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Which requires moving LinuxEmulation to its own independent folder as well. Since both IRLoader and FEXLoader rely on it. No functional change, just moves the the code around.
39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
// SPDX-License-Identifier: MIT
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/*
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$info$
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tags: LinuxSyscalls|syscalls-x86-32
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$end_info$
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*/
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#include "LinuxSyscalls/Syscalls.h"
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#include "LinuxSyscalls/x64/Syscalls.h"
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#include "LinuxSyscalls/x32/Syscalls.h"
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#include "LinuxSyscalls/x32/Types.h"
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#include <stdint.h>
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#include <sched.h>
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#include <time.h>
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#include <unistd.h>
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namespace FEXCore::Core {
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struct CpuStateFrame;
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}
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namespace FEX::HLE::x32 {
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void RegisterSched(FEX::HLE::SyscallHandler *Handler) {
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REGISTER_SYSCALL_IMPL_X32(sched_rr_get_interval, [](FEXCore::Core::CpuStateFrame *Frame, pid_t pid, struct timespec32 *tp) -> uint64_t {
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struct timespec tp64{};
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uint64_t Result = ::sched_rr_get_interval(pid, tp ? &tp64 : nullptr);
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if (tp) {
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*tp = tp64;
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}
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SYSCALL_ERRNO();
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});
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REGISTER_SYSCALL_IMPL_X32_PASS(sched_rr_get_interval_time64, [](FEXCore::Core::CpuStateFrame *Frame, pid_t pid, struct timespec *tp) -> uint64_t {
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uint64_t Result = ::sched_rr_get_interval(pid, tp);
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SYSCALL_ERRNO();
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});
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}
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}
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