Files
FEX-Emu--FEX/Source/Interface/Context/Context.h
T
2020-03-06 07:48:39 +02:00

104 lines
3.7 KiB
C++

#pragma once
#include "Event.h"
#include "Interface/Core/CPUID.h"
#include "Interface/Core/Frontend.h"
#include "Interface/Core/InternalThreadState.h"
#include "Interface/HLE/Syscalls.h"
#include "Interface/Memory/MemMapper.h"
#include "Interface/IR/PassManager.h"
#include <FEXCore/Config/Config.h>
#include <FEXCore/Core/CPUBackend.h>
#include <stdint.h>
#include <mutex>
namespace FEXCore {
class SyscallHandler;
}
namespace FEXCore::Context {
enum CoreRunningMode {
MODE_RUN,
MODE_SINGLESTEP,
};
struct Context {
friend class FEXCore::SyscallHandler;
struct {
bool Multiblock {false};
bool BreakOnFrontendFailure {true};
int64_t MaxInstPerBlock {-1LL};
uint64_t VirtualMemSize {1ULL << 36};
FEXCore::Config::ConfigCore Core {FEXCore::Config::CONFIG_INTERPRETER};
// LLVM JIT options
bool LLVM_MemoryValidation {false};
bool LLVM_IRValidation {false};
bool LLVM_PrinterPass {false};
} Config;
FEXCore::Memory::MemMapper MemoryMapper;
std::mutex ThreadCreationMutex;
uint64_t ThreadID{};
FEXCore::Core::InternalThreadState* ParentThread;
std::vector<FEXCore::Core::InternalThreadState*> Threads;
std::atomic_bool ShouldStop{};
Event PauseWait;
bool Running{};
CoreRunningMode RunningMode {CoreRunningMode::MODE_RUN};
FEXCore::Frontend::Decoder FrontendDecoder;
FEXCore::IR::PassManager PassManager;
FEXCore::CPUIDEmu CPUID;
FEXCore::SyscallHandler SyscallHandler;
CustomCPUFactoryType CustomCPUFactory;
CustomCPUFactoryType FallbackCPUFactory;
Context();
~Context();
bool InitCore(FEXCore::CodeLoader *Loader);
FEXCore::Context::ExitReason RunLoop(bool WaitForIdle);
bool IsPaused() const { return !Running; }
void Pause();
// Debugger interface
void CompileRIP(FEXCore::Core::InternalThreadState *Thread, uint64_t RIP);
uint64_t GetThreadCount() const;
FEXCore::Core::RuntimeStats *GetRuntimeStatsForThread(uint64_t Thread);
FEXCore::Core::CPUState GetCPUState();
void GetMemoryRegions(std::vector<FEXCore::Memory::MemRegion> *Regions);
bool GetDebugDataForRIP(uint64_t RIP, FEXCore::Core::DebugData *Data);
bool FindHostCodeForRIP(uint64_t RIP, uint8_t **Code);
// XXX:
// bool FindIRForRIP(uint64_t RIP, FEXCore::IR::IntrusiveIRList **ir);
// void SetIRForRIP(uint64_t RIP, FEXCore::IR::IntrusiveIRList *const ir);
FEXCore::Core::ThreadState *GetThreadState();
void LoadEntryList();
private:
void WaitForIdle();
FEXCore::Core::InternalThreadState* CreateThread(FEXCore::Core::CPUState *NewThreadState, uint64_t ParentTID, uint64_t ChildTID);
void *MapRegion(FEXCore::Core::InternalThreadState *Thread, uint64_t Offset, uint64_t Size, bool Fixed = false);
void *ShmBase();
void MirrorRegion(FEXCore::Core::InternalThreadState *Thread, void *HostPtr, uint64_t Offset, uint64_t Size);
void CopyMemoryMapping(FEXCore::Core::InternalThreadState *ParentThread, FEXCore::Core::InternalThreadState *ChildThread);
void InitializeThread(FEXCore::Core::InternalThreadState *Thread);
void ExecutionThread(FEXCore::Core::InternalThreadState *Thread);
void RunThread(FEXCore::Core::InternalThreadState *Thread);
uintptr_t CompileBlock(FEXCore::Core::InternalThreadState *Thread, uint64_t GuestRIP);
uintptr_t AddBlockMapping(FEXCore::Core::InternalThreadState *Thread, uint64_t Address, void *Ptr);
FEXCore::CodeLoader *LocalLoader{};
// Entry Cache
bool GetFilenameHash(std::string const &Filename, std::string &Hash);
void AddThreadRIPsToEntryList(FEXCore::Core::InternalThreadState *Thread);
void SaveEntryList();
std::set<uint64_t> EntryList;
};
}