Files
FEX-Emu--FEX/FEXCore
Ryan Houdek ad3939a44f Avoid double offset relocations
FEX Relocations now live at an offset from the `CodeData.BlockBegin` of the
code. Regardless of where the relocation moves to, it should always be
relative to that address. This is what makes it PIC compatible.

We were preemptively offsetting the relocation location to be relative
to the memory base in the buffer, which is unnecessary and causes code
caching to basically relocate twice to get the real location.

So in JIT.cpp, stop relocating the offsets, they're already relative to
`BlockBegin`, which is offset 0.

Then when storing the relocation, stop relocating offsets AGAIN because it's
already relative to the code being serialized.

Then when loading the relocations in `CodeCache::ApplyCodeRelocations`
stop relocating offsets YET ANOTHER TIME.

All this is to say that relocation offsets are already PIC and relative
to offset 0, so we don't need to do it three times.
2026-08-24 12:17:11 -07:00
..
2026-08-24 12:17:11 -07:00
2023-08-17 16:32:16 -04:00
2023-08-17 16:32:16 -04:00

FEXCore - Fast x86 Core emulation library

This is the core emulation library that is used for the FEX emulator project. This project aims to provide a fast and functional x86-64 emulation library that can meet and surpass other x86-64 emulation libraries.

Goals

  • Be as fast as possible, beating and exceeding current options for x86-64 emulation
    • 25% - 50% lower performance than native code would be desired target
    • Use an IR to efficiently translate x86-64 to our host architecture
    • Support a tiered recompiler to allow for fast runtime performance
    • Support offline compilation and offline tooling for inspection and performance analysis
    • Support threaded emulation. Including emulating x86-64's strong memory model on weak memory model architectures
  • Support a significant portion of the x86-64 instruction space.
    • Including MMX, SSE, SSE2, SSE3, SSSE3, and SSE4*
  • Support fallback routines for uncommonly used x86-64 instructions
    • Including x87 and 3DNow!
  • Only support userspace emulation.
    • All x86-64 instructions run as if they are under CPL-3(userland) security layer
  • Minimal Linux Syscall emulation for testing purposes
  • Portable library implementation in order to support easy integration in to applications

Target Host Architecture

The target host architecture for this library is AArch64. Specifically the ARMv8.1 version or newer. The CPU IR is designed with AArch64 in mind but should allow for other architectures as well. x86-64 host support is available for ease of development, but is not a priority.

Not desired

  • Kernel space emulation
  • CPL0-2 emulation
  • Real Mode, Protected Mode, Virtual-8086 Mode, System Management Mode
  • IRQs
  • SVM
  • "Cycle Accurate" emulation