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Avoids an additional layer of indirection for callbacks. Passing them around deep into instruction decoding logic doesn't provide much benefit seeing as there will always be one frontend object per thread.
130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
// SPDX-License-Identifier: MIT
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#pragma once
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#include "Interface/Core/X86Tables/X86Tables.h"
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#include <FEXCore/HLE/SyscallHandler.h>
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#include <FEXCore/Utils/Telemetry.h>
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#include <FEXCore/fextl/set.h>
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#include <FEXCore/fextl/vector.h>
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#include <array>
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#include <cstdint>
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#include <stddef.h>
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namespace FEXCore::Context {
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class ContextImpl;
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}
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namespace FEXCore::Frontend {
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class Decoder final {
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public:
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// New Frontend decoding
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struct DecodedBlocks final {
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uint64_t Entry {};
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uint64_t Size {};
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uint64_t NumInstructions {};
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FEXCore::X86Tables::DecodedInst* DecodedInstructions;
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bool HasInvalidInstruction {};
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bool IsEntryPoint {};
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};
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struct DecodedBlockInformation final {
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uint64_t TotalInstructionCount;
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fextl::vector<DecodedBlocks> Blocks;
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};
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Decoder(FEXCore::Core::InternalThreadState* Thread);
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void DecodeInstructionsAtEntry(const uint8_t* InstStream, uint64_t PC, uint64_t MaxInst);
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const DecodedBlockInformation* GetDecodedBlockInfo() const {
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return &BlockInfo;
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}
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uint64_t DecodedMinAddress {};
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uint64_t DecodedMaxAddress {~0ULL};
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void SetSectionMaxAddress(uint64_t v) {
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SectionMaxAddress = v;
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}
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void SetExternalBranches(fextl::set<uint64_t>* v) {
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ExternalBranches = v;
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}
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void DelayedDisownBuffer() {
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PoolObject.DelayedDisownBuffer();
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}
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private:
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// To pass any information from instruction prefixes
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// down into the actual instruction handling machinery.
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struct DecodedHeader {
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uint8_t vvvv; // Encoded operand in a VEX prefix.
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bool w; // VEX.W bit.
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bool L; // VEX.L bit (if set then 256 bit operation, if unset then scalar or 128-bit operation)
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};
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FEXCore::Core::InternalThreadState* Thread;
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FEXCore::Context::ContextImpl* CTX;
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const FEXCore::HLE::SyscallOSABI OSABI {};
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bool DecodeInstruction(uint64_t PC);
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void BranchTargetInMultiblockRange();
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bool InstCanContinue() const;
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void AddBranchTarget(uint64_t Target);
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uint8_t ReadByte();
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uint8_t PeekByte(uint8_t Offset) const;
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uint64_t ReadData(uint8_t Size);
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void SkipBytes(uint8_t Size) {
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InstructionSize += Size;
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}
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bool NormalOp(const FEXCore::X86Tables::X86InstInfo* Info, uint16_t Op, DecodedHeader Options = {});
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bool NormalOpHeader(const FEXCore::X86Tables::X86InstInfo* Info, uint16_t Op);
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static constexpr size_t DefaultDecodedBufferSize = 0x10000;
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FEXCore::X86Tables::DecodedInst* DecodedBuffer {};
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Utils::PoolBufferWithTimedRetirement<FEXCore::X86Tables::DecodedInst*, 5000, 500> PoolObject;
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size_t DecodedSize {};
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const uint8_t* InstStream {};
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static constexpr size_t MAX_INST_SIZE = 15;
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uint8_t InstructionSize {};
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std::array<uint8_t, MAX_INST_SIZE> Instruction;
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FEXCore::X86Tables::DecodedInst* DecodeInst;
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// This is for multiblock data tracking
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bool SymbolAvailable {false};
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uint64_t EntryPoint {};
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uint64_t MaxCondBranchForward {};
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uint64_t MaxCondBranchBackwards {~0ULL};
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uint64_t SymbolMaxAddress {};
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uint64_t SymbolMinAddress {~0ULL};
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uint64_t SectionMaxAddress {~0ULL};
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uint64_t NextBlockStartAddress {~0ULL};
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DecodedBlockInformation BlockInfo;
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fextl::set<uint64_t> CurrentBlockTargets;
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fextl::set<uint64_t> BlocksToDecode;
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fextl::set<uint64_t> VisitedBlocks;
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fextl::set<uint64_t>* ExternalBranches {nullptr};
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fextl::set<uint64_t> BlockEntryPoints;
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// ModRM rm decoding
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using DecodeModRMPtr = void (FEXCore::Frontend::Decoder::*)(X86Tables::DecodedOperand* Operand, X86Tables::ModRMDecoded ModRM);
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void DecodeModRM_16(X86Tables::DecodedOperand* Operand, X86Tables::ModRMDecoded ModRM);
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void DecodeModRM_64(X86Tables::DecodedOperand* Operand, X86Tables::ModRMDecoded ModRM);
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static constexpr std::array<DecodeModRMPtr, 2> DecodeModRMs_Disp {
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&FEXCore::Frontend::Decoder::DecodeModRM_64,
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&FEXCore::Frontend::Decoder::DecodeModRM_16,
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};
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const uint8_t* AdjustAddrForSpecialRegion(const uint8_t* _InstStream, uint64_t EntryPoint, uint64_t RIP);
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};
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} // namespace FEXCore::Frontend
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