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We already support receiving user signals in our signal handlers for this. Just need to push through syscalls. This fixes Dead Island Definitive Edition so it runs.
56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/*
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$info$
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tags: LinuxSyscalls|syscalls-shared
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$end_info$
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*/
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#include <FEXCore/Utils/LogManager.h>
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#include "Tests/LinuxSyscalls/Syscalls.h"
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#include "Tests/LinuxSyscalls/x64/Syscalls.h"
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#include "Tests/LinuxSyscalls/x32/Syscalls.h"
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/ipc.h>
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#include <sys/msg.h>
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#include <sys/ptrace.h>
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#include <grp.h>
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#include <sys/fsuid.h>
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#include <utime.h>
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#include <signal.h>
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#include <unistd.h>
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#include <sys/timex.h>
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#include <sys/resource.h>
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#include <linux/aio_abi.h>
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#include <mqueue.h>
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#define SYSCALL_STUB(name) do { ERROR_AND_DIE("Syscall: " #name " stub!"); return -ENOSYS; } while(0)
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namespace FEX::HLE {
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void RegisterStubs() {
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REGISTER_SYSCALL_IMPL(rt_sigreturn, [](FEXCore::Core::CpuStateFrame *Frame) -> uint64_t {
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SYSCALL_STUB(rt_sigreturn);
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});
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REGISTER_SYSCALL_IMPL(ptrace, [](FEXCore::Core::CpuStateFrame *Frame, int /*enum __ptrace_request*/ request, pid_t pid, void *addr, void *data) -> uint64_t {
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// We don't support this
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return -EPERM;
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});
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REGISTER_SYSCALL_IMPL(modify_ldt, [](FEXCore::Core::CpuStateFrame *Frame, int func, void *ptr, unsigned long bytecount) -> uint64_t {
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SYSCALL_STUB(modify_ldt);
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});
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REGISTER_SYSCALL_IMPL(restart_syscall, [](FEXCore::Core::CpuStateFrame *Frame) -> uint64_t {
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SYSCALL_STUB(restart_syscall);
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});
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REGISTER_SYSCALL_IMPL(rseq, [](FEXCore::Core::CpuStateFrame *Frame, struct rseq *rseq, uint32_t rseq_len, int flags, uint32_t sig) -> uint64_t {
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SYSCALL_STUB(rseq);
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});
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}
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}
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