Files
FEX-Emu--FEX/FEXCore/Source/Interface/Core/LookupCache.cpp
T
Ryan Houdek d3cfdcb431 Win32: Enable support for virtual naming and THP control
Allows WTF to work (mostly) with Wine by letting us VirtualName things,
and also allows madvise control of THP, which significantly cuts back
memory usage.

This works around the problem of Wine not giving us control of this by
using raw syscalls when wine is detected.

Based on top of #5362 so the THP disable controls are in.
2026-04-01 10:50:40 -07:00

109 lines
4.1 KiB
C++

// SPDX-License-Identifier: MIT
/*
$info$
tags: glue|block-database
desc: Stores information about blocks, and provides C++ implementations to lookup the blocks
$end_info$
*/
#include <FEXCore/Utils/Allocator.h>
#include <FEXCore/Utils/LogManager.h>
#include <FEXCore/HLE/SyscallHandler.h>
#include "Interface/Context/Context.h"
#include "Interface/Core/LookupCache.h"
namespace FEXCore {
GuestToHostMap::GuestToHostMap()
: BlockLinks_mbr {"FEXMem_BlockLinks"} {
BlockLinks_pma = fextl::make_unique<std::pmr::polymorphic_allocator<std::byte>>(&BlockLinks_mbr);
// Setup our PMR map.
BlockLinks = BlockLinks_pma->new_object<BlockLinksMapType>();
}
LookupCache::LookupCache(FEXCore::Context::ContextImpl* CTX)
: ctx {CTX} {
TotalCacheSize = ctx->Config.VirtualMemSize / FEXCore::Utils::FEX_PAGE_SIZE * 8 + CODE_SIZE + MAX_L1_SIZE;
// Block cache ends up looking like this
// PageMemoryMap[VirtualMemoryRegion >> 12]
// |
// v
// PageMemory[Memory & (VIRTUAL_PAGE_SIZE - 1)]
// |
// v
// Pointer to Code
//
// Allocate a region of memory that we can use to back our block pointers
// We need one pointer per page of virtual memory
// At 64GB of virtual memory this will allocate 128MB of virtual memory space
PagePointer = reinterpret_cast<uintptr_t>(FEXCore::Allocator::VirtualAlloc(TotalCacheSize, false, false));
LOGMAN_THROW_A_FMT(PagePointer != -1ULL, "Failed to allocate PagePointer");
// Disable THP on the Lookup cache.
FEXCore::Allocator::VirtualTHPControl(reinterpret_cast<const void*>(PagePointer), TotalCacheSize, FEXCore::Allocator::THPControl::Disable);
FEXCore::Allocator::VirtualName("FEXMem_Lookup", reinterpret_cast<void*>(PagePointer),
ctx->Config.VirtualMemSize / FEXCore::Utils::FEX_PAGE_SIZE * 8 + CODE_SIZE);
CTX->SyscallHandler->MarkOvercommitRange(PagePointer, TotalCacheSize);
// Allocate our memory backing our pages
// We need 32KB per guest page (One pointer per byte)
// XXX: We can drop down to 16KB if we store 4byte offsets from the code base
// We currently limit to 128MB of real memory for caching for the total cache size.
// Can end up being inefficient if we compile a small number of blocks per page
PageMemory = PagePointer + ctx->Config.VirtualMemSize / FEXCore::Utils::FEX_PAGE_SIZE * 8;
// L1 Cache
L1Pointer = PageMemory + CODE_SIZE;
FEXCore::Allocator::VirtualName("FEXMem_Lookup_L1", reinterpret_cast<void*>(L1Pointer), MAX_L1_SIZE);
VirtualMemSize = ctx->Config.VirtualMemSize;
if (DynamicL1Cache()) {
// Start at minimum size when dynamic.
L1PointerMask = MIN_L1_ENTRIES - 1;
} else {
// Start at maximum instead.
L1PointerMask = MAX_L1_ENTRIES - 1;
}
}
LookupCache::~LookupCache() {
FEXCore::Allocator::VirtualFree(reinterpret_cast<void*>(PagePointer), TotalCacheSize);
ctx->SyscallHandler->UnmarkOvercommitRange(PagePointer, TotalCacheSize);
// No need to free BlockLinks map.
// These will get freed when their memory allocators are deallocated.
}
void LookupCache::ClearL2Cache(const FEXCore::LookupCacheBaseLockToken& lk) {
// Clear out the page memory
// PagePointer and PageMemory are sequential with each other. Clear both at once.
FEXCore::Allocator::VirtualDontNeed(reinterpret_cast<void*>(PagePointer),
ctx->Config.VirtualMemSize / FEXCore::Utils::FEX_PAGE_SIZE * 8 + CODE_SIZE, false);
AllocateOffset = 0;
}
void LookupCache::ClearThreadLocalCaches(const LookupCacheWriteLockToken&) {
// Clear L1 and L2 by clearing the full cache.
FEXCore::Allocator::VirtualDontNeed(reinterpret_cast<void*>(PagePointer), TotalCacheSize, false);
CachedCodePages.clear();
}
void LookupCache::ClearCache(const LookupCacheWriteLockToken& lk) {
// Clear L1 and L2 by clearing the full cache.
ClearThreadLocalCaches(lk);
Shared->ClearCache(lk);
}
void GuestToHostMap::ClearCache(const LookupCacheWriteLockToken&) {
// Allocate a new pointer from the BlockLinks pma again.
BlockLinks = BlockLinks_pma->new_object<BlockLinksMapType>();
// All code is gone, clear the block list
BlockList.clear();
}
} // namespace FEXCore