};
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std::optional<std::string_view> Value;
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// Walk all the environment options and corresponding config option.
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#define OPT_BASE(type, group, enum, json, default) \
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Value = GetVar(EnvMap, "FEX_" #enum); \
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if (Value.has_value()) Set(FEXCore::Config::ConfigOption::CONFIG_##enum, *Value);
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#define OPT_STRARRAY(group, enum, json, default) \
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Value = GetVar(EnvMap, "FEX_" #enum); \
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if (Value.has_value()) AppendStrArrayValue(FEXCore::Config::ConfigOption::CONFIG_##enum, *Value);
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#include <FEXCore/Config/ConfigValues.inl>
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateGlobalMainLayer() {
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return fextl::make_unique<MainLoader>(FEXCore::Config::LayerType::LAYER_GLOBAL_MAIN);
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateMainLayer(const fextl::string* File, std::optional<fextl::string> AppName) {
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if (File) {
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return fextl::make_unique<MainLoader>(*File, std::move(AppName));
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} else {
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return fextl::make_unique<MainLoader>(FEXCore::Config::LayerType::LAYER_MAIN, std::move(AppName));
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}
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateUserOverrideLayer(std::string_view AppConfig, std::optional<fextl::string> AppName) {
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return fextl::make_unique<MainLoader>(FEXCore::Config::LayerType::LAYER_USER_OVERRIDE, AppConfig, std::move(AppName));
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateAppLayer(const fextl::string& Filename, FEXCore::Config::LayerType Type) {
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return fextl::make_unique<AppLoader>(Filename, Type);
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateEnvironmentLayer(char* const _envp[]) {
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return fextl::make_unique<EnvLoader>(_envp);
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}
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static fextl::string RecoverGuestProgramFilename(fextl::string Program, bool ExecFDInterp, int ProgramFDFromEnv) {
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// If executed with a FEX FD then the Program argument might be empty.
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// In this case we need to scan the FD node to recover the application binary that exists on disk.
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// Only do this if the Program argument is empty, since we would prefer the application's expectation
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// of application name.
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if (ProgramFDFromEnv != -1 && Program.empty()) {
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// Get the `dev` node of the execveat fd string.
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Program = fextl::fmt::format("/dev/fd/{}", ProgramFDFromEnv);
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}
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// If we were provided a relative path then we need to canonicalize it to become absolute.
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// If the program name isn't resolved to an absolute path then glibc breaks inside it's `_dl_get_origin` function.
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// This is because we rewrite `/proc/self/exe` to the absolute program path calculated in here.
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if (!Program.starts_with('/')) {
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char ExistsTempPath[PATH_MAX];
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char* RealPath = FHU::Filesystem::Absolute(Program.c_str(), ExistsTempPath);
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if (RealPath) {
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Program = RealPath;
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}
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}
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// If FEX was invoked through an FD path (either binfmt_misc or execveat) then we need to check the
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// Program to see if it is a symlink to find the real path.
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//
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// binfmt_misc: Arg[0] is actually the execve `pathname` argument or `/dev/fd/<FD>` path
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// - `pathname` with execve (See Side Note)
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// - FD path with execveat and FD doesn't have an existing file on the disk
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//
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// ProgramFDFromEnv: Arg[0] is Application provided data or `/dev/fd/<FD>` from above fix-up.
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// - execveat was either passed no arguments (argv=NULL) or the first argument is an empty string (argv[0]="").
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// - FD path with execveat and FD doesn't have an existing file on the disk
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//
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// Side Note:
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// The `execve` syscall doesn't take an FD but binfmt_misc will give FEX an FD to execute still.
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// Arg[0] will always contain the `pathname` argument provided to execve.
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// It does not resolve symlinks, and it does not convert the path to absolute.
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//
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// Examples:
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// - Regular execve. Application must exist on disk.
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// execve binfmt_misc args layout: `FEX <Path provided to execve pathname> <user provided argv[0]> <user provided argv[n]>...`
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// - Regular execveat with FD. FD is backed by application on disk.
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// execveat binfmt_misc args layout: `FEX <Path provided to execve pathname> <user provided argv[0]> <user provided argv[n]>...`
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// - Regular execveat with FD. FD points to file on disk that has been deleted.
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// execveat binfmt_misc args layout: `FEX /dev/fd/<FD> <user provided argv[0]> <user provided argv[n]>...`
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#ifndef _WIN32
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if (ExecFDInterp || ProgramFDFromEnv != -1) {
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// Only in the case that FEX is executing an FD will the program argument potentially be a symlink.
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// This symlink will be in the style of `/dev/fd/<FD>`.
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//
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// If the argument /is/ a symlink then resolve its path to get the original application name.
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if (FHU::Symlinks::IsSymlink(Program)) {
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char Filename[PATH_MAX];
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auto SymlinkPath = FHU::Symlinks::ResolveSymlink(Program, Filename);
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if (SymlinkPath.starts_with('/')) {
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// This file was executed through an FD.
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// Remove the ` (deleted)` text if the file was deleted after the fact.
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// Otherwise just get the symlink without the deleted text.
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return fextl::string {SymlinkPath.substr(0, SymlinkPath.rfind(" (deleted)"))};
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}
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}
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}
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#endif
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return Program;
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}
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ApplicationNames GetApplicationNames(const fextl::vector<fextl::string>& Args, bool ExecFDInterp, int ProgramFDFromEnv) {
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if (Args.empty()) {
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// Early exit if we weren't passed an argument
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return {};
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}
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fextl::string Program {};
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fextl::string ProgramName {};
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Program = RecoverGuestProgramFilename(Args[0], ExecFDInterp, ProgramFDFromEnv);
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bool Wine = false;
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for (size_t CurrentProgramNameIndex = 0; CurrentProgramNameIndex < Args.size(); ++CurrentProgramNameIndex) {
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auto CurrentProgramName = FHU::Filesystem::GetFilename(Args[CurrentProgramNameIndex]);
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if (CurrentProgramName == "wine-preloader" || CurrentProgramName == "wine64-preloader") {
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// Wine preloader is required to be in the format of `wine-preloader <wine executable>`
|
|
// The preloader doesn't execve the executable, instead maps it directly itself
|
|
// Skip the next argument since we know it is wine (potentially with custom wine executable name)
|
|
++CurrentProgramNameIndex;
|
|
Wine = true;
|
|
} else if (CurrentProgramName == "wine" || CurrentProgramName == "wine64") {
|
|
// Next argument, this isn't the program we want
|
|
//
|
|
// If we are running wine or wine64 then we should check the next argument for the application name instead.
|
|
// wine will change the active program name with `setprogname` or `prctl(PR_SET_NAME`.
|
|
// Since FEX needs this data far earlier than libraries we need a different check.
|
|
Wine = true;
|
|
} else {
|
|
if (Wine == true) {
|
|
// If this was path separated with '\' then we need to check that.
|
|
auto WinSeparator = CurrentProgramName.find_last_of('\\');
|
|
if (WinSeparator != CurrentProgramName.npos) {
|
|
// Used windows separators
|
|
CurrentProgramName = CurrentProgramName.substr(WinSeparator + 1);
|
|
}
|
|
}
|
|
|
|
ProgramName = std::move(CurrentProgramName);
|
|
|
|
// Past any wine program names
|
|
break;
|
|
}
|
|
}
|
|
|
|
return ApplicationNames {std::move(Program), std::move(ProgramName)};
|
|
}
|
|
|
|
void LoadConfig(fextl::string ProgramName, char** const envp, const PortableInformation& PortableInfo) {
|
|
const bool IsPortable = PortableInfo.IsPortable;
|
|
FEX::Config::InitializeConfigs(PortableInfo);
|
|
FEXCore::Config::Initialize();
|
|
if (!IsPortable) {
|
|
FEXCore::Config::AddLayer(CreateGlobalMainLayer());
|
|
}
|
|
FEXCore::Config::AddLayer(CreateMainLayer(nullptr, ProgramName.empty() ? std::nullopt : std::optional {ProgramName}));
|
|
|
|
if (!ProgramName.empty()) {
|
|
if (!IsPortable) {
|
|
FEXCore::Config::AddLayer(CreateAppLayer(ProgramName, FEXCore::Config::LayerType::LAYER_GLOBAL_APP));
|
|
}
|
|
FEXCore::Config::AddLayer(CreateAppLayer(ProgramName, FEXCore::Config::LayerType::LAYER_LOCAL_APP));
|
|
|
|
auto SteamID = getenv("SteamAppId");
|
|
if (SteamID) {
|
|
// If a SteamID exists then let's search for Steam application configs as well.
|
|
// We want to key off both the SteamAppId number /and/ the executable since we may not want to thunk all binaries.
|
|
fextl::string SteamAppName = fextl::fmt::format("Steam_{}_{}", SteamID, ProgramName);
|
|
if (!IsPortable) {
|
|
FEXCore::Config::AddLayer(CreateAppLayer(SteamAppName, FEXCore::Config::LayerType::LAYER_GLOBAL_STEAM_APP));
|
|
}
|
|
FEXCore::Config::AddLayer(CreateAppLayer(SteamAppName, FEXCore::Config::LayerType::LAYER_LOCAL_STEAM_APP));
|
|
}
|
|
}
|
|
|
|
const char* AppConfig = getenv("FEX_APP_CONFIG");
|
|
if (AppConfig) {
|
|
fextl::string AppConfigStr = AppConfig;
|
|
if (IsPortable && FHU::Filesystem::IsRelative(AppConfig)) {
|
|
AppConfigStr = PortableInfo.InterpreterPath + AppConfigStr;
|
|
}
|
|
|
|
if (FHU::Filesystem::Exists(AppConfigStr)) {
|
|
FEXCore::Config::AddLayer(CreateUserOverrideLayer(AppConfigStr, ProgramName.empty() ? std::nullopt : std::optional {ProgramName}));
|
|
}
|
|
}
|
|
|
|
FEXCore::Config::AddLayer(CreateEnvironmentLayer(envp));
|
|
FEXCore::Config::Load();
|
|
}
|
|
|
|
#ifndef _WIN32
|
|
static fextl::string FindUserHomeThroughUID() {
|
|
// `getpwuid` allocates memory, parse `/etc/passwd` manually.
|
|
// Format is trivial: `<name>:<password hash>:<uid>:<gid>:<comment>:<home>:<shell>`
|
|
|
|
fextl::vector<char> Data;
|
|
if (!FEXCore::FileLoading::LoadFile(Data, "/etc/passwd")) {
|
|
return {};
|
|
}
|
|
|
|
auto to_string_view = [](auto rng) {
|
|
return std::string_view(&*rng.begin(), ranges::distance(rng));
|
|
};
|
|
|
|
const auto uid = geteuid();
|
|
|
|
for (const auto entry : ranges::views::split(Data, '\n') | ranges::views::transform(to_string_view)) {
|
|
const auto elements = ranges::views::split(entry, ':') | ranges::views::transform(to_string_view);
|
|
// Reject bad entries.
|
|
if (std::distance(elements.begin(), elements.end()) != 7) {
|
|
continue;
|
|
}
|
|
|
|
auto iter = elements.begin();
|
|
++iter; // name
|
|
++iter; // password hash
|
|
++iter; // comment
|
|
// uid
|
|
const auto uid_s = *iter;
|
|
++iter;
|
|
++iter; // gid
|
|
// home
|
|
const auto home_s = *iter;
|
|
++iter;
|
|
++iter; // shell
|
|
|
|
uint64_t element_uid;
|
|
auto Results = std::from_chars(uid_s.begin(), uid_s.end(), element_uid, 10);
|
|
|
|
// Error parsing.
|
|
if (Results.ptr == uid_s.begin()) {
|
|
continue;
|
|
}
|
|
|
|
if (element_uid == uid) {
|
|
return fextl::string(home_s);
|
|
}
|
|
}
|
|
|
|
return {};
|
|
}
|
|
|
|
fextl::string GetHomeDirectory() {
|
|
const char* HomeDir = getenv("HOME");
|
|
|
|
// Try to get home directory from uid
|
|
if (!HomeDir || !FHU::Filesystem::Exists(HomeDir)) {
|
|
auto UIDHome = FindUserHomeThroughUID();
|
|
if (!UIDHome.empty() && FHU::Filesystem::Exists(UIDHome)) {
|
|
return UIDHome;
|
|
}
|
|
}
|
|
|
|
// try the PWD
|
|
if (!HomeDir || !FHU::Filesystem::Exists(HomeDir)) {
|
|
HomeDir = getenv("PWD");
|
|
}
|
|
|
|
// Still doesn't exit? You get local
|
|
if (!HomeDir || !FHU::Filesystem::Exists(HomeDir)) {
|
|
HomeDir = ".";
|
|
}
|
|
|
|
return HomeDir;
|
|
}
|
|
#else
|
|
fextl::string GetHomeDirectory() {
|
|
const char* HomeDir = getenv("WINEHOMEDIR");
|
|
if (HomeDir) {
|
|
// Skip over the \??\ prefix in the NT path since we want a DOS path
|
|
HomeDir += 4;
|
|
};
|
|
|
|
if (!HomeDir) {
|
|
HomeDir = getenv("LOCALAPPDATA");
|
|
}
|
|
|
|
if (!HomeDir) {
|
|
HomeDir = ".";
|
|
}
|
|
|
|
return HomeDir;
|
|
}
|
|
#endif
|
|
|
|
fextl::string GetDataDirectory(bool Global, const PortableInformation& PortableInfo) {
|
|
#ifdef FEX_STEAM_SUPPORT
|
|
const char* SteamDataPath = getenv("STEAM_COMPAT_DATA_PATH");
|
|
if (SteamDataPath) {
|
|
return fextl::fmt::format("{}/fex-emu/", SteamDataPath);
|
|
}
|
|
#endif
|
|
|
|
const char* DataOverride = getenv("FEX_APP_DATA_LOCATION");
|
|
|
|
if (PortableInfo.IsPortable && (Global || !DataOverride)) {
|
|
return fextl::fmt::format("{}/fex-emu/", PortableInfo.InterpreterPath);
|
|
}
|
|
|
|
if (Global) {
|
|
return GLOBAL_DATA_DIRECTORY;
|
|
}
|
|
|
|
auto HomeDir = GetHomeDirectory();
|
|
const char* DataXDG = getenv("XDG_DATA_HOME");
|
|
const fextl::string LegacyDir = fextl::string {HomeDir} + "/.fex-emu/";
|
|
|
|
// If $HOME/.fex-emu exists, use that
|
|
if (FHU::Filesystem::Exists(LegacyDir)) {
|
|
return LegacyDir;
|
|
}
|
|
|
|
fextl::string DataDir {};
|
|
if (DataOverride) {
|
|
// Data override will override the complete directory
|
|
DataDir = DataOverride;
|
|
} else {
|
|
// use ~/.local/share if XDG_DATA_HOME is unset
|
|
DataDir = DataXDG ? DataXDG : fmt::format("{}/.local/share", HomeDir);
|
|
DataDir += "/fex-emu/";
|
|
}
|
|
|
|
return DataDir;
|
|
}
|
|
|
|
fextl::string GetConfigDirectory(bool Global, const PortableInformation& PortableInfo) {
|
|
const char* ConfigOverride = getenv("FEX_APP_CONFIG_LOCATION");
|
|
if (PortableInfo.IsPortable && Global) {
|
|
return fextl::fmt::format("{}/../share/fex-emu/", PortableInfo.InterpreterPath);
|
|
} else if (ConfigOverride && !Global) {
|
|
fextl::string AppConfigStr = ConfigOverride;
|
|
if (FHU::Filesystem::IsRelative(AppConfigStr)) {
|
|
AppConfigStr = PortableInfo.InterpreterPath + AppConfigStr;
|
|
}
|
|
|
|
return AppConfigStr;
|
|
}
|
|
|
|
#ifdef FEX_STEAM_SUPPORT
|
|
const char* SteamDataPath = getenv("STEAM_COMPAT_DATA_PATH");
|
|
if (SteamDataPath) {
|
|
return fextl::fmt::format("{}/fex-emu/", SteamDataPath);
|
|
}
|
|
#endif
|
|
|
|
fextl::string ConfigDir;
|
|
if (Global) {
|
|
return GLOBAL_DATA_DIRECTORY;
|
|
}
|
|
|
|
auto HomeDir = GetHomeDirectory();
|
|
const char* ConfigXDG = getenv("XDG_CONFIG_HOME");
|
|
|
|
const fextl::string LegacyDir = fextl::string {HomeDir} + "/.fex-emu/";
|
|
|
|
// If $HOME/.fex-emu exists, use that
|
|
if (FHU::Filesystem::Exists(LegacyDir)) {
|
|
return LegacyDir;
|
|
}
|
|
|
|
if (ConfigOverride) {
|
|
// Config override will override the complete directory
|
|
ConfigDir = ConfigOverride;
|
|
} else {
|
|
// use ~/.config if XDG_CONFIG_HOME is unset
|
|
ConfigDir = ConfigXDG ? ConfigXDG : fmt::format("{}/.config", HomeDir);
|
|
ConfigDir += "/fex-emu/";
|
|
}
|
|
|
|
|
|
return ConfigDir;
|
|
}
|
|
|
|
fextl::string GetCacheDirectory() {
|
|
const char* CacheOverride = getenv("FEX_APP_CACHE_LOCATION");
|
|
if (CacheOverride) {
|
|
return CacheOverride;
|
|
}
|
|
|
|
#ifndef _WIN32
|
|
#ifdef FEX_STEAM_SUPPORT
|
|
const char* SteamDataPath = getenv("STEAM_COMPAT_SHADER_PATH");
|
|
if (SteamDataPath) {
|
|
return fextl::fmt::format("{}/fex-emu/", SteamDataPath);
|
|
}
|
|
#endif
|
|
|
|
auto HomeDir = GetHomeDirectory();
|
|
const char* CacheXDG = getenv("XDG_CACHE_HOME");
|
|
return (CacheXDG ? fextl::string {CacheXDG} : (fextl::string {HomeDir} + "/.cache")) + "/fex-emu/";
|
|
#else
|
|
const char* PrefixAppData = getenv("LOCALAPPDATA");
|
|
return PrefixAppData ? (fextl::string {PrefixAppData} + "\\fex-emu\\") : fextl::string {".\\"};
|
|
#endif
|
|
}
|
|
|
|
fextl::string GetConfigFileLocation(bool Global, const PortableInformation& PortableInfo) {
|
|
return GetConfigDirectory(Global, PortableInfo) + "Config.json";
|
|
}
|
|
|
|
void InitializeConfigs(const PortableInformation& PortableInfo) {
|
|
FEXCore::Config::SetDataDirectory(GetDataDirectory(false, PortableInfo), false);
|
|
FEXCore::Config::SetDataDirectory(GetDataDirectory(true, PortableInfo), true);
|
|
FEXCore::Config::SetConfigDirectory(GetConfigDirectory(false, PortableInfo), false);
|
|
FEXCore::Config::SetConfigDirectory(GetConfigDirectory(true, PortableInfo), true);
|
|
FEXCore::Config::SetConfigFileLocation(GetConfigFileLocation(false, PortableInfo), false);
|
|
FEXCore::Config::SetConfigFileLocation(GetConfigFileLocation(true, PortableInfo), true);
|
|
FEXCore::Config::SetCacheDirectory(GetCacheDirectory());
|
|
}
|
|
} // namespace FEX::Config
|