Files
FEX-Emu--FEX/Source/Interface/Context/Context.cpp
T
2020-03-06 07:48:39 +02:00

132 lines
4.2 KiB
C++

#include "Common/Paths.h"
#include "Interface/Context/Context.h"
#include "Interface/Core/Core.h"
#include "Interface/Core/OpcodeDispatcher.h"
#include <FEXCore/Config/Config.h>
#include <FEXCore/Core/CoreState.h>
#include <FEXCore/Debug/X86Tables.h>
namespace FEXCore::Context {
void InitializeStaticTables() {
FEXCore::Paths::InitializePaths();
X86Tables::InitializeInfoTables();
IR::InstallOpcodeHandlers();
}
FEXCore::Context::Context *CreateNewContext() {
return new FEXCore::Context::Context{};
}
bool InitializeContext(FEXCore::Context::Context *CTX) {
return FEXCore::CPU::CreateCPUCore(CTX);
}
void DestroyContext(FEXCore::Context::Context *CTX) {
delete CTX;
}
bool AddGuestMemoryRegion(FEXCore::Context::Context *CTX, FEXCore::SHM::SHMObject *SHM) {
CTX->MemoryMapper.SetBaseRegion(SHM);
return true;
}
void SetApplicationFile(FEXCore::Context::Context *CTX, std::string const &File) {
CTX->SyscallHandler.SetFilename(File);
// XXX: This isn't good for debugging
// CTX->LoadEntryList();
}
bool InitCore(FEXCore::Context::Context *CTX, FEXCore::CodeLoader *Loader) {
return CTX->InitCore(Loader);
}
FEXCore::Context::ExitReason RunLoop(FEXCore::Context::Context *CTX, bool WaitForIdle) {
return CTX->RunLoop(WaitForIdle);
}
FEXCore::Context::ExitReason GetExitReason(FEXCore::Context::Context *CTX) {
return CTX->ParentThread->ExitReason;
}
bool IsDone(FEXCore::Context::Context *CTX) {
return CTX->IsPaused();
}
void GetCPUState(FEXCore::Context::Context *CTX, FEXCore::Core::CPUState *State) {
memcpy(State, &CTX->ParentThread->State.State, sizeof(FEXCore::Core::CPUState));
}
void SetCPUState(FEXCore::Context::Context *CTX, FEXCore::Core::CPUState *State) {
memcpy(&CTX->ParentThread->State.State, State, sizeof(FEXCore::Core::CPUState));
}
void Pause(FEXCore::Context::Context *CTX) {
CTX->Pause();
}
void SetCustomCPUBackendFactory(FEXCore::Context::Context *CTX, CustomCPUFactoryType Factory) {
CTX->CustomCPUFactory = std::move(Factory);
}
void SetFallbackCPUBackendFactory(FEXCore::Context::Context *CTX, CustomCPUFactoryType Factory) {
CTX->FallbackCPUFactory = std::move(Factory);
}
uint64_t HandleSyscall(FEXCore::Context::Context *CTX, FEXCore::Core::ThreadState *Thread, FEXCore::HLE::SyscallArguments *Args) {
return CTX->SyscallHandler.HandleSyscall(reinterpret_cast<FEXCore::Core::InternalThreadState*>(Thread), Args);
}
bool AddVirtualMemoryMapping([[maybe_unused]] FEXCore::Context::Context *CTX, [[maybe_unused]] uint64_t VirtualAddress, [[maybe_unused]] uint64_t PhysicalAddress, [[maybe_unused]] uint64_t Size) {
return false;
}
void RegisterExternalSyscallVisitor(FEXCore::Context::Context *CTX, [[maybe_unused]] uint64_t Syscall, [[maybe_unused]] FEXCore::HLE::SyscallVisitor *Visitor) {
}
namespace Debug {
void CompileRIP(FEXCore::Context::Context *CTX, uint64_t RIP) {
CTX->CompileRIP(CTX->ParentThread, RIP);
}
uint64_t GetThreadCount(FEXCore::Context::Context *CTX) {
return CTX->GetThreadCount();
}
FEXCore::Core::RuntimeStats *GetRuntimeStatsForThread(FEXCore::Context::Context *CTX, uint64_t Thread) {
return CTX->GetRuntimeStatsForThread(Thread);
}
FEXCore::Core::CPUState GetCPUState(FEXCore::Context::Context *CTX) {
return CTX->GetCPUState();
}
void GetMemoryRegions(FEXCore::Context::Context *CTX, std::vector<FEXCore::Memory::MemRegion> *Regions) {
return CTX->GetMemoryRegions(Regions);
}
bool GetDebugDataForRIP(FEXCore::Context::Context *CTX, uint64_t RIP, FEXCore::Core::DebugData *Data) {
return CTX->GetDebugDataForRIP(RIP, Data);
}
bool FindHostCodeForRIP(FEXCore::Context::Context *CTX, uint64_t RIP, uint8_t **Code) {
return CTX->FindHostCodeForRIP(RIP, Code);
}
// XXX:
// bool FindIRForRIP(FEXCore::Context::Context *CTX, uint64_t RIP, FEXCore::IR::IntrusiveIRList **ir) {
// return CTX->FindIRForRIP(RIP, ir);
// }
// void SetIRForRIP(FEXCore::Context::Context *CTX, uint64_t RIP, FEXCore::IR::IntrusiveIRList *const ir) {
// CTX->SetIRForRIP(RIP, ir);
// }
FEXCore::Core::ThreadState *GetThreadState(FEXCore::Context::Context *CTX) {
return CTX->GetThreadState();
}
}
}