mirror of
https://github.com/FEX-Emu/FEX.git
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611 lines
20 KiB
C++
611 lines
20 KiB
C++
/*
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$info$
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tags: LinuxSyscalls|common
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desc: Handles host -> host and host -> guest signal routing, emulates procmask & co
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$end_info$
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*/
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#include <FEXCore/Core/Context.h>
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#include <FEXCore/Debug/InternalThreadState.h>
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#include "Tests/LinuxSyscalls/SignalDelegator.h"
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#include <FEXCore/Core/CoreState.h>
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#include <FEXCore/Core/SignalDelegator.h>
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#include <FEXCore/Core/X86Enums.h>
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#include <FEXCore/HLE/Linux/ThreadManagement.h>
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#include <FEXCore/Utils/Allocator.h>
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#include <FEXCore/Utils/LogManager.h>
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#include <FEXHeaderUtils/Syscalls.h>
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#include <atomic>
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#include <string.h>
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#include <errno.h>
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#include <exception>
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#include <functional>
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#include <linux/futex.h>
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#include <signal.h>
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#include <syscall.h>
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#include <sys/mman.h>
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#include <sys/signalfd.h>
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#include <unistd.h>
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#include <utility>
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// For older build environments
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#ifndef SS_AUTODISARM
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#define SS_AUTODISARM (1U << 31)
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#endif
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namespace FEX::HLE {
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#ifdef _M_X86_64
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__attribute__((naked))
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static void sigrestore() {
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__asm volatile("syscall;"
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:: "a" (0xF)
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: "memory");
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}
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#endif
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constexpr static uint32_t X86_MINSIGSTKSZ = 0x2000U;
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// We can only have one delegator per process
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static SignalDelegator *GlobalDelegator{};
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struct ThreadState {
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void *AltStackPtr{};
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stack_t GuestAltStack {
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.ss_sp = nullptr,
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.ss_flags = SS_DISABLE, // By default the guest alt stack is disabled
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.ss_size = 0,
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};
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// This is the thread's current signal mask
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FEXCore::GuestSAMask CurrentSignalMask{};
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// The mask prior to a suspend
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FEXCore::GuestSAMask PreviousSuspendMask{};
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uint64_t PendingSignals{};
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};
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thread_local ThreadState ThreadData{};
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static void SignalHandlerThunk(int Signal, siginfo_t *Info, void *UContext) {
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GlobalDelegator->HandleSignal(Signal, Info, UContext);
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}
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uint64_t SigIsMember(FEXCore::GuestSAMask *Set, int Signal) {
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// Signal 0 isn't real, so everything is offset by one inside the set
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Signal -= 1;
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return (Set->Val >> Signal) & 1;
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}
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uint64_t SetSignal(FEXCore::GuestSAMask *Set, int Signal) {
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// Signal 0 isn't real, so everything is offset by one inside the set
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Signal -= 1;
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return Set->Val | (1ULL << Signal);
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}
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void SignalDelegator::HandleGuestSignal(FEXCore::Core::InternalThreadState *Thread, int Signal, void *Info, void *UContext) {
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// Let the host take first stab at handling the signal
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SignalHandler &Handler = HostHandlers[Signal];
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ucontext_t* _context = (ucontext_t*)UContext;
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// Remove the pending signal
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ThreadData.PendingSignals &= ~(1ULL << (Signal - 1));
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// We have an emulation thread pointer, we can now modify its state
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if (Handler.GuestAction.sigaction_handler.handler == SIG_DFL) {
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if (Handler.DefaultBehaviour == DEFAULT_TERM ||
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Handler.DefaultBehaviour == DEFAULT_COREDUMP) {
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// Let the signal fall through to the unhandled path
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// This way the parent process can know it died correctly
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}
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}
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else if (Handler.GuestAction.sigaction_handler.handler == SIG_IGN) {
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return;
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}
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else {
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if (Handler.GuestHandler &&
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Handler.GuestHandler(Thread, Signal, Info, UContext, &Handler.GuestAction, &ThreadData.GuestAltStack)) {
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// Set up a new mask based on this signals signal mask
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uint64_t NewMask = Handler.GuestAction.sa_mask.Val;
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// If NODEFER then the new signal mask includes this signal
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if (!(Handler.GuestAction.sa_flags & SA_NODEFER)) {
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NewMask |= (1ULL << (Signal - 1));
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}
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// Walk our required signals and stop masking them if requested
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for (size_t i = 0; i < MAX_SIGNALS; ++i) {
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if (HostHandlers[i + 1].Required.load(std::memory_order_relaxed)) {
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// Never mask our required signals
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NewMask &= ~(1ULL << i);
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}
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}
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// Update our host signal mask so we don't hit race conditions with signals
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// This allows us to maintain the expected signal mask through the guest signal handling and then all the way back again
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memcpy(&_context->uc_sigmask, &NewMask, sizeof(uint64_t));
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// We handled this signal, continue running
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return;
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}
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ERROR_AND_DIE_FMT("Unhandled guest exception");
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}
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// Unhandled crash
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// Call back in to the previous handler
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if (Handler.OldAction.sa_flags & SA_SIGINFO) {
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Handler.OldAction.sigaction(Signal, static_cast<siginfo_t*>(Info), UContext);
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}
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else if (Handler.OldAction.handler == SIG_IGN ||
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(Handler.OldAction.handler == SIG_DFL &&
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Handler.DefaultBehaviour == DEFAULT_IGNORE)) {
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// Do nothing
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}
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else if (Handler.OldAction.handler == SIG_DFL &&
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(Handler.DefaultBehaviour == DEFAULT_COREDUMP ||
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Handler.DefaultBehaviour == DEFAULT_TERM)) {
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// Reassign back to DFL and crash
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signal(Signal, SIG_DFL);
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}
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else {
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Handler.OldAction.handler(Signal);
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}
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}
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bool SignalDelegator::InstallHostThunk(int Signal) {
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SignalHandler &SignalHandler = HostHandlers[Signal];
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// If the host thunk is already installed for this, just return
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if (SignalHandler.Installed) {
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return false;
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}
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// Default flags for us
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SignalHandler.HostAction.sa_flags = SA_SIGINFO | SA_ONSTACK;
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bool Result = UpdateHostThunk(Signal);
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SignalHandler.Installed = Result;
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return Result;
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}
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bool SignalDelegator::UpdateHostThunk(int Signal) {
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SignalHandler &SignalHandler = HostHandlers[Signal];
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// Now install the thunk handler
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SignalHandler.HostAction.sigaction = SignalHandlerThunk;
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auto CheckAndAddFlags = [](uint64_t HostFlags, uint64_t GuestFlags, uint64_t Flags) {
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// If any of the flags don't match then update to the newest set
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if ((HostFlags ^ GuestFlags) & Flags) {
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// Remove all the flags from the host that we are testing for
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HostFlags &= ~Flags;
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// Copy over the guest flags being set
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HostFlags |= GuestFlags & Flags;
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}
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return HostFlags;
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};
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// Don't allow the guest to override flags for
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// SA_SIGINFO : Host always needs SA_SIGINFO
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// SA_ONSTACK : Host always needs the altstack
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// SA_RESETHAND : We don't support one shot handlers
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// SA_RESTORER : We always need our host side restorer on x86-64, Couldn't use guest restorer anyway
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SignalHandler.HostAction.sa_flags = CheckAndAddFlags(
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SignalHandler.HostAction.sa_flags,
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SignalHandler.GuestAction.sa_flags,
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SA_NOCLDSTOP | SA_NOCLDWAIT | SA_NODEFER | SA_RESTART);
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#ifdef _M_X86_64
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#define SA_RESTORER 0x04000000
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SignalHandler.HostAction.sa_flags |= SA_RESTORER;
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SignalHandler.HostAction.restorer = sigrestore;
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#endif
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// Walk the signals we have that are required and make sure to remove it from the mask
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// This'll likely be SIGILL, SIGBUS, SIG63
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// If the guest has masked some signals then we need to also mask those signals
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for (size_t i = 1; i < HostHandlers.size(); ++i) {
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if (HostHandlers[i].Required.load(std::memory_order_relaxed)) {
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SignalHandler.HostAction.sa_mask &= ~(1ULL << (i - 1));
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}
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else if (SigIsMember(&SignalHandler.GuestAction.sa_mask, i)) {
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SignalHandler.HostAction.sa_mask |= (1ULL << (i - 1));
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}
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}
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// Check for SIG_IGN
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if (SignalHandler.GuestAction.sigaction_handler.handler == SIG_IGN &&
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HostHandlers[Signal].Required.load(std::memory_order_relaxed) == false) {
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// We are ignoring this signal on the guest
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// Which means we need to ignore it on the host as well
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SignalHandler.HostAction.handler = SIG_IGN;
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}
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// Check for SIG_DFL
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if (SignalHandler.GuestAction.sigaction_handler.handler == SIG_DFL &&
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HostHandlers[Signal].Required.load(std::memory_order_relaxed) == false) {
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// Default handler on guest and default handler on host
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// With coredump and terminate then expect fireworks, but that is what the guest wants
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SignalHandler.HostAction.handler = SIG_DFL;
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}
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// Only update the old action if we haven't ever been installed
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const int Result = ::syscall(SYS_rt_sigaction, Signal, &SignalHandler.HostAction, SignalHandler.Installed ? nullptr : &SignalHandler.OldAction, 8);
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if (Result < 0) {
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// Signal 32 and 33 are consumed by glibc. We don't handle this atm
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LogMan::Msg::AFmt("Failed to install host signal thunk for signal {}: {}", Signal, strerror(errno));
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return false;
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}
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return true;
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}
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void SignalDelegator::UninstallHostHandler(int Signal) {
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SignalHandler &SignalHandler = HostHandlers[Signal];
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::syscall(SYS_rt_sigaction, Signal, &SignalHandler.OldAction, nullptr, 8);
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}
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SignalDelegator::SignalDelegator() {
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// Register this delegate
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LOGMAN_THROW_A_FMT(!GlobalDelegator, "Can't register global delegator multiple times!");
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GlobalDelegator = this;
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// Signal zero isn't real
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HostHandlers[0].Installed = true;
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// We can't capture SIGKILL or SIGSTOP
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HostHandlers[SIGKILL].Installed = true;
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HostHandlers[SIGSTOP].Installed = true;
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// Most signals default to termination
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// These ones are slightly different
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static constexpr std::array<std::pair<int, SignalDelegator::DefaultBehaviour>, 14> SignalDefaultBehaviours = {{
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{SIGQUIT, DEFAULT_COREDUMP},
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{SIGILL, DEFAULT_COREDUMP},
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{SIGTRAP, DEFAULT_COREDUMP},
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{SIGABRT, DEFAULT_COREDUMP},
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{SIGBUS, DEFAULT_COREDUMP},
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{SIGFPE, DEFAULT_COREDUMP},
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{SIGSEGV, DEFAULT_COREDUMP},
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{SIGCHLD, DEFAULT_IGNORE},
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{SIGCONT, DEFAULT_IGNORE},
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{SIGURG, DEFAULT_IGNORE},
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{SIGXCPU, DEFAULT_COREDUMP},
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{SIGXFSZ, DEFAULT_COREDUMP},
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{SIGSYS, DEFAULT_COREDUMP},
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{SIGWINCH, DEFAULT_IGNORE},
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}};
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for (const auto &[Signal, Behaviour] : SignalDefaultBehaviours) {
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HostHandlers[Signal].DefaultBehaviour = Behaviour;
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}
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}
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SignalDelegator::~SignalDelegator() {
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for (int i = 0; i < MAX_SIGNALS; ++i) {
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if (i == 0 ||
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i == SIGKILL ||
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i == SIGSTOP ||
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!HostHandlers[i].Installed
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) {
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continue;
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}
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::syscall(SYS_rt_sigaction, i, &HostHandlers[i].OldAction, nullptr, 8);
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HostHandlers[i].Installed = false;
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}
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GlobalDelegator = nullptr;
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}
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void SignalDelegator::RegisterFrontendTLSState(FEXCore::Core::InternalThreadState *Thread) {
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// Set up our signal alternative stack
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// This is per thread rather than per signal
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ThreadData.AltStackPtr = FEXCore::Allocator::mmap(nullptr, SIGSTKSZ * 16, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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stack_t altstack{};
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altstack.ss_sp = ThreadData.AltStackPtr;
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altstack.ss_size = SIGSTKSZ * 16;
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altstack.ss_flags = 0;
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LOGMAN_THROW_A_FMT(!!altstack.ss_sp, "Couldn't allocate stack pointer");
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// Register the alt stack
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const int Result = sigaltstack(&altstack, nullptr);
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if (Result == -1) {
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LogMan::Msg::EFmt("Failed to install alternative signal stack {}", strerror(errno));
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}
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// Get the current host signal mask
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::syscall(SYS_rt_sigprocmask, 0, nullptr, &ThreadData.CurrentSignalMask.Val, 8);
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}
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void SignalDelegator::UninstallFrontendTLSState(FEXCore::Core::InternalThreadState *Thread) {
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FEXCore::Allocator::munmap(ThreadData.AltStackPtr, SIGSTKSZ * 16);
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ThreadData.AltStackPtr = nullptr;
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stack_t altstack{};
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altstack.ss_flags = SS_DISABLE;
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// Uninstall the alt stack
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const int Result = sigaltstack(&altstack, nullptr);
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if (Result == -1) {
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LogMan::Msg::EFmt("Failed to uninstall alternative signal stack {}", strerror(errno));
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}
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}
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void SignalDelegator::FrontendRegisterHostSignalHandler(int Signal, FEXCore::HostSignalDelegatorFunction Func, bool Required) {
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// Linux signal handlers are per-process rather than per thread
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// Multiple threads could be calling in to this
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std::lock_guard lk(HostDelegatorMutex);
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HostHandlers[Signal].Required = Required;
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InstallHostThunk(Signal);
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}
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void SignalDelegator::FrontendRegisterFrontendHostSignalHandler(int Signal, FEXCore::HostSignalDelegatorFunction Func, bool Required) {
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// Linux signal handlers are per-process rather than per thread
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// Multiple threads could be calling in to this
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std::lock_guard lk(HostDelegatorMutex);
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HostHandlers[Signal].Required = Required;
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InstallHostThunk(Signal);
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}
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void SignalDelegator::RegisterHostSignalHandlerForGuest(int Signal, FEXCore::HostSignalDelegatorFunctionForGuest Func) {
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std::lock_guard lk(HostDelegatorMutex);
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HostHandlers[Signal].GuestHandler = std::move(Func);
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}
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uint64_t SignalDelegator::RegisterGuestSignalHandler(int Signal, const FEXCore::GuestSigAction *Action, FEXCore::GuestSigAction *OldAction) {
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std::lock_guard lk(GuestDelegatorMutex);
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// Invalid signal specified
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if (Signal > MAX_SIGNALS) {
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return -EINVAL;
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}
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// If we have an old signal set then give it back
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if (OldAction) {
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*OldAction = HostHandlers[Signal].GuestAction;
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}
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// Now assign the new action
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if (Action) {
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// These signal dispositions can't be changed on Linux
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if (Signal == SIGKILL || Signal == SIGSTOP) {
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return -EINVAL;
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}
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HostHandlers[Signal].GuestAction = *Action;
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// Only attempt to install a new thunk handler if we were installing a new guest action
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if (!InstallHostThunk(Signal)) {
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UpdateHostThunk(Signal);
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}
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}
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return 0;
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}
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uint64_t SignalDelegator::RegisterGuestSigAltStack(const stack_t *ss, stack_t *old_ss) {
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auto Thread = GetTLSThread();
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bool UsingAltStack{};
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uint64_t AltStackBase = reinterpret_cast<uint64_t>(ThreadData.GuestAltStack.ss_sp);
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uint64_t AltStackEnd = AltStackBase + ThreadData.GuestAltStack.ss_size;
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uint64_t GuestSP = Thread->CurrentFrame->State.gregs[FEXCore::X86State::REG_RSP];
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if (!(ThreadData.GuestAltStack.ss_flags & SS_DISABLE) &&
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GuestSP >= AltStackBase &&
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GuestSP <= AltStackEnd) {
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UsingAltStack = true;
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}
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// If we have an old signal set then give it back
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if (old_ss) {
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*old_ss = ThreadData.GuestAltStack;
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if (UsingAltStack) {
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// We are currently operating on the alt stack
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// Let the guest know
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old_ss->ss_flags |= SS_ONSTACK;
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}
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else {
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old_ss->ss_flags |= SS_DISABLE;
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}
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}
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// Now assign the new action
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if (ss) {
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// If we tried setting the alt stack while we are using it then throw an error
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if (UsingAltStack) {
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return -EPERM;
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}
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// We need to check for invalid flags
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// The only flag that can be passed is SS_AUTODISARM and SS_DISABLE
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if ((ss->ss_flags & ~SS_ONSTACK) & // SS_ONSTACK is ignored
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~(SS_AUTODISARM | SS_DISABLE)) {
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// A flag remained that isn't one of the supported ones?
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return -EINVAL;
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}
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if (ss->ss_flags & SS_DISABLE) {
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// If SS_DISABLE Is specified then the rest of the details are ignored
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ThreadData.GuestAltStack = *ss;
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return 0;
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}
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// stack size needs to be MINSIGSTKSZ (0x2000)
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if (ss->ss_size < X86_MINSIGSTKSZ) {
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return -ENOMEM;
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}
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ThreadData.GuestAltStack = *ss;
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}
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return 0;
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}
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static void CheckForPendingSignals(FEXCore::Core::InternalThreadState *Thread) {
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// Do we have any pending signals that became unmasked?
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uint64_t PendingSignals = ~ThreadData.CurrentSignalMask.Val & ThreadData.PendingSignals;
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if (PendingSignals != 0) {
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for (int i = 0; i < 64; ++i) {
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if (PendingSignals & (1ULL << i)) {
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FHU::Syscalls::tgkill(Thread->ThreadManager.PID, Thread->ThreadManager.TID, i + 1);
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// We might not even return here which is spooky
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}
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}
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}
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}
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uint64_t SignalDelegator::GuestSigProcMask(int how, const uint64_t *set, uint64_t *oldset) {
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// The order in which we handle signal mask setting is important here
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// old and new can point to the same location in memory.
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// Even if the pointers are to same memory location, we must store the original signal mask
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// coming in to the syscall.
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// 1) Store old mask
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// 2) Set mask to new mask if exists
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// 3) Give old mask back
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auto OldSet = ThreadData.CurrentSignalMask.Val;
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if (!!set) {
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uint64_t IgnoredSignalsMask = ~((1ULL << (SIGKILL - 1)) | (1ULL << (SIGSTOP - 1)));
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if (how == SIG_BLOCK) {
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ThreadData.CurrentSignalMask.Val |= *set & IgnoredSignalsMask;
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}
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else if (how == SIG_UNBLOCK) {
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ThreadData.CurrentSignalMask.Val &= ~(*set & IgnoredSignalsMask);
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}
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else if (how == SIG_SETMASK) {
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ThreadData.CurrentSignalMask.Val = *set & IgnoredSignalsMask;
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}
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else {
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return -EINVAL;
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}
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uint64_t HostMask = ThreadData.CurrentSignalMask.Val;
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// Now actually set the host mask
|
|
// This will hide from the guest that we are not actually setting all of the masks it wants
|
|
for (size_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (HostHandlers[i + 1].Required.load(std::memory_order_relaxed)) {
|
|
// If it is a required host signal then we can't mask it
|
|
HostMask &= ~(1ULL << i);
|
|
}
|
|
}
|
|
|
|
::syscall(SYS_rt_sigprocmask, SIG_SETMASK, &HostMask, nullptr, 8);
|
|
}
|
|
|
|
if (!!oldset) {
|
|
*oldset = OldSet;
|
|
}
|
|
|
|
CheckForPendingSignals(GetTLSThread());
|
|
|
|
return 0;
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSigPending(uint64_t *set, size_t sigsetsize) {
|
|
if (sigsetsize > sizeof(uint64_t)) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
*set = ThreadData.PendingSignals;
|
|
|
|
sigset_t HostSet{};
|
|
if (sigpending(&HostSet) == 0) {
|
|
uint64_t HostSignals{};
|
|
for (size_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (sigismember(&HostSet, i + 1)) {
|
|
HostSignals |= (1ULL << i);
|
|
}
|
|
}
|
|
|
|
// Merge the real pending signal mask as well
|
|
*set |= HostSignals;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSigSuspend(uint64_t *set, size_t sigsetsize) {
|
|
if (sigsetsize > sizeof(uint64_t)) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
uint64_t IgnoredSignalsMask = ~((1ULL << (SIGKILL - 1)) | (1ULL << (SIGSTOP - 1)));
|
|
|
|
// Backup the mask
|
|
ThreadData.PreviousSuspendMask = ThreadData.CurrentSignalMask;
|
|
// Set the new mask
|
|
ThreadData.CurrentSignalMask.Val = *set & IgnoredSignalsMask;
|
|
sigset_t HostSet{};
|
|
|
|
sigemptyset(&HostSet);
|
|
|
|
for (int32_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (*set & (1ULL << i)) {
|
|
sigaddset(&HostSet, i + 1);
|
|
}
|
|
}
|
|
|
|
// Additionally we must always listen to SIGNAL_FOR_PAUSE
|
|
// This technically forces us in to a race but should be fine
|
|
// SIGBUS and SIGILL can't happen so we don't need to listen for them
|
|
//sigaddset(&HostSet, SIGNAL_FOR_PAUSE);
|
|
|
|
// Spin this in a loop until we aren't sigsuspended
|
|
// This can happen in the case that the guest has sent signal that we can't block
|
|
uint64_t Result = sigsuspend(&HostSet);
|
|
|
|
// Restore Previous signal mask we are emulating
|
|
// XXX: Might be unsafe if the signal handler adjusted the thread's signal mask
|
|
// But since we don't support the guest adjusting the mask through the context object
|
|
// then this is safe-ish
|
|
ThreadData.CurrentSignalMask = ThreadData.PreviousSuspendMask;
|
|
|
|
CheckForPendingSignals(GetTLSThread());
|
|
|
|
return Result == -1 ? -errno : Result;
|
|
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSigTimedWait(uint64_t *set, siginfo_t *info, const struct timespec *timeout, size_t sigsetsize) {
|
|
if (sigsetsize > sizeof(uint64_t)) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
uint64_t Result = ::syscall(SYS_rt_sigtimedwait, set, info, timeout);
|
|
|
|
return Result == -1 ? -errno : Result;
|
|
}
|
|
|
|
uint64_t SignalDelegator::GuestSignalFD(int fd, const uint64_t *set, size_t sigsetsize, int flags) {
|
|
if (sigsetsize > sizeof(uint64_t)) {
|
|
return -EINVAL;
|
|
}
|
|
|
|
sigset_t HostSet{};
|
|
sigemptyset(&HostSet);
|
|
|
|
for (size_t i = 0; i < MAX_SIGNALS; ++i) {
|
|
if (HostHandlers[i + 1].Required.load(std::memory_order_relaxed)) {
|
|
// For now skip our internal signals
|
|
continue;
|
|
}
|
|
|
|
if (*set & (1ULL << i)) {
|
|
sigaddset(&HostSet, i + 1);
|
|
}
|
|
}
|
|
|
|
// XXX: This is a barebones implementation just to get applications that listen for SIGCHLD to work
|
|
// In the future we need our own listern thread that forwards the result
|
|
// Thread is necessary to prevent deadlocks for a thread that has signaled on the same thread listening to the FD and blocking is enabled
|
|
uint64_t Result = signalfd(fd, &HostSet, flags);
|
|
|
|
return Result == -1 ? -errno : Result;
|
|
}
|
|
|
|
}
|