Files
FEX-Emu--FEX/FEXCore/Source/Interface/Core/CPUBackend.cpp
T
Ryan Houdek f300196d90 OpcodeDispatcher: Optimize AddSubP{S,D}
Use a named constant for loading the sign inversion, then EOR the second
source and just FAdd it all.
In a vacuum it isn't a significant improvement, but as soon as more than
one instruction is in a block it will eventually get optimized with
named constant caching and be a significant win.

Thanks to @rygorous for the idea!
2023-08-23 20:32:51 -07:00

118 lines
4.8 KiB
C++

#include "FEXCore/IR/IR.h"
#include "FEXCore/Utils/AllocatorHooks.h"
#include "Interface/Context/Context.h"
#include "Interface/Core/Dispatcher/Dispatcher.h"
#include <FEXCore/Core/CPUBackend.h>
namespace FEXCore {
namespace CPU {
constexpr static uint64_t NamedVectorConstants[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_MAX][2] = {
{0x0003'0002'0001'0000, 0x0007'0006'0005'0004}, // NAMED_VECTOR_INCREMENTAL_U16_INDEX
{0x000B'000A'0009'0008, 0x000F'000E'000D'000C}, // NAMED_VECTOR_INCREMENTAL_U16_INDEX_UPPER
{0x0000'0000'8000'0000, 0x0000'0000'8000'0000}, // NAMED_VECTOR_PADDSUBPS_INVERT
{0x0000'0000'8000'0000, 0x0000'0000'8000'0000}, // NAMED_VECTOR_PADDSUBPS_INVERT_UPPER
{0x8000'0000'0000'0000, 0x0000'0000'0000'0000}, // NAMED_VECTOR_PADDSUBPD_INVERT
{0x8000'0000'0000'0000, 0x0000'0000'0000'0000}, // NAMED_VECTOR_PADDSUBPD_INVERT_UPPER
};
CPUBackend::CPUBackend(FEXCore::Core::InternalThreadState *ThreadState, size_t InitialCodeSize, size_t MaxCodeSize)
: ThreadState(ThreadState), InitialCodeSize(InitialCodeSize), MaxCodeSize(MaxCodeSize) {
auto &Common = ThreadState->CurrentFrame->Pointers.Common;
// Initialize named vector constants.
Common.NamedVectorConstantPointers[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_INCREMENTAL_U16_INDEX] = reinterpret_cast<uint64_t>(NamedVectorConstants[0]);
Common.NamedVectorConstantPointers[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_INCREMENTAL_U16_INDEX_UPPER] = reinterpret_cast<uint64_t>(NamedVectorConstants[1]);
Common.NamedVectorConstantPointers[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_PADDSUBPS_INVERT] = reinterpret_cast<uint64_t>(NamedVectorConstants[2]);
Common.NamedVectorConstantPointers[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_PADDSUBPS_INVERT_UPPER] = reinterpret_cast<uint64_t>(NamedVectorConstants[3]);
Common.NamedVectorConstantPointers[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_PADDSUBPD_INVERT] = reinterpret_cast<uint64_t>(NamedVectorConstants[4]);
Common.NamedVectorConstantPointers[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_PADDSUBPD_INVERT_UPPER] = reinterpret_cast<uint64_t>(NamedVectorConstants[5]);
#ifndef FEX_DISABLE_TELEMETRY
// Fill in telemetry values
for (size_t i = 0; i < FEXCore::Telemetry::TYPE_LAST; ++i) {
auto &Telem = FEXCore::Telemetry::GetTelemetryValue(static_cast<FEXCore::Telemetry::TelemetryType>(i));
Common.TelemetryValueAddresses[i] = reinterpret_cast<uint64_t>(Telem.GetAddr());
}
#endif
}
CPUBackend::~CPUBackend() {
for (auto CodeBuffer : CodeBuffers) {
FreeCodeBuffer(CodeBuffer);
}
CodeBuffers.clear();
}
auto CPUBackend::GetEmptyCodeBuffer() -> CodeBuffer * {
if (ThreadState->CurrentFrame->SignalHandlerRefCounter == 0) {
if (CodeBuffers.empty()) {
auto NewCodeBuffer = AllocateNewCodeBuffer(InitialCodeSize);
EmplaceNewCodeBuffer(NewCodeBuffer);
} else {
if (CodeBuffers.size() > 1) {
// If we have more than one code buffer we are tracking then walk them and delete
// This is a cleanup step
for (size_t i = 1; i < CodeBuffers.size(); i++) {
FreeCodeBuffer(CodeBuffers[i]);
}
CodeBuffers.resize(1);
}
// Set the current code buffer to the initial
CurrentCodeBuffer = &CodeBuffers[0];
if (CurrentCodeBuffer->Size != MaxCodeSize) {
FreeCodeBuffer(*CurrentCodeBuffer);
// Resize the code buffer and reallocate our code size
CurrentCodeBuffer->Size *= 1.5;
CurrentCodeBuffer->Size = std::min(CurrentCodeBuffer->Size, MaxCodeSize);
*CurrentCodeBuffer = AllocateNewCodeBuffer(CurrentCodeBuffer->Size);
}
}
} else {
// We have signal handlers that have generated code
// This means that we can not safely clear the code at this point in time
// Allocate some new code buffers that we can switch over to instead
auto NewCodeBuffer = AllocateNewCodeBuffer(InitialCodeSize);
EmplaceNewCodeBuffer(NewCodeBuffer);
}
return CurrentCodeBuffer;
}
auto CPUBackend::AllocateNewCodeBuffer(size_t Size) -> CodeBuffer {
CodeBuffer Buffer;
Buffer.Size = Size;
Buffer.Ptr = static_cast<uint8_t *>(
FEXCore::Allocator::VirtualAlloc(Buffer.Size, true));
LOGMAN_THROW_AA_FMT(!!Buffer.Ptr, "Couldn't allocate code buffer");
if (static_cast<Context::ContextImpl*>(ThreadState->CTX)->Config.GlobalJITNaming()) {
static_cast<Context::ContextImpl*>(ThreadState->CTX)->Symbols.RegisterJITSpace(Buffer.Ptr, Buffer.Size);
}
return Buffer;
}
void CPUBackend::FreeCodeBuffer(CodeBuffer Buffer) {
FEXCore::Allocator::VirtualFree(Buffer.Ptr, Buffer.Size);
}
bool CPUBackend::IsAddressInCodeBuffer(uintptr_t Address) const {
for (auto &Buffer: CodeBuffers) {
auto start = (uintptr_t)Buffer.Ptr;
auto end = start + Buffer.Size;
if (Address >= start && Address < end) {
return true;
}
}
return false;
}
}
}