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VRev32 matches Arm64 semantics directly. LoadNamedVectorConstant allows FEX to quickly load "named constants". This will allow us to have specific hardcoded vector constant values that we can load with a ldr(State)+ldr(Value) and will be more abused in the future. This also allows us to do a very simple optimization in the future where we can optimize away redundant loads of these loads if they are used multiple times in the same block. (Not implemented here).