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Only the frontends need to deal with ELF files specifically. The backend doesn't need to be aware of them at all. Since the ELF handling is the frontend's responsibility, move all the code to the frontend.
354 lines
11 KiB
C++
354 lines
11 KiB
C++
/*
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$info$
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tags: glue|elf-parsing
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desc: Part of our now defunct ld-linux replacement, keeps tracks of all symbols, loads elfs, handles relocations. Small parts of this are used.
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$end_info$
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*/
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#include "Common/MathUtils.h"
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#include "Linux/Utils/ELFSymbolDatabase.h"
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#include <FEXCore/Utils/Allocator.h>
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#include <FEXCore/Utils/LogManager.h>
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#include <cstring>
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#include <elf.h>
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#include <filesystem>
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#include <set>
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#include <string>
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#include <sys/mman.h>
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#include <sys/stat.h>
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namespace ELFLoader {
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void ELFSymbolDatabase::FillLibrarySearchPaths() {
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// XXX: Open /etc/ld.so.conf and parse the paths in that file
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// For now I'm just filling with regular search paths
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if (File->GetMode() == ELFContainer::MODE_64BIT) {
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LibrarySearchPaths.emplace_back("/usr/local/lib/x86_64-linux-gnu");
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LibrarySearchPaths.emplace_back("/lib/x86_64-linux-gnu");
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LibrarySearchPaths.emplace_back("/usr/lib/x86_64-linux-gnu");
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}
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else {
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LibrarySearchPaths.emplace_back("/usr/local/lib/i386-linux-gnu");
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LibrarySearchPaths.emplace_back("/lib/i386-linux-gnu");
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LibrarySearchPaths.emplace_back("/usr/lib/i386-linux-gnu");
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}
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// At least we can scan LD_LIBRARY_PATH
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auto EnvVar = getenv("LD_LIBRARY_PATH");
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if (EnvVar) {
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std::string Env = EnvVar;
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std::stringstream EnvStream(Env);
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std::string Token;
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while (std::getline(EnvStream, Token, ';')) {
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LibrarySearchPaths.emplace_back(Token);
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}
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}
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}
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bool ELFSymbolDatabase::FindLibraryFile(std::string *Result, const char *Library) {
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for (auto &Path : LibrarySearchPaths) {
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std::string TmpPath = Path + "/" + Library;
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struct stat buf;
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// XXX: std::filesystem::exists was crashing in std::filesystem::path's destructor?
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if (stat(TmpPath.c_str(), &buf) == 0) {
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*Result = TmpPath;
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return true;
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}
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}
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return false;
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}
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ELFSymbolDatabase::ELFSymbolDatabase(::ELFLoader::ELFContainer *file)
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: File {file} {
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FillLibrarySearchPaths();
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// Don't try to load the file if it was invalid
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if (!File->WasLoaded()) {
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return;
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}
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std::vector<std::string> UnfilledDependencies;
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std::vector<ELFInfo*> NewLibraries;
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auto FillDependencies = [&UnfilledDependencies, this](ELFInfo *ELF) {
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for (auto &Lib : *ELF->Container->GetNecessaryLibs()) {
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if (NameToELF.find(Lib) == NameToELF.end()) {
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UnfilledDependencies.emplace_back(Lib);
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}
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}
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};
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auto LoadDependencies = [&UnfilledDependencies, &NewLibraries, this]() {
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for (auto &Lib : UnfilledDependencies) {
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if (NameToELF.find(Lib) == NameToELF.end()) {
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std::string LibraryPath;
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#if defined(ASSERTIONS_ENABLED) && ASSERTIONS_ENABLED
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bool Found =
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#endif
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FindLibraryFile(&LibraryPath, Lib.c_str());
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LOGMAN_THROW_A(Found, "Couldn't find library '%s'", Lib.c_str());
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auto Info = DynamicELFInfo.emplace_back(new ELFInfo{});
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Info->Name = Lib;
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Info->Container = new ::ELFLoader::ELFContainer(LibraryPath, {}, true);
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NewLibraries.emplace_back(Info);
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NameToELF[Lib] = Info;
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}
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}
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};
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LocalInfo.Container = File;
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LocalInfo.Name = "/proc/self/exe";
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NewLibraries.emplace_back(&LocalInfo);
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do {
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std::vector<ELFInfo*> PreviousLibs;
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PreviousLibs.swap(NewLibraries);
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for (auto ELF : PreviousLibs) {
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FillDependencies(ELF);
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LoadDependencies();
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}
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} while (!UnfilledDependencies.empty() && !NewLibraries.empty());
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FillMemoryLayouts(0);
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FillInitializationOrder();
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FillSymbols();
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if (LocalInfo.Container->WasDynamic() && File->GetMode() == ELFContainer::MODE_64BIT) {
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ELFBase = FEXCore::Allocator::mmap(nullptr, ELFMemorySize, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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FillMemoryLayouts(reinterpret_cast<uintptr_t>(ELFBase));
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FillInitializationOrder();
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FillSymbols();
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FixedNoReplace = false;
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}
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}
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ELFSymbolDatabase::~ELFSymbolDatabase() {
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if (ELFBase) {
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FEXCore::Allocator::munmap(ELFBase, ELFMemorySize);
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ELFBase = nullptr;
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}
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}
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void ELFSymbolDatabase::FillMemoryLayouts(uint64_t DefinedBase) {
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uint64_t ELFBases = DefinedBase;
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ELFMemorySize = 0;
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if (!DefinedBase) {
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if (File->GetMode() == ELFContainer::MODE_64BIT) {
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ELFBases = 0x1'0000'0000;
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}
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else {
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// 32bit we will just load at the lowest memory address we can
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// Which on Linux is at 0x1'0000
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ELFBases = 0x1'0000;
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}
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}
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// We can only relocate the passed in ELF if it is dynamic
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// If it is EXEC then it HAS to end up in the base offset it chose
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if (LocalInfo.Container->WasDynamic()) {
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LocalInfo.CustomLayout = File->GetLayout();
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uint64_t CurrentELFBase = std::get<0>(LocalInfo.CustomLayout);
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uint64_t CurrentELFEnd = std::get<1>(LocalInfo.CustomLayout);
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uint64_t CurrentELFAlignedSize = AlignUp(std::get<2>(LocalInfo.CustomLayout), 4096);
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CurrentELFBase += ELFBases;
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CurrentELFEnd += ELFBases;
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std::get<0>(LocalInfo.CustomLayout) = CurrentELFBase;
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std::get<1>(LocalInfo.CustomLayout) = CurrentELFEnd;
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std::get<2>(LocalInfo.CustomLayout) = CurrentELFAlignedSize;
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LocalInfo.GuestBase = ELFBases;
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ELFBases += CurrentELFAlignedSize;
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ELFMemorySize += CurrentELFAlignedSize;
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}
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else {
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LocalInfo.CustomLayout = File->GetLayout();
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uint64_t CurrentELFBase = std::get<0>(LocalInfo.CustomLayout);
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uint64_t CurrentELFAlignedSize = AlignUp(std::get<2>(LocalInfo.CustomLayout), 4096);
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if (CurrentELFBase < 0x10000) {
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// We can't allocate memory in the first 16KB, Hopefully no elfs require this.
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LOGMAN_MSG_A("Elf requires memory mapped in the first 16kb");
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}
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std::get<2>(LocalInfo.CustomLayout) = CurrentELFAlignedSize;
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LocalInfo.GuestBase = 0;
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ELFMemorySize += CurrentELFAlignedSize;
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}
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for (size_t i = 0; i < DynamicELFInfo.size(); ++i) {
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auto ELF = DynamicELFInfo[i]->Container;
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auto Layout = ELF->GetLayout();
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uint64_t CurrentELFBase = std::get<0>(Layout);
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uint64_t CurrentELFEnd = std::get<1>(Layout);
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uint64_t CurrentELFAlignedSize = AlignUp(std::get<2>(Layout), 4096);
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CurrentELFBase += ELFBases;
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CurrentELFEnd += ELFBases;
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std::get<0>(Layout) = CurrentELFBase;
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std::get<1>(Layout) = CurrentELFEnd;
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std::get<2>(Layout) = CurrentELFAlignedSize;
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DynamicELFInfo[i]->CustomLayout = Layout;
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DynamicELFInfo[i]->GuestBase = ELFBases;
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ELFBases += CurrentELFAlignedSize;
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ELFMemorySize += CurrentELFAlignedSize;
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}
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}
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void ELFSymbolDatabase::FillInitializationOrder() {
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std::set<std::string> AlreadyInList;
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while (true) {
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if (InitializationOrder.size() == DynamicELFInfo.size())
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break;
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for (auto &ELF : DynamicELFInfo) {
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// If this ELF is already in the list then skip it
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if (AlreadyInList.find(ELF->Name) != AlreadyInList.end())
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continue;
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bool AllLibsLoaded = true;
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for (auto &Lib : *ELF->Container->GetNecessaryLibs()) {
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if (AlreadyInList.find(Lib) == AlreadyInList.end()) {
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AllLibsLoaded = false;
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break;
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}
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}
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if (AllLibsLoaded) {
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InitializationOrder.emplace_back(ELF);
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AlreadyInList.insert(ELF->Name);
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}
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}
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}
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}
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void ELFSymbolDatabase::FillSymbols() {
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auto LocalSymbolFiller = [this](ELFLoader::ELFSymbol *Symbol) {
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Symbols.emplace_back(Symbol);
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Symbol->Address += LocalInfo.GuestBase;
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SymbolMap[Symbol->Name] = Symbol;
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SymbolMapByAddress[Symbol->Address] = Symbol;
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if (Symbol->Bind == STB_GLOBAL) {
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SymbolMapGlobalOnly[Symbol->Name] = Symbol;
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}
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if (Symbol->Bind != STB_WEAK) {
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SymbolMapNoWeak[Symbol->Name] = Symbol;
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}
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};
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LocalInfo.Container->AddSymbols(LocalSymbolFiller);
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// Let us fill symbols based on initialization order
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for (auto ELF : InitializationOrder) {
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auto SymbolFiller = [this, &ELF](ELFLoader::ELFSymbol *Symbol) {
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Symbols.emplace_back(Symbol);
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// Offset the address by the guest base
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Symbol->Address += ELF->GuestBase;
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SymbolMap[Symbol->Name] = Symbol;
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SymbolMapNoMain[Symbol->Name] = Symbol;
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SymbolMapByAddress[Symbol->Address] = Symbol;
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if (Symbol->Bind == STB_GLOBAL) {
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SymbolMapGlobalOnly[Symbol->Name] = Symbol;
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}
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if (Symbol->Bind != STB_WEAK) {
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SymbolMapNoWeak[Symbol->Name] = Symbol;
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SymbolMapNoMainNoWeak[Symbol->Name] = Symbol;
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}
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};
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ELF->Container->AddSymbols(SymbolFiller);
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}
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}
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void ELFSymbolDatabase::MapMemoryRegions(std::function<void*(uint64_t, uint64_t, bool)> Mapper) {
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auto Map = [&](ELFInfo& ELF) {
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uint64_t ELFBase = std::get<0>(ELF.CustomLayout);
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uint64_t ELFSize = std::get<2>(ELF.CustomLayout);
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uint64_t OffsetFromBase = ELFBase - ELF.GuestBase;
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ELF.ELFBase = static_cast<uint8_t*>(Mapper(ELFBase, ELFSize, FixedNoReplace)) - OffsetFromBase;
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};
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Map(LocalInfo);
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for (auto *ELF : DynamicELFInfo) {
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Map(*ELF);
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}
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}
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void ELFSymbolDatabase::WriteLoadableSections(::ELFLoader::ELFContainer::MemoryWriter Writer) {
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File->WriteLoadableSections(Writer, LocalInfo.GuestBase);
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for (size_t i = 0; i < DynamicELFInfo.size(); ++i) {
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auto ELF = DynamicELFInfo[i]->Container;
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ELF->WriteLoadableSections(Writer, DynamicELFInfo[i]->GuestBase);
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}
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HandleRelocations();
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}
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void ELFSymbolDatabase::HandleRelocations() {
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auto SymbolGetter = [this](char const *SymbolName, uint8_t Table) -> ELFLoader::ELFSymbol* {
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SymbolTableType &TablePtr = SymbolMap;
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if (Table == 0)
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TablePtr = SymbolMap;
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else if (Table == 1) // Global
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TablePtr = SymbolMapGlobalOnly;
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else if (Table == 2) // NoWeak
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TablePtr = SymbolMapNoWeak;
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else if (Table == 3) // No Main
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TablePtr = SymbolMapNoMain;
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else if (Table == 4) // No Main No Weak
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TablePtr = SymbolMapNoMainNoWeak;
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auto Sym = TablePtr.find(SymbolName);
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if (Sym == TablePtr.end())
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return nullptr;
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return Sym->second;
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};
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for (auto ELF : InitializationOrder) {
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ELF->Container->FixupRelocations(ELF->ELFBase, ELF->GuestBase, SymbolGetter);
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}
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LocalInfo.Container->FixupRelocations(LocalInfo.ELFBase, LocalInfo.GuestBase, SymbolGetter);
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}
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uint64_t ELFSymbolDatabase::GetElfBase() const {
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return LocalInfo.GuestBase;
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}
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uint64_t ELFSymbolDatabase::DefaultRIP() const {
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return File->GetEntryPoint() + LocalInfo.GuestBase;
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}
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ELFSymbol const *ELFSymbolDatabase::GetSymbolInRange(RangeType Address) {
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auto Sym = SymbolMapByAddress.upper_bound(Address.first);
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if (Sym != SymbolMapByAddress.begin())
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--Sym;
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if (Sym == SymbolMapByAddress.end())
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return nullptr;
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if ((Sym->second->Address + Sym->second->Size) < Address.first)
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return nullptr;
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if (Sym->second->Address > Address.first)
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return nullptr;
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return Sym->second;
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}
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void ELFSymbolDatabase::GetInitLocations(std::vector<uint64_t> *Locations) {
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// Walk the initialization order and fill the locations for initializations
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for (auto ELF : InitializationOrder) {
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ELF->Container->GetInitLocations(ELF->GuestBase, Locations);
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}
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}
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}
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