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When #2722 implemented this initially and #4271 switched over to signed int16_t there was assumptions made that int16_t was a reasonable trade-off in encoding size versus needing to deal with 8-bit values being too small in some cases. In the common case we are almost always encoding 8-bit values because instructions are typically linear (and less than 15-bytes in size), but 16-bit was chosen because optimizing JIT and multiple instructions that don't cause exceptions can add up to larger than 8-bit. Instead of hardcoding 16-bit values, implement a variable length integer class where ~96.8% of values are 8-bit encoded, and the remaining 3.19% are encoded using 16-bit. Due to some constraints that #4271 put in place, we can basically guarantee currently that branch targets are within 16-bit. The VL class does support 32-bit and 64-bit as well so if we change behaviour then nothing needs to change. Some stats when running Sonic Mania with multiblock enabled. Encoded integers: 3,504,907 Encoded 8-bit: 3,393,095 (96.8%) Encoded 16-bit: 111,812 (3.19%) Encoded 32/64-bit: 0 Encoded Size: 3,615,181 bytes (3.44MiB) Fixed encoded size: 7,007,604 bytes (6.68MiB) Definitely worth using and saves the headache of large RIP/PC offsets causing problems.
157 lines
4.7 KiB
C++
157 lines
4.7 KiB
C++
// SPDX-License-Identifier: MIT
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#pragma once
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#include <FEXCore/Utils/CompilerDefs.h>
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#include <cstdio>
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#include <cstdint>
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#include <cstddef>
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#include <limits>
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namespace FEXCore::Utils {
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// Variable length signed integer
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// The most common encoded size is 8-bit positive, but other values can occur
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//
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// 8-bit:
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// bit[7] = 0 - 8-bit
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// bit[6:0] = 7-bit encoding
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//
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// 16-bit:
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// byte1[7:6] = 0b10 - 16-bit
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// byte1[5:0] = top 6-bits
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// byte2[7:0] = Bottom 8-bits bits
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//
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// 32-bit
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// byte1[7:5] = 0b110 - 32-bit
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// byte1[4:0] = <reserved>
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// word[31:0] = signed word
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//
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// 64-bit
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// byte1[7:5] = 0b111 - 64-bit
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// byte1[4:0] = <reserved>
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// dword[63:0] = signed dword
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struct vl64 final {
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static size_t EncodedSize(int64_t Data) {
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if (Data >= vl8_min && Data <= vl8_max) {
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return sizeof(vl8_enc);
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} else if (Data >= vl16_min && Data <= vl16_max) {
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return sizeof(vl16_enc);
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} else if (Data >= vl32_min && Data <= vl32_max) {
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return sizeof(vl32_enc);
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}
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return sizeof(vl64_enc);
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}
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struct Decoded {
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int64_t Integer;
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size_t Size;
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};
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static Decoded Decode(const uint8_t* data) {
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auto vl8_type = reinterpret_cast<const vl8_enc*>(data);
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auto vl16_type = reinterpret_cast<const vl16_enc*>(data);
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auto vl32_type = reinterpret_cast<const vl32_enc*>(data);
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auto vl64_type = reinterpret_cast<const vl64_enc*>(data);
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if (vl8_type->Type == vl8_type_header) {
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return {vl8_type->Integer, sizeof(vl8_enc)};
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} else if (vl16_type->Type == vl16_type_header) {
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return {vl16_type->Integer, sizeof(vl16_enc)};
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} else if (vl32_type->Type == vl32_type_header) {
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return {vl32_type->Integer, sizeof(vl32_enc)};
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}
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return {vl64_type->Integer, sizeof(vl64_enc)};
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}
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static size_t Encode(uint8_t* dst, int64_t Data) {
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auto vl8_type = reinterpret_cast<vl8_enc*>(dst);
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auto vl16_type = reinterpret_cast<vl16_enc*>(dst);
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auto vl32_type = reinterpret_cast<vl32_enc*>(dst);
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auto vl64_type = reinterpret_cast<vl64_enc*>(dst);
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if (Data >= vl8_min && Data <= vl8_max) {
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*vl8_type = {
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.Integer = static_cast<int8_t>(Data),
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.Type = vl8_type_header,
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};
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return sizeof(vl8_enc);
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} else if (Data >= vl16_min && Data <= vl16_max) {
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*vl16_type = {
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.Integer = static_cast<int16_t>(Data),
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.Type = vl16_type_header,
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};
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return sizeof(vl16_enc);
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} else if (Data >= vl32_min && Data <= vl32_max) {
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*vl32_type = {
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.Type = vl32_type_header,
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.Integer = static_cast<int32_t>(Data),
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};
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return sizeof(vl32_enc);
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}
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*vl64_type = {
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.Type = vl64_type_header,
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.Integer = Data,
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};
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return sizeof(vl64_enc);
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}
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private:
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struct vl8_enc {
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int8_t Integer : 7;
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uint8_t Type : 1;
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};
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static_assert(sizeof(vl8_enc) == 1);
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struct vl16_enc {
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int16_t Integer : 14;
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uint16_t Type : 2;
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};
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static_assert(sizeof(vl16_enc) == 2);
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struct FEX_PACKED vl32_enc {
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uint8_t Type;
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int32_t Integer;
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};
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static_assert(sizeof(vl32_enc) == 5);
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struct FEX_PACKED vl64_enc {
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uint8_t Type;
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int64_t Integer;
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};
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static_assert(sizeof(vl64_enc) == 9);
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// Maximum ranges for encodings.
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// vl8 can hold a signed 7-bit integer.
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// Encoded in one 8-bit value.
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constexpr static int64_t vl8_encoded_bits = 7;
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constexpr static int64_t vl8_type_header = 0;
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constexpr static int64_t vl8_min = std::numeric_limits<int64_t>::min() >> ((sizeof(int64_t) * 8) - vl8_encoded_bits);
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constexpr static int64_t vl8_max = std::numeric_limits<int64_t>::max() >> ((sizeof(int64_t) * 8) - vl8_encoded_bits);
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// vl16 can hold a signed 14-bit integer.
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// Encoded in one 16-bit value.
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constexpr static int64_t vl16_encoded_bits = 14;
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constexpr static int64_t vl16_type_header = 0b10;
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constexpr static int64_t vl16_min = std::numeric_limits<int64_t>::min() >> ((sizeof(int64_t) * 8) - vl16_encoded_bits);
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constexpr static int64_t vl16_max = std::numeric_limits<int64_t>::max() >> ((sizeof(int64_t) * 8) - vl16_encoded_bits);
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// vl32 can hold a signed 32-bit integer.
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// Encoded in 8-bit and 32-bit value;
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constexpr static int64_t vl32_encoded_bits = 32;
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constexpr static int64_t vl32_type_header = 0b1100'0000;
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constexpr static int64_t vl32_min = std::numeric_limits<int32_t>::min();
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constexpr static int64_t vl32_max = std::numeric_limits<int32_t>::max();
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// vl64 can hold a signed 32-bit integer.
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// Encoded in 8-bit and 64-bit value.
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constexpr static int64_t vl64_encoded_bits = 64;
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constexpr static int64_t vl64_type_header = 0b1110'0000;
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constexpr static int64_t vl64_min = std::numeric_limits<int64_t>::min();
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constexpr static int64_t vl64_max = std::numeric_limits<int64_t>::max();
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};
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} // namespace FEXCore::Utils
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