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Which requires moving LinuxEmulation to its own independent folder as well. Since both IRLoader and FEXLoader rely on it. No functional change, just moves the the code around.
32 lines
728 B
C++
32 lines
728 B
C++
// SPDX-License-Identifier: MIT
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/*
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$info$
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tags: LinuxSyscalls|syscalls-x86-32
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$end_info$
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*/
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#pragma once
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#include <stdint.h>
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namespace FEXCore::Core {
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struct CpuStateFrame;
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}
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namespace FEX::HLE::x32 {
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// We must define this ourselves since it doesn't exist on non-x86 platforms
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struct user_desc {
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uint32_t entry_number;
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uint32_t base_addr;
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uint32_t limit;
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uint32_t seg_32bit : 1;
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uint32_t contents : 2;
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uint32_t read_exec_only : 1;
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uint32_t limit_in_pages : 1;
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uint32_t seg_not_present : 1;
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uint32_t useable : 1;
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};
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uint64_t SetThreadArea(FEXCore::Core::CpuStateFrame *Frame, void *tls);
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void AdjustRipForNewThread(FEXCore::Core::CpuStateFrame *Frame);
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}
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