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Not only does this match our internal naming convention. This avoids the shm symbol namespace collision as well.
22 lines
758 B
C++
22 lines
758 B
C++
#pragma once
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#include <cstdint>
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#include <memory>
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namespace FEX::HLE {
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constexpr uint32_t X86_64_MAP_32BIT = 0x40;
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class MemAllocator {
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public:
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virtual ~MemAllocator() = default;
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virtual void *Mmap(void *addr, size_t length, int prot, int flags, int fd, off_t offset) = 0;
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virtual int Munmap(void *addr, size_t length) = 0;
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virtual void *Mremap(void *old_address, size_t old_size, size_t new_size, int flags, void *new_address) = 0;
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virtual uint64_t Shmat(int shmid, const void* shmaddr, int shmflg, uint32_t *ResultAddress) = 0;
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virtual uint64_t Shmdt(const void* shmaddr) = 0;
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};
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std::unique_ptr<FEX::HLE::MemAllocator> Create32BitAllocator();
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std::unique_ptr<FEX::HLE::MemAllocator> CreatePassthroughAllocator();
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}
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