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To not have this environment variable accidently be enabled on arm64 native Wine games, we need to set it from inside of FEX. Requires the FEX dlls to set them directly rather than launch scripts.
8 lines
147 B
C++
8 lines
147 B
C++
// SPDX-License-Identifier: MIT
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#pragma once
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#include <winternl.h>
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namespace FEX::Windows {
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void SetupEnvironmentVariableValues(HMODULE NtDll);
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}
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