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This is a base implementation of signalfd. Signalfd allows the application to receive siginfo_t information through an FD. The FD is either provided by the application or created by the kernel depending. This specifically doesn't pick up *true* synchronous signals. tgkill of the number should theoretically go through this interface. This very specifically skips our internal required signals for now. This means it won't pick up SIGILL, SIGBUS, or SIG63. This is enough to capture an application that just wants to poll for SIGCHLD. Anything more complex has the same problems of the guest handling a siginfo_t.
721 lines
24 KiB
C++
721 lines
24 KiB
C++
/*
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$info$
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tags: LinuxSyscalls|common
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desc: Handles host -> host and host -> guest signal routing, emulates procmask & co
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$end_info$
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*/
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#include <FEXCore/Core/Context.h>
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#include <FEXCore/Debug/InternalThreadState.h>
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#include "Tests/LinuxSyscalls/SignalDelegator.h"
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#include <FEXCore/Core/X86Enums.h>
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#include <FEXCore/Utils/Allocator.h>
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#include <FEXCore/Utils/LogManager.h>
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#include <string.h>
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#include <linux/futex.h>
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#include <bits/types/stack_t.h>
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#include <sys/mman.h>
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#include <sys/syscall.h>
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#include <sys/signalfd.h>
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#include <unistd.h>
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namespace FEX::HLE {
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constexpr static uint32_t SS_AUTODISARM = (1U << 31);
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constexpr static uint32_t X86_MINSIGSTKSZ = 0x2000U;
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// We can only have one delegator per process
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static SignalDelegator *GlobalDelegator{};
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struct ThreadState {
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FEXCore::Core::InternalThreadState *Thread{};
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void *AltStackPtr{};
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stack_t GuestAltStack {
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.ss_sp = nullptr,
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.ss_flags = SS_DISABLE, // By default the guest alt stack is disabled
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.ss_size = 0,
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};
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// Guest signal sa_mask is per thread!
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// This is the sa_mask from sigaction which is orr'd to the current signal mask
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FEXCore::GuestSAMask Guest_sa_mask[SignalDelegator::MAX_SIGNALS]{};
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// This is the thread's current signal mask
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FEXCore::GuestSAMask CurrentSignalMask{};
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// The mask prior to a suspend
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FEXCore::GuestSAMask PreviousSuspendMask{};
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uint32_t CurrentSignal{};
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uint64_t PendingSignals{};
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bool Suspended {false};
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};
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thread_local ThreadState ThreadData{};
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static void SignalHandlerThunk(int Signal, siginfo_t *Info, void *UContext) {
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GlobalDelegator->HandleSignal(Signal, Info, UContext);
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}
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static bool IsSynchronous(int Signal) {
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switch (Signal) {
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case SIGBUS:
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case SIGFPE:
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case SIGILL:
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case SIGSEGV:
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case SIGTRAP:
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return true;
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default: break;
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};
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return false;
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}
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uint64_t SigIsMember(FEXCore::GuestSAMask *Set, int Signal) {
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// Signal 0 isn't real, so everything is offset by one inside the set
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Signal -= 1;
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return (Set->Val >> Signal) & 1;
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}
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uint64_t SetSignal(FEXCore::GuestSAMask *Set, int Signal) {
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// Signal 0 isn't real, so everything is offset by one inside the set
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Signal -= 1;
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return Set->Val | (1ULL << Signal);
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}
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void SignalDelegator::SetCurrentSignal(uint32_t Signal) {
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ThreadData.CurrentSignal = Signal;
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}
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void SignalDelegator::HandleSignal(int Signal, void *Info, void *UContext) {
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// Let the host take first stab at handling the signal
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siginfo_t *SigInfo = static_cast<siginfo_t*>(Info);
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auto Thread = ThreadData.Thread;
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SignalHandler &Handler = HostHandlers[Signal];
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if (!Thread) {
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LogMan::Msg::E("[%d] Thread has received a signal and hasn't registered itself with the delegate! Programming error!", gettid());
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}
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else {
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if (Handler.Handler &&
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Handler.Handler(Thread, Signal, Info, UContext)) {
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// If the host handler handled the fault then we can continue now
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return;
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}
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if (Handler.FrontendHandler &&
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Handler.FrontendHandler(Thread, Signal, Info, UContext)) {
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return;
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}
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if (Signal == SIGCHLD) {
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bool StopOrResume = SigInfo->si_code == CLD_STOPPED || SigInfo->si_code == CLD_CONTINUED || SigInfo->si_code == CLD_TRAPPED;
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// Do some special handling around this signal
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// If the guest has a signal handler installed with SA_NOCLDSTOP or SA_NOCHLDWAIT then
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// handle carefully
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if (Handler.GuestAction.sa_flags & SA_NOCLDSTOP &&
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StopOrResume) {
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// SA_NOCLDSTOP blocks SIGCHLD when si_code is CLD_STOPPED/CLD_CONTINUED/CLD_TRAPPED
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// in that case, drop the signal
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return;
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}
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if (Handler.GuestAction.sa_flags & SA_NOCLDWAIT) {
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// Linux will still generate a signal for this
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// POSIX leaves it unspecific
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// "do not transform children in to zombies when they terminate"
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// XXX: Handle this
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}
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}
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// Check the thread's current signal mask
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if (SigIsMember(&ThreadData.CurrentSignalMask, Signal) != ThreadData.Suspended) {
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ThreadData.PendingSignals |= 1ULL << (Signal - 1);
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return;
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}
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if (ThreadData.Suspended) {
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// If we were suspended then swap the mask back to the original
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ThreadData.CurrentSignalMask = ThreadData.PreviousSuspendMask;
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ThreadData.PreviousSuspendMask.Val = 0;
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ThreadData.Suspended = false;
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}
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// OR in the sa_mask
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ThreadData.CurrentSignalMask.Val |= ThreadData.Guest_sa_mask[Signal].Val;
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// If NODEFER isn't set then also mask the current signal
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if (!(Handler.GuestAction.sa_flags & SA_NODEFER)) {
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SetSignal(&ThreadData.CurrentSignalMask, Signal);
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}
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ThreadData.CurrentSignal = Signal;
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// Remove the pending signal
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ThreadData.PendingSignals &= ~(1ULL << (Signal - 1));
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// We have an emulation thread pointer, we can now modify its state
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if (Handler.GuestAction.sigaction_handler.handler == SIG_DFL) {
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if (Handler.DefaultBehaviour == DEFAULT_TERM) {
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if (Thread->ThreadManager.clear_child_tid) {
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std::atomic<uint32_t> *Addr = reinterpret_cast<std::atomic<uint32_t>*>(Thread->ThreadManager.clear_child_tid);
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Addr->store(0);
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syscall(SYS_futex,
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Thread->ThreadManager.clear_child_tid,
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FUTEX_WAKE,
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~0ULL,
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0,
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0,
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0);
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}
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Thread->StatusCode = -Signal;
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// Doesn't return
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FEXCore::Context::StopThread(Thread->CTX, Thread);
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std::terminate();
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}
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}
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else if (Handler.GuestAction.sigaction_handler.handler == SIG_IGN) {
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return;
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}
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else {
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if (Handler.GuestHandler &&
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Handler.GuestHandler(Thread, Signal, Info, UContext, &Handler.GuestAction, &ThreadData.GuestAltStack)) {
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return;
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}
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ERROR_AND_DIE("Unhandled guest exception");
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}
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}
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// Unhandled crash
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// Call back in to the previous handler
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if (Handler.OldAction.sa_flags & SA_SIGINFO) {
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Handler.OldAction.sa_sigaction(Signal, static_cast<siginfo_t*>(Info), UContext);
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}
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else if (Handler.OldAction.sa_handler == SIG_IGN ||
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(Handler.OldAction.sa_handler == SIG_DFL &&
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Handler.DefaultBehaviour == DEFAULT_IGNORE)) {
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// Do nothing
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}
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else if (Handler.OldAction.sa_handler == SIG_DFL &&
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(Handler.DefaultBehaviour == DEFAULT_COREDUMP ||
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Handler.DefaultBehaviour == DEFAULT_TERM)) {
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// Reassign back to DFL and crash
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signal(Signal, SIG_DFL);
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}
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else {
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Handler.OldAction.sa_handler(Signal);
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}
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}
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bool SignalDelegator::InstallHostThunk(int Signal) {
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SignalHandler &SignalHandler = HostHandlers[Signal];
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// If the host thunk is already installed for this, just return
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if (SignalHandler.Installed) {
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return false;
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}
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// Default flags for us
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SignalHandler.HostAction.sa_flags = SA_SIGINFO | SA_RESTART | SA_ONSTACK;
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if (HostHandlers[Signal].Required == false &&
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(SignalHandler.GuestAction.sigaction_handler.handler == SIG_DFL ||
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SignalHandler.GuestAction.sigaction_handler.handler == SIG_IGN)) {
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// If getting set to DFL or IGN on first install then just install to those
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SignalHandler.HostAction.sa_handler = SignalHandler.GuestAction.sigaction_handler.handler;
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}
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else {
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// Now install the thunk handler
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SignalHandler.HostAction.sa_sigaction = &SignalHandlerThunk;
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}
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if (SignalHandler.GuestAction.sa_flags & SA_NODEFER) {
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// If the guest is using NODEFER then make sure to set it for the host as well
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SignalHandler.HostAction.sa_flags |= SA_NODEFER;
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}
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// Walk the signals we have that are required and make sure to remove it from the mask
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// This'll likely be SIGILL, SIGBUS, SIG63
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// If the guest has masked some signals then we need to also mask those signals
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sigemptyset(&SignalHandler.HostAction.sa_mask);
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for (size_t i = 1; i < HostHandlers.size(); ++i) {
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if (HostHandlers[i].Required) {
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sigdelset(&SignalHandler.HostAction.sa_mask, i);
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}
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else if (SigIsMember(&SignalHandler.GuestAction.sa_mask, i)) {
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sigaddset(&SignalHandler.HostAction.sa_mask, i);
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}
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}
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// We don't care about the previous handler in this case
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int Result = sigaction(Signal, &SignalHandler.HostAction, &SignalHandler.OldAction);
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if (Result < 0 &&
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!(Signal == 32 || Signal == 33)) {
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// Signal 32 and 33 are consumed by glibc. We don't handle this atm
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LogMan::Msg::E("Failed to install host signal thunk for signal %d: %s", Signal, strerror(errno));
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return false;
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}
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SignalHandler.Installed = true;
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return true;
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}
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void SignalDelegator::UpdateHostThunk(int Signal) {
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SignalHandler &SignalHandler = HostHandlers[Signal];
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// This only gets called if a guest thunk was already installed and we need to check if we need to update the flags or signal mask
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if ((SignalHandler.GuestAction.sa_flags ^ SignalHandler.HostAction.sa_flags) & SA_NODEFER) {
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// NODEFER changed, we need to update this
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SignalHandler.HostAction.sa_flags |= SignalHandler.GuestAction.sa_flags & SA_NODEFER;
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}
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if ((SignalHandler.GuestAction.sa_flags ^ SignalHandler.HostAction.sa_flags) & SA_RESTART) {
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// RESTART changed, we need to update this
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SignalHandler.HostAction.sa_flags |= SignalHandler.GuestAction.sa_flags & SA_RESTART;
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}
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if (HostHandlers[Signal].Required == false &&
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(SignalHandler.GuestAction.sigaction_handler.handler == SIG_DFL ||
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SignalHandler.GuestAction.sigaction_handler.handler == SIG_IGN)) {
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// If we are changing a none required signal back to DFL or IGN then we can allow this
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SignalHandler.HostAction.sa_handler = SignalHandler.GuestAction.sigaction_handler.handler;
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}
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else {
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// Set the handler to host handler
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SignalHandler.HostAction.sa_sigaction = &SignalHandlerThunk;
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}
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// Walk the signals we have that are required and make sure to remove it from the mask
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// This'll likely be SIGILL, SIGBUS, SIG63
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sigemptyset(&SignalHandler.HostAction.sa_mask);
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for (size_t i = 1; i < HostHandlers.size(); ++i) {
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if (HostHandlers[i].Required) {
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sigdelset(&SignalHandler.HostAction.sa_mask, i);
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}
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else if (SigIsMember(&SignalHandler.GuestAction.sa_mask, i)) {
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sigaddset(&SignalHandler.HostAction.sa_mask, i);
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}
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}
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// Only update our host signal here
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int Result = sigaction(Signal, &SignalHandler.HostAction, nullptr);
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if (Result < 0 &&
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!(Signal == 32 || Signal == 33)) {
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// Signal 32 and 33 are consumed by glibc. We don't handle this atm
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LogMan::Msg::E("Failed to update host signal thunk for signal %d: %s", Signal, strerror(errno));
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}
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}
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SignalDelegator::SignalDelegator() {
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// Register this delegate
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LOGMAN_THROW_A(!GlobalDelegator, "Can't register global delegator multiple times!");
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GlobalDelegator = this;
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// Signal zero isn't real
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HostHandlers[0].Installed = true;
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// We can't capture SIGKILL or SIGSTOP
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HostHandlers[SIGKILL].Installed = true;
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HostHandlers[SIGSTOP].Installed = true;
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// glibc reserves these two signals internally
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// __SIGRTMIN(32) is used for a "cancellation" signal
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// __SIGRTMIN+1 is used for setuid handling
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// "Userspace" SIGRTMIN starts at 34 because of this
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HostHandlers[__SIGRTMIN].Installed = true;
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HostHandlers[__SIGRTMIN+1].Installed = true;
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// Most signals default to termination
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// These ones are slightly different
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static constexpr std::array<std::pair<int, SignalDelegator::DefaultBehaviour>, 14> SignalDefaultBehaviours = {{
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{SIGQUIT, DEFAULT_COREDUMP},
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{SIGILL, DEFAULT_COREDUMP},
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{SIGTRAP, DEFAULT_COREDUMP},
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{SIGABRT, DEFAULT_COREDUMP},
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{SIGBUS, DEFAULT_COREDUMP},
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{SIGFPE, DEFAULT_COREDUMP},
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{SIGSEGV, DEFAULT_COREDUMP},
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{SIGCHLD, DEFAULT_IGNORE},
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{SIGCONT, DEFAULT_IGNORE},
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{SIGURG, DEFAULT_IGNORE},
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{SIGXCPU, DEFAULT_COREDUMP},
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{SIGXFSZ, DEFAULT_COREDUMP},
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{SIGSYS, DEFAULT_COREDUMP},
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{SIGWINCH, DEFAULT_IGNORE},
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}};
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for (const auto &[Signal, Behaviour] : SignalDefaultBehaviours) {
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HostHandlers[Signal].DefaultBehaviour = Behaviour;
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}
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}
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SignalDelegator::~SignalDelegator() {
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for (int i = 0; i < MAX_SIGNALS; ++i) {
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if (i == 0 ||
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i == SIGKILL ||
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i == SIGSTOP ||
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!HostHandlers[i].Installed
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) {
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continue;
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}
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sigaction(i, &HostHandlers[i].OldAction, nullptr);
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HostHandlers[i].Installed = false;
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}
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GlobalDelegator = nullptr;
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}
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void SignalDelegator::RegisterTLSState(FEXCore::Core::InternalThreadState *Thread) {
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ThreadData.Thread = Thread;
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// Set up our signal alternative stack
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// This is per thread rather than per signal
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ThreadData.AltStackPtr = FEXCore::Allocator::mmap(nullptr, SIGSTKSZ, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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stack_t altstack{};
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altstack.ss_sp = ThreadData.AltStackPtr;
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altstack.ss_size = SIGSTKSZ;
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altstack.ss_flags = 0;
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LOGMAN_THROW_A(!!altstack.ss_sp, "Couldn't allocate stack pointer");
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// Register the alt stack
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int Result = sigaltstack(&altstack, nullptr);
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if (Result == -1) {
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LogMan::Msg::E("Failed to install alternative signal stack %s", strerror(errno));
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}
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}
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void SignalDelegator::UninstallTLSState(FEXCore::Core::InternalThreadState *Thread) {
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FEXCore::Allocator::munmap(ThreadData.AltStackPtr, SIGSTKSZ);
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ThreadData.Thread = nullptr;
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ThreadData.AltStackPtr = nullptr;
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stack_t altstack{};
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altstack.ss_flags = SS_DISABLE;
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// Uninstall the alt stack
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int Result = sigaltstack(&altstack, nullptr);
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if (Result == -1) {
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LogMan::Msg::E("Failed to uninstall alternative signal stack %s", strerror(errno));
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}
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}
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void SignalDelegator::MaskSignals(int how, int Signal) {
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// If we have a helper thread, we need to mask a significant amount of signals so the an errant thread doesn't receive a signal that it shouldn't
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sigset_t SignalSet{};
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sigemptyset(&SignalSet);
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if (Signal == -1) {
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for (int i = 0; i < MAX_SIGNALS; ++i) {
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// If it is a synchronous signal then don't ignore it
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if (IsSynchronous(i)) {
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continue;
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}
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// Add this signal to the ignore list
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sigaddset(&SignalSet, i);
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}
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}
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else {
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sigaddset(&SignalSet, Signal);
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}
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// Be warned, a thread will inherit the signal mask if created from this thread
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int Result = pthread_sigmask(how, &SignalSet, nullptr);
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if (Result != 0) {
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LogMan::Msg::E("Couldn't register thread to mask signals");
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}
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}
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void SignalDelegator::MaskThreadSignals() {
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MaskSignals(SIG_BLOCK);
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}
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void SignalDelegator::ResetThreadSignalMask() {
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MaskSignals(SIG_UNBLOCK);
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}
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bool SignalDelegator::BlockSignal(int Signal) {
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MaskSignals(SIG_BLOCK, Signal);
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return true;
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}
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bool SignalDelegator::UnblockSignal(int Signal) {
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MaskSignals(SIG_UNBLOCK, Signal);
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return true;
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}
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void SignalDelegator::RegisterHostSignalHandler(int Signal, FEXCore::HostSignalDelegatorFunction Func, bool Required) {
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// Linux signal handlers are per-process rather than per thread
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// Multiple threads could be calling in to this
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std::lock_guard lk(HostDelegatorMutex);
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HostHandlers[Signal].Handler = std::move(Func);
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HostHandlers[Signal].Required = Required;
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InstallHostThunk(Signal);
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}
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void SignalDelegator::RegisterFrontendHostSignalHandler(int Signal, FEXCore::HostSignalDelegatorFunction Func, bool Required) {
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// Linux signal handlers are per-process rather than per thread
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// Multiple threads could be calling in to this
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std::lock_guard lk(HostDelegatorMutex);
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HostHandlers[Signal].FrontendHandler = std::move(Func);
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HostHandlers[Signal].Required = Required;
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InstallHostThunk(Signal);
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}
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void SignalDelegator::RegisterHostSignalHandlerForGuest(int Signal, FEXCore::HostSignalDelegatorFunctionForGuest Func) {
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std::lock_guard lk(HostDelegatorMutex);
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HostHandlers[Signal].GuestHandler = std::move(Func);
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}
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uint64_t SignalDelegator::RegisterGuestSignalHandler(int Signal, const FEXCore::GuestSigAction *Action, FEXCore::GuestSigAction *OldAction) {
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std::lock_guard lk(GuestDelegatorMutex);
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// Invalid signal specified
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if (Signal > MAX_SIGNALS) {
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return -EINVAL;
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}
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// If we have an old signal set then give it back
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if (OldAction) {
|
|
*OldAction = HostHandlers[Signal].GuestAction;
|
|
}
|
|
|
|
// Now assign the new action
|
|
if (Action) {
|
|
// These signal dispositions can't be changed on Linux
|
|
if (Signal == SIGKILL || Signal == SIGSTOP) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
HostHandlers[Signal].GuestAction = *Action;
|
|
ThreadData.Guest_sa_mask[Signal] = Action->sa_mask;
|
|
// Only attempt to install a new thunk handler if we were installing a new guest action
|
|
if (!InstallHostThunk(Signal)) {
|
|
UpdateHostThunk(Signal);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
uint64_t SignalDelegator::RegisterGuestSigAltStack(const stack_t *ss, stack_t *old_ss) {
|
|
bool UsingAltStack{};
|
|
uint64_t AltStackBase = reinterpret_cast<uint64_t>(ThreadData.GuestAltStack.ss_sp);
|
|
uint64_t AltStackEnd = AltStackBase + ThreadData.GuestAltStack.ss_size;
|
|
uint64_t GuestSP = ThreadData.Thread->CurrentFrame->State.gregs[FEXCore::X86State::REG_RSP];
|
|
|
|
if (!(ThreadData.GuestAltStack.ss_flags & SS_DISABLE) &&
|
|
GuestSP >= AltStackBase &&
|
|
GuestSP <= AltStackEnd) {
|
|
UsingAltStack = true;
|
|
}
|
|
|
|
// If we have an old signal set then give it back
|
|
if (old_ss) {
|
|
*old_ss = ThreadData.GuestAltStack;
|
|
|
|
if (UsingAltStack) {
|
|
// We are currently operating on the alt stack
|
|
// Let the guest know
|
|
old_ss->ss_flags |= SS_ONSTACK;
|
|
}
|
|
else {
|
|
old_ss->ss_flags |= SS_DISABLE;
|
|
}
|
|
}
|
|
|
|
// Now assign the new action
|
|
if (ss) {
|
|
// If we tried setting the alt stack while we are using it then throw an error
|
|
if (UsingAltStack) {
|
|
return -EPERM;
|
|
}
|
|
|
|
// We need to check for invalid flags
|
|
// The only flag that can be passed is SS_AUTODISARM and SS_DISABLE
|
|
if (ss->ss_flags & ~(SS_AUTODISARM | SS_DISABLE)) {
|
|
// A flag remained that isn't one of the supported ones?
|
|
return -EINVAL;
|
|
}
|
|
|
|
if (ss->ss_flags & SS_DISABLE) {
|
|
// If SS_DISABLE Is specified then the rest of the details are ignored
|
|
ThreadData.GuestAltStack = *ss;
|
|
return 0;
|
|
}
|
|
|
|
// stack size needs to be MINSIGSTKSZ (0x2000)
|
|
if (ss->ss_size < X86_MINSIGSTKSZ) {
|
|
return -ENOMEM;
|
|
}
|
|
|
|
ThreadData.GuestAltStack = *ss;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void CheckForPendingSignals() {
|
|
// Do we have any pending signals that became unmasked?
|
|
uint64_t PendingSignals = ~ThreadData.CurrentSignalMask.Val & ThreadData.PendingSignals;
|
|
if (PendingSignals != 0) {
|
|
for (int i = 0; i < 64; ++i) {
|
|
if (PendingSignals & (1ULL << i)) {
|
|
tgkill(ThreadData.Thread->ThreadManager.PID, ThreadData.Thread->ThreadManager.TID, i + 1);
|
|
// We might not even return here which is spooky
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSigProcMask(int how, const uint64_t *set, uint64_t *oldset) {
|
|
if (!!oldset) {
|
|
*oldset = ThreadData.CurrentSignalMask.Val;
|
|
}
|
|
|
|
if (!!set) {
|
|
uint64_t IgnoredSignalsMask = ~((1ULL << (SIGKILL - 1)) | (1ULL << (SIGSTOP - 1)));
|
|
if (how == SIG_BLOCK) {
|
|
ThreadData.CurrentSignalMask.Val |= *set & IgnoredSignalsMask;
|
|
}
|
|
else if (how == SIG_UNBLOCK) {
|
|
ThreadData.CurrentSignalMask.Val &= ~(*set & IgnoredSignalsMask);
|
|
}
|
|
else if (how == SIG_SETMASK) {
|
|
ThreadData.CurrentSignalMask.Val = *set & IgnoredSignalsMask;
|
|
}
|
|
else {
|
|
return -EINVAL;
|
|
}
|
|
|
|
// Now actually set the host mask
|
|
// This will hide from the guest that we are not actually setting all of the masks it wants
|
|
sigset_t HostSet{};
|
|
sigemptyset(&HostSet);
|
|
|
|
for (size_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (HostHandlers[i + 1].Required) {
|
|
// If it is a required host signal then we can't mask it
|
|
continue;
|
|
}
|
|
|
|
if (ThreadData.CurrentSignalMask.Val & (1ULL << i)) {
|
|
sigaddset(&HostSet, i + 1);
|
|
}
|
|
}
|
|
|
|
pthread_sigmask(SIG_SETMASK, &HostSet, nullptr);
|
|
}
|
|
|
|
CheckForPendingSignals();
|
|
|
|
return 0;
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSigPending(uint64_t *set, size_t sigsetsize) {
|
|
if (sigsetsize > sizeof(uint64_t)) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
*set = ThreadData.PendingSignals;
|
|
|
|
sigset_t HostSet{};
|
|
if (sigpending(&HostSet) == 0) {
|
|
uint64_t HostSignals{};
|
|
for (size_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (sigismember(&HostSet, i + 1)) {
|
|
HostSignals |= (1ULL << i);
|
|
}
|
|
}
|
|
|
|
// Merge the real pending signal mask as well
|
|
*set |= HostSignals;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSigSuspend(uint64_t *set, size_t sigsetsize) {
|
|
if (sigsetsize > sizeof(uint64_t)) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
uint64_t IgnoredSignalsMask = ~((1ULL << (SIGKILL - 1)) | (1ULL << (SIGSTOP - 1)));
|
|
|
|
// Backup the mask
|
|
ThreadData.PreviousSuspendMask = ThreadData.CurrentSignalMask;
|
|
// Set the new mask
|
|
ThreadData.CurrentSignalMask.Val = *set & IgnoredSignalsMask;
|
|
ThreadData.Suspended = true;
|
|
sigset_t HostSet{};
|
|
|
|
sigemptyset(&HostSet);
|
|
|
|
for (int32_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (*set & (1ULL << i)) {
|
|
sigaddset(&HostSet, i + 1);
|
|
}
|
|
}
|
|
|
|
// Additionally we must always listen to SIGNAL_FOR_PAUSE
|
|
// This technically forces us in to a race but should be fine
|
|
// SIGBUS and SIGILL can't happen so we don't need to listen for them
|
|
//sigaddset(&HostSet, SIGNAL_FOR_PAUSE);
|
|
|
|
// Spin this in a loop until we aren't sigsuspended
|
|
// This can happen in the case that the guest has sent signal that we can't block
|
|
uint64_t Result = sigsuspend(&HostSet);
|
|
|
|
CheckForPendingSignals();
|
|
|
|
return Result == -1 ? -errno : Result;
|
|
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSigTimedWait(uint64_t *set, siginfo_t *info, const struct timespec *timeout, size_t sigsetsize) {
|
|
if (sigsetsize > sizeof(uint64_t)) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
sigset_t HostSet{};
|
|
sigemptyset(&HostSet);
|
|
|
|
for (int32_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (*set & (1ULL << i)) {
|
|
sigaddset(&HostSet, i + 1);
|
|
}
|
|
}
|
|
|
|
uint64_t Result = sigtimedwait(&HostSet, info, timeout);
|
|
|
|
return Result == -1 ? -errno : Result;
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSignalFD(int fd, const uint64_t *set, size_t sigsetsize, int flags) {
|
|
if (sigsetsize > sizeof(uint64_t)) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
sigset_t HostSet{};
|
|
sigemptyset(&HostSet);
|
|
|
|
for (size_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (HostHandlers[i + 1].Required) {
|
|
// For now skip our internal signals
|
|
continue;
|
|
}
|
|
|
|
if (ThreadData.CurrentSignalMask.Val & (1ULL << i)) {
|
|
sigaddset(&HostSet, i + 1);
|
|
}
|
|
}
|
|
|
|
// XXX: This is a barebones implementation just to get applications that listen for SIGCHLD to work
|
|
// In the future we need our own listern thread that forwards the result
|
|
// Thread is necessary to prevent deadlocks for a thread that has signaled on the same thread listening to the FD and blocking is enabled
|
|
uint64_t Result = signalfd(fd, &HostSet, flags);
|
|
|
|
return Result == -1 ? -errno : Result;
|
|
}
|
|
|
|
}
|